]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2020-05-30 MarioMerge branch 'master' into Mario/qc_stats
2020-05-29 Rudolf PolzerTransifex autosync
2020-05-29 terencehillSplit the W_Setup* macros
2020-05-29 terencehillFix crosshair_chase not resetting player's alpha upon...
2020-05-29 terencehillInventory: check at runtime if the Inventory_groups_...
2020-05-29 MarioWhitelist some more gameplay irrelevant cvars
2020-05-29 MarioWhitelist sv_radio (does nothing gameplay relevant)
2020-05-29 MarioStop player powerup sounds when respawning
2020-05-29 MarioRemove some unnecessary item bits, increase maximum...
2020-05-29 MarioFix compilation unit test
2020-05-29 MarioDisable prvm_garbagecollection_enable by default (impro...
2020-05-29 MarioLight refactor of spawnpoint linking code to more accur...
2020-05-29 MarioFix spawnpoints showing up white in teamplay gamemodes...
2020-05-29 MarioSet major and minor groups of stat bits to 16, reduces...
2020-05-29 MarioOptimize spawnpoint drawing further (there is no render...
2020-05-29 MarioSimplify spawnpoint distance culling (particles aren...
2020-05-29 MarioRemove accidentally merged autogenerated fteqcc.log...
2020-05-29 MarioMerge branch 'master' into Mario/qc_stats
2020-05-29 MarioMerge branch 'terencehill/registry_API' into 'master'
2020-05-29 MarioFix type checking against PlayerState (owner is the...
2020-05-29 MarioMake sure all the major bits are sent when updating...
2020-05-29 MarioMerge branch 'master' into Mario/qc_stats
2020-05-29 MarioRemove the cvar wrappers that existed for the campaign...
2020-05-29 MarioRevert "Whitelist g_respawn_ghosts (does nothing gamepl...
2020-05-29 Rudolf PolzerTransifex autosync
2020-05-29 MarioWhitelist g_respawn_ghosts (does nothing gameplay relevant)
2020-05-28 terencehillUse a consistent naming scheme for the centerprint...
2020-05-28 terencehillStrip BOLD_OPERATOR when a centerprint message gets...
2020-05-28 MarioEnable sv_disablenotify in Xonotic's configuration
2020-05-28 Rudolf PolzerTransifex autosync
2020-05-27 terencehillFix #2448 "HUD editor cursor stuck after exit"
2020-05-27 terencehillDocument REGISTRY_DEFINE_GET
2020-05-27 terencehillWeapons_fromstr --> Weapon_from_name
2020-05-27 terencehillRegistry API: add REGISTRY_GET
2020-05-27 terencehillFix g_fullbrightitems that requires a game restart...
2020-05-27 MarioReplace the cam_* cvars with spawnflag bits so they...
2020-05-27 terencehillAnnounce 1 frag remaining when suddendeath mode starts
2020-05-26 terencehillSimplify REGISTER_REGISTRY macro
2020-05-26 MarioMerge branch 'master' into Mario/qc_stats
2020-05-26 MarioMerge branch 'Mario/pure_entity_fix' into 'master'
2020-05-26 MarioMerge branch 'master' into Mario/pure_entity_fix
2020-05-26 terencehillImprove registry API by adding REGISTRY_MAX and REGISTR...
2020-05-26 MarioRevert "Don't apply picmip to the RPC's texture, possib...
2020-05-26 MarioDon't apply picmip to the RPC's texture, possible fix...
2020-05-26 MarioMerge branch 'bones_was_here/make' into 'master'
2020-05-26 bones_was_hereAdjust Makefile to be consistent with qcsrc/Makefile
2020-05-25 terencehillForbid telefrags while round hasn't started yet. Also...
2020-05-25 terencehillFix impossibility of joining an LMS game introduced...
2020-05-25 terencehillMake sure casing physics isn't run if the casing isn...
2020-05-25 MarioExperimental port of stats (networked variables) to QC
2020-05-25 MarioMerge branch 'terencehill/erebus_tweaks' into 'master'
2020-05-24 terencehillMerge branch 'Mario/casing_disconect_fix' into 'master'
2020-05-24 MarioLimit the maximum number of physics iterations in a...
2020-05-24 MarioEnable g_spawnpoints_auto_move_out_of_solid by default...
2020-05-24 MarioMerge branch 'terencehill/frozen_resurfacing' into...
2020-05-24 terencehillImprove physics in water when frozen
2020-05-24 terencehillMove resurfacing (when frozen) code to sys_phys_simulate
2020-05-24 MarioAllow admins to change the announcer and CTF flag model...
2020-05-23 terencehillMerge branch 'Mario/waterjump_fix' into 'master'
2020-05-23 terencehillMerge branch 'Mario/frozen_floating' into 'master'
2020-05-23 MarioAlternate fix for jittery view while floating in the...
2020-05-23 MarioLower the movement speed of frozen players further...
2020-05-23 MarioCall the gametype vote hooks before updating the map...
2020-05-23 MarioIf no valid spawnpoints exist in the map, perform anoth...
2020-05-23 MarioIgnore client dodging setting while frozen, to allow...
2020-05-23 MarioUpdate gameplay hash
2020-05-23 MarioMerge branch 'terencehill/hud_cvar_exporter' into ...
2020-05-23 terencehillRemove the HUD_WriteCvars hook as it's no longer needed...
2020-05-23 MarioMerge branch 'master' into Mario/waterjump_fix
2020-05-23 MarioMerge branch 'Mario/stepdown_maxspeed' into 'master'
2020-05-23 MarioUpdate gameplay hash
2020-05-23 MarioMerge branch 'master' into Mario/stepdown_maxspeed
2020-05-23 MarioMerge branch 'martin-t/server-quit' into 'master'
2020-05-23 MarioMerge branch 'terencehill/texture_names_fix' into ...
2020-05-23 MarioBlacklist g_physics_clientselect_options again and...
2020-05-23 MarioMerge branch 'bones_was_here/wl-clientselect_options...
2020-05-23 MarioMerge branch 'bones_was_here/guard-resistance' into...
2020-05-23 MarioSet sv_gameplayfix_stepdown_maxspeed in physics configu...
2020-05-23 MarioAllow campaigns to include configuration files in their...
2020-05-23 MarioMerge branch 'terencehill/cl_deathglow_min' into 'master'
2020-05-22 terencehillRemove the old_glowmod field which is no longer needed now
2020-05-22 MarioApply a workaround to ensure the player limit is return...
2020-05-22 MarioCheck the player limit when getting player count to...
2020-05-22 MarioMake sure cl_dodging exists on the client, fixes issues...
2020-05-21 terencehillHUD: allow panels to define in their own files their...
2020-05-21 terencehillhud_panel_weapons_orderbyimpulse shouldn't be saved...
2020-05-20 terencehillMenu: tie Favorite and Join buttons (and pressing enter...
2020-05-20 MarioSpawn the monster at the location of the nade (don...
2020-05-20 MarioAdd a missing include for the overkill shotgun, fixes...
2020-05-20 MarioFix nades not interacting properly with the overkill...
2020-05-20 MarioUpdate spawnpoints on the client side when their team...
2020-05-20 MarioRemove the setorigin call from pure entities that links...
2020-05-19 terencehillTweak the cl_deathglow effect to end with a min glow...
2020-05-19 MarioFix some cases of missing parenthesis in bitflag checks
2020-05-19 MarioApply a workaround to avoid empty sprintf calls in...
2020-05-19 MarioFix some warnings found by FTEQCC
2020-05-19 MarioImplement support for spawnflags 32 on target_init...
2020-05-19 MarioRemove the 2 second buffer applied to water jumps and...
2020-05-18 terencehillFix names above players not centered if viewed from...
2020-05-18 terencehillFix name above dead players not starting to fade out...
next