2017-03-01 |
Mario | Unzone and reset netname & model to null when removing... |
commit | commitdiff | tree | snapshot |
2017-03-01 |
Mario | If physics are overridden, reset the idle time (fixes... |
commit | commitdiff | tree | snapshot |
2017-03-01 |
Mario | Make sure personal data doesn't store health at 0 ... |
commit | commitdiff | tree | snapshot |
2017-02-28 |
terencehill | Avoid wasting cpu time while a bot is frozen |
commit | commitdiff | tree | snapshot |
2017-02-28 |
terencehill | Fix bots occasionally getting stuck when one of them... |
commit | commitdiff | tree | snapshot |
2017-02-28 |
Mario | Give turret murders a placeholder death message (don... |
commit | commitdiff | tree | snapshot |
2017-02-28 |
Mario | As a more acceptable compromise, increase the max damag... |
commit | commitdiff | tree | snapshot |
2017-02-28 |
Mario | Decrease default max damagetext size to 14 (still 3... |
commit | commitdiff | tree | snapshot |
2017-02-27 |
terencehill | Fix bots not jumping to get out of lava and water |
commit | commitdiff | tree | snapshot |
2017-02-27 |
terencehill | Merge branch 'martin-t/damagetext' into 'master' |
commit | commitdiff | tree | snapshot |
2017-02-27 |
Mario | Don't force the switching if the weapon is the same... |
commit | commitdiff | tree | snapshot |
2017-02-27 |
Mario | Hopefully fix find counter |
commit | commitdiff | tree | snapshot |
2017-02-27 |
Mario | player_powerups isn't called when game_stopped is activ... |
commit | commitdiff | tree | snapshot |
2017-02-27 |
Mario | Use WEP_CVAR instead of a hacky stat for getting vortex... |
commit | commitdiff | tree | snapshot |
2017-02-26 |
Mario | Host name -> Hostname |
commit | commitdiff | tree | snapshot |
2017-02-26 |
Mario | Merge location_isok and beamsweep_badpoint (same functi... |
commit | commitdiff | tree | snapshot |
2017-02-26 |
Mario | Show the number of entities found with find command |
commit | commitdiff | tree | snapshot |
2017-02-26 |
Mario | Clear out an unnecessary switch |
commit | commitdiff | tree | snapshot |
2017-02-26 |
Mario | Add KingPimpCommander to the Art credits (artist behind... |
commit | commitdiff | tree | snapshot |
2017-02-24 |
Martin Taibr | Merge branch 'master' into martin-t/damagetext |
commit | commitdiff | tree | snapshot |
2017-02-24 |
Mario | Clean up fusion reactor's target validation function... |
commit | commitdiff | tree | snapshot |
2017-02-24 |
Mario | Use StartItem on monster's dropped items instead of... |
commit | commitdiff | tree | snapshot |
2017-02-24 |
Martin Taibr | my better shot at float comparisons |
commit | commitdiff | tree | snapshot |
2017-02-24 |
Rudolf Polzer | transifex sync |
commit | commitdiff | tree | snapshot |
2017-02-24 |
Martin Taibr | my best shot at float comprisons |
commit | commitdiff | tree | snapshot |
2017-02-23 |
Mario | Clean up buff randomization a bit (less likely to get... |
commit | commitdiff | tree | snapshot |
2017-02-22 |
Mario | Hide a cvar from the purechanges list |
commit | commitdiff | tree | snapshot |
2017-02-22 |
Martin Taibr | the conditions are identical, make them look identical |
commit | commitdiff | tree | snapshot |
2017-02-22 |
Mario | Update hash |
commit | commitdiff | tree | snapshot |
2017-02-22 |
Mario | Add an optional argument to the screenshot ent creation... |
commit | commitdiff | tree | snapshot |
2017-02-22 |
Mario | Use FILE_APPEND in screenshot ent creation command... |
commit | commitdiff | tree | snapshot |
2017-02-21 |
Mario | Unhardcode reference to mega erebus |
commit | commitdiff | tree | snapshot |
2017-02-21 |
Mario | Merge branch 'morphed/newrl' into 'master' |
commit | commitdiff | tree | snapshot |
2017-02-21 |
Mario | Merge branch 'Mario/weapon_animation_fix' into 'master' |
commit | commitdiff | tree | snapshot |
2017-02-21 |
Mario | Prevent picking up buffs immediately after spawning |
commit | commitdiff | tree | snapshot |
2017-02-20 |
Mario | mythis isn't a word |
commit | commitdiff | tree | snapshot |
2017-02-20 |
Mario | If viewlocation has no ending target, consider it non... |
commit | commitdiff | tree | snapshot |
2017-02-20 |
Mario | Make sure conveyor isn't added to the drawables list... |
commit | commitdiff | tree | snapshot |
2017-02-20 |
Mario | Fix weapon attack animations getting cut short by the... 411/head |
commit | commitdiff | tree | snapshot |
2017-02-20 |
Mario | Enable minigames by default, don't force players to... |
commit | commitdiff | tree | snapshot |
2017-02-20 |
Mario | Add a new hook for client shutdown (disconnects etc) |
commit | commitdiff | tree | snapshot |
2017-02-20 |
Mario | Include new devastator model by Morphed 410/head |
commit | commitdiff | tree | snapshot |
2017-02-19 |
Martin Taibr | Merge branch 'master' into martin-t/damagetext |
commit | commitdiff | tree | snapshot |
2017-02-19 |
Mario | Add a debug option to turn off the extra stuff on trigg... |
commit | commitdiff | tree | snapshot |
2017-02-18 |
terencehill | Respect box waypoint size |
commit | commitdiff | tree | snapshot |
2017-02-18 |
Mario | Update hash |
commit | commitdiff | tree | snapshot |
2017-02-18 |
Mario | Loop through items intrusive list instead of cycling... |
commit | commitdiff | tree | snapshot |
2017-02-18 |
Mario | Merge branch 'Mario/bd_tweak' into 'master' |
commit | commitdiff | tree | snapshot |
2017-02-18 |
Mario | Enforce repressing key to jump if player is in view... |
commit | commitdiff | tree | snapshot |
2017-02-18 |
Mario | Merge branch 'terencehill/bot_AI_improvements' into... |
commit | commitdiff | tree | snapshot |
2017-02-17 |
terencehill | Merge branch 'master' into terencehill/bot_AI_improvements 409/head |
commit | commitdiff | tree | snapshot |
2017-02-17 |
terencehill | Improve loose goal touching check when not running... |
commit | commitdiff | tree | snapshot |
2017-02-16 |
terencehill | Make bots more responsive while chasing players |
commit | commitdiff | tree | snapshot |
2017-02-16 |
terencehill | Remove redundant head-banging against walls check.... |
commit | commitdiff | tree | snapshot |
2017-02-16 |
Mario | Add a level warp target entity to allow maps to trigger... |
commit | commitdiff | tree | snapshot |
2017-02-16 |
Mario | Fix joining after spectating keeping the spectatee... |
commit | commitdiff | tree | snapshot |
2017-02-16 |
Mario | Only use SetSpectatee when disconnecting if the client... |
commit | commitdiff | tree | snapshot |
2017-02-16 |
Mario | When player re-spawns, copy the gun alignment from... |
commit | commitdiff | tree | snapshot |
2017-02-16 |
terencehill | If for some reason bot doesn't get close to the current... |
commit | commitdiff | tree | snapshot |
2017-02-15 |
terencehill | Fix head-banging detection against not so high walls... |
commit | commitdiff | tree | snapshot |
2017-02-15 |
terencehill | If for some reason final goal was removed clear route... |
commit | commitdiff | tree | snapshot |
2017-02-15 |
Mario | Use playername in a few more places |
commit | commitdiff | tree | snapshot |
2017-02-15 |
Mario | For sanity, give items an identifier name (like all... |
commit | commitdiff | tree | snapshot |
2017-02-14 |
Mario | Add an item init attribute function, so the item's... |
commit | commitdiff | tree | snapshot |
2017-02-14 |
terencehill | Find a new goal as soon as the item bot is running... |
commit | commitdiff | tree | snapshot |
2017-02-14 |
terencehill | Remove an item about to spawn as goal if somebody else... |
commit | commitdiff | tree | snapshot |
2017-02-14 |
terencehill | Fix usage message of bot_cmd moveto |
commit | commitdiff | tree | snapshot |
2017-02-14 |
Mario | Prevent using tell command while connecting, also disal... |
commit | commitdiff | tree | snapshot |
2017-02-13 |
terencehill | Merge branch 'master' into terencehill/bot_AI_improvements |
commit | commitdiff | tree | snapshot |
2017-02-13 |
terencehill | Fix g_waypointeditor_saveall saving each waypoint 32... |
commit | commitdiff | tree | snapshot |
2017-02-13 |
terencehill | Don't get unstuck bot from jumppad (leading it to a... |
commit | commitdiff | tree | snapshot |
2017-02-13 |
Mario | Make sure player is killed in CTS if they clear all... |
commit | commitdiff | tree | snapshot |
2017-02-13 |
Mario | Don't clear waypoints on death |
commit | commitdiff | tree | snapshot |
2017-02-13 |
Mario | Abuse the new hidden option to make a kind of 'practice... |
commit | commitdiff | tree | snapshot |
2017-02-13 |
Mario | Clear personal waypoint on death |
commit | commitdiff | tree | snapshot |
2017-02-13 |
Mario | Make sure it isn't counted as cheating |
commit | commitdiff | tree | snapshot |
2017-02-13 |
Mario | Add a hidden option to allow checkpoints to not count... |
commit | commitdiff | tree | snapshot |
2017-02-13 |
Mario | Convert medkit to mega armor (being a holdable means... |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Sync buff_time to spectators and don't run buff player... |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | For sanity, split the scoreboard name field into a... |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Add playername to another game log message |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Apply playername function to votes |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Update player's colorized name for the game log |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Make team coloring of playername an optional parameter... |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Apply color replacement to notification arguments |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Update notification HUD name colors too |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Fix rankings too |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Update colors for speed awards too |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Make checking of name a bit more reliable |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Colorize vote and race record names when they're used... |
commit | commitdiff | tree | snapshot |
2017-02-12 |
Mario | Fix lightning gun in target_give |
commit | commitdiff | tree | snapshot |
2017-02-10 |
Mario | Silence some turret warnings |
commit | commitdiff | tree | snapshot |
2017-02-10 |
terencehill | Don't select jumppads and teleporters as destination... |
commit | commitdiff | tree | snapshot |
2017-02-10 |
terencehill | Fix removal of jumppad as goal not working that caused... |
commit | commitdiff | tree | snapshot |
2017-02-10 |
terencehill | Allow bots to roam on the map even if there's no item... |
commit | commitdiff | tree | snapshot |
2017-02-10 |
Mario | Make sure a bad string can't be drawn in reticle code |
commit | commitdiff | tree | snapshot |
2017-02-10 |
Mario | Don't run buff player logic during physics frames |
commit | commitdiff | tree | snapshot |
2017-02-09 |
Mario | Partial support for buffs in target_items entities |
commit | commitdiff | tree | snapshot |
2017-02-09 |
terencehill | Merge branch 'master' into terencehill/bot_AI_improvements |
commit | commitdiff | tree | snapshot |
2017-02-09 |
Mario | Add an option to disable dropping of buffs with the... |
commit | commitdiff | tree | snapshot |
next |