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xonotic/xonotic-data.pk3dir.git
2011-07-05
terencehill
Fade away the msgs keeping the strings centered
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2011-07-05
terencehill
Remove 3 stupid strcats
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2011-07-05
terencehill
No need to declare centerprint here, it's already decla...
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2011-07-05
terencehill
Also remove scr_centerpos from cfgs
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2011-07-05
terencehill
Merge branch 'master' into terencehill/centerprint_stuff
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2011-07-05
terencehill
Remove unused scr_centersize from defaultXonotic.cfg
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2011-07-02
Rudolf Polzer
same for stopsound()
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2011-07-02
Rudolf Polzer
support DP_SND_MORECHANNELS in soundtoat() function too
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2011-07-02
Rudolf Polzer
allow to send sound packets with channel higher than...
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2011-07-01
Rudolf Polzer
Merge remote-tracking branch 'origin/terencehill/scoreb...
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2011-07-01
Rudolf Polzer
add some voices to the supported player sounds; add...
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2011-07-01
terencehill
The builtin centerprint in the server simply calls...
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2011-07-01
terencehill
Use the id when centerprinting this warning msg, it...
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2011-07-01
Rudolf Polzer
add a workaround for Xonotic 0.1.0 "crouchbug"
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2011-07-01
Rudolf Polzer
remove an useless variable
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2011-07-01
terencehill
It seems like I didn't remove completely centerprint_start
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2011-07-01
terencehill
Do not spam multiple msgs at once touching the flag...
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2011-07-01
Rudolf Polzer
Revert "define velocitymultiplier in all effects becaus...
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2011-07-01
Rudolf Polzer
define velocitymultiplier in all effects because LordHa...
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2011-06-30
Rudolf Polzer
set radarmap max size for QC based radarmap maping...
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2011-06-30
Rudolf Polzer
more "gib"
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2011-06-30
Rudolf Polzer
we don't use "corpse" and "gib" classnames anywhere
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2011-06-30
Rudolf Polzer
we never use classname "corpse"
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2011-06-30
Rudolf Polzer
some fixes to what can be pushed, teleported, trigger_i...
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2011-06-30
Rudolf Polzer
don't clear iscreature when a vehicle dies; POSSIBLY...
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2011-06-30
Rudolf Polzer
Merge branch 'master' of git://de.git.xonotic.org/xonot...
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2011-06-30
Rudolf Polzer
vehicles: exclude them from SOME iscreature handling...
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2011-06-29
terencehill
Tiny cleanups
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2011-06-29
Rudolf Polzer
also exec vehicles.cfg
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2011-06-28
terencehill
Add the constant CENTERPRINT_SPACING
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2011-06-28
terencehill
Slow initial movement
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2011-06-28
terencehill
Properly move the next msg over the fading msg even...
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2011-06-28
Jakob MG
Fix gibfountin turrets (health rounding issue)
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2011-06-28
terencehill
hud_panel_centerprint_fadetime to customize the msg...
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2011-06-28
Jakob MG
hitsound for turrets
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2011-06-28
Jakob MG
Animate spider's miniguns again
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2011-06-28
Jakob MG
Impact sounds for vehciles (using placeholders)
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2011-06-28
terencehill
Don't send duration and countdown_num together with...
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2011-06-28
terencehill
Since killindicator is shared use CPID_TEAMCHANGE when...
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2011-06-28
Jakob MG
Fix warning (same as last, headshotbox this time)
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2011-06-28
Jakob MG
Fix warning (remove called w/o check if there was anyth...
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2011-06-28
terencehill
Fade out the current msg when an empty msg with the...
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2011-06-28
Rudolf Polzer
prevents rockets from "zapping back"
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2011-06-27
Rudolf Polzer
more warpzone projectile bugfix
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2011-06-27
Rudolf Polzer
fix a case of repeated teleporting
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2011-06-27
terencehill
Merge branch 'master' into terencehill/scoreboard_finea...
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2011-06-27
terencehill
Merge branch 'master' into terencehill/centerprint_stuff
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2011-06-27
Rudolf Polzer
update other translations
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2011-06-27
Rudolf Polzer
update german again
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2011-06-27
terencehill
Optimize centerprint panel code: if there is nothing...
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2011-06-27
terencehill
No need to reset drawfontscale after each drawn msg...
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2011-06-26
terencehill
Put wrapped msgs at the correct position when hud_panel...
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2011-06-26
Rudolf Polzer
funny feature: cl_lerpexcess
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2011-06-26
Rudolf Polzer
fix hook throwing through warpzone
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2011-06-26
Rudolf Polzer
Merge branch 'master' of git://git.xonotic.org/xonotic...
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2011-06-26
Rudolf Polzer
fix another warning
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2011-06-26
Rudolf Polzer
fix a stupid fteqcc warning
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2011-06-26
terencehill
Do not wrap differently the msg while fading out
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2011-06-26
terencehill
Don't forget to reset drawscale!
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2011-06-26
terencehill
Trim trailing and leading newlines from every msg befor...
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2011-06-26
Rudolf Polzer
also trigger targets by impactfilter
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2011-06-26
Rudolf Polzer
Revert "remove now useless code; be more robust with...
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2011-06-26
Rudolf Polzer
remove now useless code; be more robust with projectiles
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2011-06-26
Rudolf Polzer
prevent player from warping out of the warpzone
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2011-06-26
Rudolf Polzer
more warpzone improvements
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2011-06-26
Rudolf Polzer
make warpzonelib work even if warpzone's .touch gets...
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2011-06-26
Rudolf Polzer
more warpzonelib consistency
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2011-06-26
Rudolf Polzer
warpzonelib: more consistent projectile handling code...
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2011-06-26
terencehill
Also remove useless constant NEWLINES
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2011-06-26
terencehill
Cleanup: remove unneeded strcats, leading and trailing...
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2011-06-26
Rudolf Polzer
make CheckProjectileImpact more consistent
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2011-06-26
Rudolf Polzer
remove useless variables from warpzonelib
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2011-06-26
Rudolf Polzer
fix a typo in warpzonelib breaking the hook
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2011-06-26
Rudolf Polzer
or maybe just 0.07 (2 to 3 server frames)
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2011-06-26
Rudolf Polzer
we have to bump inputtimeout to 0.1 if we do that ...
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2011-06-26
Rudolf Polzer
reduce sys_ticrate to 30Hz
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2011-06-26
Rudolf Polzer
warpzonelib: don't teleport MOVETYPE_FOLLOW stuff
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2011-06-25
terencehill
Default duration for active weapon msg in NIX mode
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2011-06-25
terencehill
Remove an outdated comment
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2011-06-25
terencehill
Fix typo
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2011-06-25
terencehill
Menu dialog for the centerprint panel
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2011-06-25
terencehill
Now that all the centerprint msgs are cleared entering...
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2011-06-25
terencehill
Tweak centerprint msgs in hud config mode
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2011-06-25
terencehill
Better (shorter) spacing in between msgs and lines
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2011-06-25
terencehill
Properly apply the alpha to the text
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2011-06-25
Rudolf Polzer
change "did the impossible" suicide messages to "is...
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2011-06-25
Rudolf Polzer
EXPERIMENTAL change: make projectiles able to hit yours...
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2011-06-24
Rudolf Polzer
make new menuqc strings translatable
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2011-06-24
Rudolf Polzer
Merge remote branch 'origin/mirceakitsune/hud_postproce...
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2011-06-24
Rudolf Polzer
it looks like eventchase is sufficiently stable, and...
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2011-06-24
terencehill
Show correctly the messages when hud_panel_centerprint_...
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2011-06-24
terencehill
Centerprint something when configuring the hud
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2011-06-24
terencehill
Put hud_panel_centerprint* cvars in all the cfgs
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2011-06-24
terencehill
Remove a comment
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2011-06-24
Rudolf Polzer
try to make all weapons fit in weapon priority list
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2011-06-24
Rudolf Polzer
add a missing SpectateUpdate call
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2011-06-24
Rudolf Polzer
Revert "Fix exit from vehicle warping you back to spot...
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2011-06-23
terencehill
Remove unused field .welcomemessage_time
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2011-06-23
Rudolf Polzer
fix potential crash of vehicle code (doesn't happen...
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2011-06-23
Rudolf Polzer
hit sounds for vehicles
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