]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2010-10-21 Rudolf PolzerMerge branch 'master' into fruitiex/runningmanctf
2010-10-21 Rudolf Polzerbump g-23 map compile to make sure
2010-10-21 Rudolf PolzerWAV -> wav
2010-10-21 Rudolf Polzerg-23: use sound/
2010-10-21 Rudolf Polzerchange sounds/ to sound/
2010-10-21 Rudolf Polzerget rid of ADPCM encoding in some wav files that oggenc...
2010-10-20 FruitieXadd some target_speakers
2010-10-20 FruitieXMerge branch 'master' into fruitiex/runningmanctf
2010-10-20 FruitieXsome more detail around healpod
2010-10-20 FruitieXs/railgun/nex/
2010-10-20 FruitieXwoops forgot the effect on one jumppad, also make blue...
2010-10-20 FruitieXmisc improvements, perhaps this map is going to look...
2010-10-20 FruitieXreplace the most insane textures, add healpods
2010-10-20 Rudolf PolzerRevert "g-23: nex -> rifle (NOTE: possibly have to...
2010-10-20 Rudolf Polzerg-23: nex -> rifle (NOTE: possibly have to change some...
2010-10-20 Rudolf PolzerRed Planet, first version
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/tensh...
2010-10-18 FruitieXlots of ambient map sounds from Tenshihan's GPL sound...
2010-10-17 Rudolf PolzerNOTRACE flag for misc_laser
2010-10-16 Rudolf Polzerenable r_water on glowplant and stormkeep for the warpzones
2010-10-16 Rudolf Polzerglowplant: improve the hint brushes to cull off the...
2010-10-15 Rudolf Polzeradd preliminary screenshots of stormkeep and glowplant...
2010-10-15 Rudolf Polzercdtrack selection for g-23 and glowplant (g-23 yet...
2010-10-15 Rudolf Polzershorten g-23's description so it fits in the menu
2010-10-13 Rudolf PolzerAdded the map "glowplant" by Cuinnton, lighting setting...
2010-10-10 Rudolf Polzeruse less lights for surfacelight (sorry, doing it ...
2010-10-10 Rudolf Polzerdocument the new warpzone related spawnflag
2010-10-06 Rudolf Polzerfix light subdivision on the shaders
2010-10-06 Rudolf Polzerg-23: fix more lightmapscale; extragalactic_planets...
2010-10-05 Rudolf Polzerstormkeep: let there be bounce
2010-10-05 Rudolf Polzerfix the converter again
2010-10-05 Rudolf Polzerspeed up the converter by calling sed only once
2010-10-05 Rudolf Polzerfix my shader messup, sorry
2010-10-05 Rudolf Polzerfix my shader messup, sorry
2010-10-05 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-05 Rudolf Polzerfix shader converter, and make it prevent a messup...
2010-10-05 Rudolf Polzerg-23: try -samplesize 4 again. Maybe it's no longer...
2010-10-04 rpolzerstormkeep shall be recompiled too
2010-10-04 rpolzeruse -randomsamples on g-23
2010-10-03 Rudolf PolzerMerge branch 'savagex/g-23-relight' of ssh://git.xonoti...
2010-10-03 Maik Mertenintroduce a normally culled variant of exx floor-grate0...
2010-10-03 Rudolf Polzer-filter it is, then
2010-10-03 Rudolf Polzer-super 2 fails too on the deluxemap
2010-10-02 FruitieXrename the proceduralx shaders in the map
2010-10-02 FruitieXMerge remote branch 'origin/master' into fruitiex/runni...
2010-10-02 FruitieXMerge branch 'fruitiex/runningmanctf' of ssh://git...
2010-10-02 FruitieXI give you... running men!
2010-10-02 FruitieXfinish map for cloning...
2010-10-02 Rudolf Polzerif -samplesize 4 won't work, try another way to waste...
2010-10-02 Rudolf Polzeruse new name of the "floors" of proceduralx
2010-10-02 Rudolf PolzerMerge branch 'master' into fruitiex/runningmanctf
2010-10-02 Rudolf Polzerrevert to a working g-23
2010-10-02 Rudolf Polzerg-23: more samples ;)
2010-10-02 Rudolf Polzerlet there be bounce
2010-10-02 Rudolf PolzerMerge remote branch 'origin/savagex/g-23-relight'
2010-10-02 Maik Mertenintroduce variants of the extragalactics-planets sky...
2010-10-02 Rudolf PolzerMerge remote branch 'origin/savagex/g-23-relight'
2010-10-02 Maik Mertenrework some lighting in the outer parts of the map
2010-10-02 Maik Mertenmore fancy lighting
2010-10-02 FruitieXbatch of runningmanctf changes
2010-10-02 Rudolf Polzerproceduralx textures by morphed
2010-10-02 FruitieXMerge remote branch 'origin/divVerent/fruitiex-textures...
2010-10-02 FruitieXMerge remote branch 'origin/master' into fruitiex/runni...
2010-10-02 MirceaKitsuneentities.def for target_changelevel
2010-10-02 Maik Mertenfirst round of relighting g-23
2010-10-02 FruitieXcommit so i can change branches :o
2010-10-02 Rudolf PolzerMerge remote branch 'origin/fruitiex/effect_e8circle'
2010-10-02 FruitieXrespawn ring effect from the e8 set (could use some...
2010-10-02 Rudolf Polzerremove some unused textures
2010-10-02 Rudolf Polzerremove unused shaders
2010-10-02 Rudolf Polzeradd basepurple to facility114x
2010-10-01 Rudolf Polzerupdate converter
2010-10-01 Rudolf Polzeralso fix *BITMAP in the ase files
2010-10-01 Rudolf Polzerimport desertfactory assets
2010-09-29 Rudolf Polzerex2x needs a quarter of its offsetmapping scale to...
2010-09-29 Rudolf Polzerthey all have _reflect
2010-09-29 Rudolf Polzeradd a shader for floor05
2010-09-29 Rudolf PolzerMerge remote branch 'origin/morphed/fruitiex-textures...
2010-09-29 Morphednew floor textures
2010-09-29 Rudolf PolzerMerge branch 'master' into divVerent/fruitiex-textures
2010-09-29 Rudolf PolzerSquashed commit of the following:
2010-09-29 Rudolf PolzerMerge remote branch 'origin/morphed/narmorx'
2010-09-29 Rudolf PolzerMerge remote branch 'origin/morphed/containers'
2010-09-28 Jakob MGBetter .def entry
2010-09-28 Rudolf PolzerMerge commit 'c87167c'
2010-09-28 Rudolf Polzeralso better offsetmapping scale for the crete
2010-09-28 Rudolf Polzerreduce offsetmapping scale and THIS IS 'CRETE
2010-09-28 Rudolf Polzeradapt to shader naming convention
2010-09-28 Rudolf Polzeralso give height to the floor normalmaps
2010-09-28 Rudolf Polzermake better normalmaps for fruitconcrete (now with...
2010-09-28 Rudolf PolzerMerge branch 'master' into divVerent/archived/fruitiex...
2010-09-28 Rudolf Polzerthese textures are all 'crete and stuff. Get rid of...
2010-09-28 Rudolf PolzerMerge branch 'master' into morphed/narmorx
2010-09-27 Rudolf Polzerexx: ungloss the 'crete
2010-09-26 Jakob MGOrganice and add shader for the "narmorx" textureset
2010-09-25 MorphedLevel designers without imagination, fear no more ...
2010-09-25 Morphedits a barrel
2010-09-25 Rudolf Polzerdocument the new fields
2010-09-25 Morphednew texture set, photos by narvik86, changed into textu...
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