]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-03-06 MarioDon't set HITTYPE_BOUNCE on the napalm fire damage...
2017-03-06 MarioTighten the maths around the new pow replacements
2017-03-06 MarioHopefully fix an oddity in compression
2017-03-06 MarioSneak in another feature (simple option to enable ammo...
2017-03-06 Mariopow(a, b) -> a ** b
2017-03-06 MarioFix compilation unit
2017-03-06 MarioAllow mutators to add their own menu dialogs
2017-03-06 MarioMake for_whom accessible to the CheckAllowedTeams mutat...
2017-03-06 MarioAdd a mutator hook to hide the team nagger (clears...
2017-03-06 MarioFix CTF flags secretly spamming squashed messages,...
2017-03-05 MarioAdd support for setting target2 on a trigger to give...
2017-03-04 MarioUpdate hash again
2017-03-04 terencehillAdd a comment explaining how to easily read bot table...
2017-03-04 MarioFix arc not switching weapons properly when out of...
2017-03-04 MarioUse wr_checkammo1 to check if arc is out of ammo, and...
2017-03-04 MarioMake corpses sink slowly in slime and lava
2017-03-04 MarioUpdate item's timer if its re-spawn time is quicker...
2017-03-04 MarioGive item respawn maths some bounds
2017-03-04 MarioDon't count the mapinfo debug option as impure
2017-03-04 MarioTry to make the maths more reliable in item respawning
2017-03-04 MarioRevert alignment of bots.txt (it uses the \t character...
2017-03-04 MarioOnly reset the killcount and alivetime of *players...
2017-03-04 MarioFix buff initial cooldown lasting too long
2017-03-04 MarioUpdate the state of the randomly chosen entity in teame...
2017-03-04 MarioFix radar minimizing when other players re-spawn
2017-03-04 MarioUpdate hash
2017-03-04 MarioDisable a dead function in bot CTF code and fix bots...
2017-03-04 terencehillBot path finding: when possible (often) optimize path...
2017-03-03 MarioFix support for the old .mdl and .mdl_dead monster...
2017-03-03 MarioHack: only check one flag per team (fixes some oddities...
2017-03-03 MarioResize the flag's hitbox depending on its scale (fixes...
2017-03-03 MarioRound down the midway score between the 2 flags if...
2017-03-03 MarioAdd flag grouping
2017-03-03 MarioAdd a field to control the number of captures a flag...
2017-03-03 MarioUse the correct flag for capture scores (shouldn't...
2017-03-03 MarioMake vehicle auxiliary crosshairs spectatable
2017-03-02 terencehillRemove empty lines from common networked command list
2017-03-02 terencehillFix bots recalculating every time the nearest waypoint...
2017-03-02 terencehillFix bots ignoring dropped weapons
2017-03-01 MarioUnzone and reset netname & model to null when removing...
2017-03-01 MarioIf physics are overridden, reset the idle time (fixes...
2017-03-01 MarioMake sure personal data doesn't store health at 0 ...
2017-02-28 terencehillAvoid wasting cpu time while a bot is frozen
2017-02-28 terencehillFix bots occasionally getting stuck when one of them...
2017-02-28 MarioGive turret murders a placeholder death message (don...
2017-02-28 MarioAs a more acceptable compromise, increase the max damag...
2017-02-28 MarioDecrease default max damagetext size to 14 (still 3...
2017-02-27 terencehillFix bots not jumping to get out of lava and water
2017-02-27 terencehillMerge branch 'martin-t/damagetext' into 'master'
2017-02-27 MarioDon't force the switching if the weapon is the same...
2017-02-27 MarioHopefully fix find counter
2017-02-27 Marioplayer_powerups isn't called when game_stopped is activ...
2017-02-27 MarioUse WEP_CVAR instead of a hacky stat for getting vortex...
2017-02-26 MarioHost name -> Hostname
2017-02-26 MarioMerge location_isok and beamsweep_badpoint (same functi...
2017-02-26 MarioShow the number of entities found with find command
2017-02-26 MarioClear out an unnecessary switch
2017-02-26 MarioAdd KingPimpCommander to the Art credits (artist behind...
2017-02-24 Martin TaibrMerge branch 'master' into martin-t/damagetext
2017-02-24 MarioClean up fusion reactor's target validation function...
2017-02-24 MarioUse StartItem on monster's dropped items instead of...
2017-02-24 Martin Taibrmy better shot at float comparisons
2017-02-24 Rudolf Polzertransifex sync
2017-02-24 Martin Taibrmy best shot at float comprisons
2017-02-23 MarioClean up buff randomization a bit (less likely to get...
2017-02-22 MarioHide a cvar from the purechanges list
2017-02-22 Martin Taibrthe conditions are identical, make them look identical
2017-02-22 MarioUpdate hash
2017-02-22 MarioAdd an optional argument to the screenshot ent creation...
2017-02-22 MarioUse FILE_APPEND in screenshot ent creation command...
2017-02-21 MarioUnhardcode reference to mega erebus
2017-02-21 MarioMerge branch 'morphed/newrl' into 'master'
2017-02-21 MarioMerge branch 'Mario/weapon_animation_fix' into 'master'
2017-02-21 MarioPrevent picking up buffs immediately after spawning
2017-02-20 Mariomythis isn't a word
2017-02-20 MarioIf viewlocation has no ending target, consider it non...
2017-02-20 MarioMake sure conveyor isn't added to the drawables list...
2017-02-20 MarioFix weapon attack animations getting cut short by the... 411/head
2017-02-20 MarioEnable minigames by default, don't force players to...
2017-02-20 MarioAdd a new hook for client shutdown (disconnects etc)
2017-02-20 MarioInclude new devastator model by Morphed 410/head
2017-02-19 Martin TaibrMerge branch 'master' into martin-t/damagetext
2017-02-19 MarioAdd a debug option to turn off the extra stuff on trigg...
2017-02-18 terencehillRespect box waypoint size
2017-02-18 MarioUpdate hash
2017-02-18 MarioLoop through items intrusive list instead of cycling...
2017-02-18 MarioMerge branch 'Mario/bd_tweak' into 'master'
2017-02-18 MarioEnforce repressing key to jump if player is in view...
2017-02-18 MarioMerge branch 'terencehill/bot_AI_improvements' into...
2017-02-17 terencehillMerge branch 'master' into terencehill/bot_AI_improvements 409/head
2017-02-17 terencehillImprove loose goal touching check when not running...
2017-02-16 terencehillMake bots more responsive while chasing players
2017-02-16 terencehillRemove redundant head-banging against walls check....
2017-02-16 MarioAdd a level warp target entity to allow maps to trigger...
2017-02-16 MarioFix joining after spectating keeping the spectatee...
2017-02-16 MarioOnly use SetSpectatee when disconnecting if the client...
2017-02-16 MarioWhen player re-spawns, copy the gun alignment from...
2017-02-16 terencehillIf for some reason bot doesn't get close to the current...
2017-02-15 terencehillFix head-banging detection against not so high walls...
2017-02-15 terencehillIf for some reason final goal was removed clear route...
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