2007-08-08 |
havoc | added /LARGEADDRESSAWARE in two more MSVS projects |
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2007-08-08 |
havoc | added large address aware flags in Dev-C++ and MSVS6... |
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2007-08-08 |
havoc | added --large-address-aware flag in windows builds |
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2007-08-03 |
havoc | fix a typo that caused incorrect prioritization of... |
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2007-08-02 |
havoc | fix an error in the last patch |
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2007-08-02 |
havoc | revert tolerances patch in RecursiveHullCheck, toleranc... |
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2007-07-28 |
divverent | fix and simplify strpad so that it actually works |
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2007-07-28 |
divverent | make str2chr return 0 when used on an index outside... |
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2007-07-28 |
divverent | KrimZon's FTE_STRINGS port, please test! |
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2007-07-27 |
dresk | Reverted addition of float global intermission to clpro... |
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2007-07-24 |
dresk | Added the global float "intermission" to CSQC defs... |
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2007-07-24 |
dresk | Added the map name (ie. "The Grisly Grotto") to the... |
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2007-07-24 |
havoc | hush a warning in Fantasy Quake (SOLID_BSP on a sprite... |
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2007-07-19 |
havoc | fix problem with guardian not waking up in dissolution... |
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2007-07-17 |
havoc | changed SCR_BeginLoadingPlaque to not call S_StopAllSou... |
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2007-07-16 |
havoc | don't draw score info in viewsize 120 |
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2007-07-15 |
divverent | make -dinput support BUTTON4 and the wheel |
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2007-07-15 |
divverent | fix typo in r_glsl_dumpshader message |
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2007-07-14 |
divverent | add Cmd_QuoteString, and make the config writing code... |
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2007-07-14 |
divverent | command parsing: make "bind" and "in_bind" have the... |
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2007-07-13 |
havoc | modified Mod_Q1BSP_LoadFaces to use smaller lightmapsiz... |
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2007-07-13 |
havoc | added some tolerances in Mod_Q1BSP_RecursiveHullCheck... |
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2007-07-11 |
havoc | fix bug with large time skips in demo playback being... |
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2007-07-10 |
divverent | make rcon command display a bit nicer for multi-command... |
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2007-07-10 |
divverent | allow multiple rcon commands in the same packet, separa... |
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2007-07-10 |
divverent | oops... forgot to safeguard against recursive character... |
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2007-07-09 |
dresk | Updated cl_modelindexlist command with additional model... |
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2007-07-09 |
havoc | allow multiplayer savegames |
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2007-07-09 |
havoc | never let client timeout in singleplayer |
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2007-07-09 |
divverent | log_dest_udp now limits the packet size to 1400, not... |
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2007-07-09 |
dresk | Removed inline from function Con_Rcon_AddChar due to... |
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2007-07-08 |
dresk | Added command cl_soundindexlist which lists the sound... |
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2007-07-08 |
dresk | Added optional wildcard support for prvm_edict, prvm_ed... |
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2007-07-08 |
divverent | fix little bug that made \001 destroy the first output... |
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2007-07-08 |
divverent | new cvar log_dest_udp to send all console data to one... |
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2007-07-08 |
havoc | git-svn-id: svn://svn.icculus.org/twilight/trunk/darkpl... |
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2007-07-08 |
havoc | fixed bug in gl_lightmaps code that made it not work... |
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2007-07-07 |
divverent | changed parsing/cvar expanding rules to allow better... |
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2007-07-04 |
havoc | fix $cvar expansion to work in quotes |
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2007-07-04 |
havoc | corrected comments for DP_FS_SEARCH functions to say... |
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2007-07-03 |
divverent | fix brushforbox_index integer overflow found by Green... |
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2007-07-03 |
havoc | added sv_gameplayfix_delayprojectiles cvar, to allow... |
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2007-07-03 |
havoc | fix the jump-slide bug in the sv_gameplayfix_qwplayerph... |
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2007-07-03 |
havoc | send less stats in old protocols, a lot of them were... |
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2007-07-03 |
havoc | commented out STAT_FRAGS (never used in quake either) |
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2007-06-29 |
divverent | and now I see that the added frags counter requires... |
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2007-06-29 |
divverent | add cvar sbar_miniscoreboard_size to control the size... |
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2007-06-29 |
divverent | oops, missing \n |
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2007-06-29 |
divverent | fix shader name in "permutation%s failed for shader... |
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2007-06-27 |
dresk | Fixed bug where .contentstransition QC field function... |
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2007-06-26 |
divverent | oops, I didn't see this warning |
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2007-06-26 |
divverent | fix buffer overrun in vorbis decoder |
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2007-06-26 |
divverent | sb_colon support for Nexuiz |
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2007-06-26 |
divverent | in teamplay, frags counter now shows other teams instea... |
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2007-06-24 |
divverent | take the time used by the stuff before the server code... |
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2007-06-24 |
divverent | Measure some timing values for output in status; also... |
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2007-06-24 |
havoc | enhanced all cvar reading builtins to support multiple... |
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2007-06-24 |
havoc | slight simplification/optimization of an if statement... |
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2007-06-20 |
havoc | support modelflags field on entity without a model |
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2007-06-20 |
havoc | fix uninitialized variable when CSQC does not have... |
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2007-06-17 |
havoc | fix problem in CL_VM_ConsoleCommand |
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2007-06-17 |
havoc | fix strncmp to check for 3 parameters not 1 |
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2007-06-17 |
havoc | some whitespace changes |
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2007-06-17 |
havoc | added view_angles field in csqc, no longer sets pmove_o... |
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2007-06-17 |
havoc | patch from Spike which implements colormap support... |
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2007-06-17 |
havoc | patch from Spike which makes csqc actually get loaded |
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2007-06-17 |
havoc | patch from Spike which makes getstati accept 3 paramete... |
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2007-06-17 |
havoc | changed all references to entity_render_t->frame to... |
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2007-06-16 |
havoc | fix a bug with bounding box measurement when |
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2007-06-16 |
havoc | implemented sv_gameplayfix_multiplethinksperframe |
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2007-06-16 |
havoc | don't overflow 1024 byte buffer on quake protocol,... |
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2007-06-15 |
havoc | set ortho_x and ortho_y, forgot this before |
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2007-06-15 |
havoc | changed the meaning of VF_PERSPECTIVE false after discu... |
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2007-06-15 |
havoc | another attempt at fixing bugs with downloads caused... |
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2007-06-15 |
havoc | use an entity limit based on the protocol |
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2007-06-15 |
havoc | a refinement of the previous patch to only affect submo... |
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2007-06-15 |
havoc | added r_polygonoffset_submodel_offset support in submod... |
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2007-06-14 |
havoc | fixed serverside bug with active weapon stat in old... |
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2007-06-14 |
havoc | moved name validation code to server side |
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2007-06-14 |
havoc | added support for VF_PERSPECTIVE = false in frustum... |
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2007-06-14 |
havoc | fix sbar/crosshair state in csqc |
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2007-06-14 |
havoc | fix some bugs in the last commit (perspective was off) |
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2007-06-14 |
havoc | implemented csqc VF_PERSPECTIVE, still needs more work... |
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2007-06-14 |
havoc | restore some csqc variables in VM_R_ClearScene |
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2007-06-14 |
havoc | added a CSQC code download print |
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2007-06-14 |
havoc | print a message and call CL_BeginDownloads if a downloa... |
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2007-06-14 |
havoc | reworked sendsignon logic so that unlimited sends are... |
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2007-06-14 |
havoc | make sure cl_downloadbegin will be sent |
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2007-06-14 |
havoc | fix a bug in server support for PROTOCOL_NEHAHRAMOVIE |
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2007-06-14 |
havoc | when spectating in nexuiz, use the current viewentity... |
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2007-06-14 |
havoc | centered quake hud in deathmatch, this makes the new... |
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2007-06-13 |
havoc | added a score-distribution/place/score block left of... |
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2007-06-13 |
havoc | removed the ^7 after player names in various engine... |
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2007-06-13 |
havoc | brought back the client->sendsignon flag from original... |
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2007-06-13 |
havoc | fix a warning's format string |
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2007-06-11 |
havoc | tweaked some warnings on q1bsp texture loading to follo... |
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2007-06-11 |
havoc | added more developer prints when loading shaders |
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2007-06-11 |
havoc | merged several identical pieces of worldmodel setup... |
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2007-06-11 |
havoc | added back rate limiting on old protocols, however... |
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2007-06-11 |
havoc | enable libcurl downloads by default |
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next |