2017-03-06 |
Mario | Allow mutators to add their own menu dialogs |
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2017-03-06 |
Mario | Make for_whom accessible to the CheckAllowedTeams mutat... |
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2017-03-06 |
Mario | Add a mutator hook to hide the team nagger (clears... |
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2017-03-06 |
Mario | Fix CTF flags secretly spamming squashed messages,... |
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2017-03-05 |
Mario | Add support for setting target2 on a trigger to give... |
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2017-03-04 |
Mario | Update hash again |
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2017-03-04 |
terencehill | Add a comment explaining how to easily read bot table... |
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2017-03-04 |
Mario | Fix arc not switching weapons properly when out of... |
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2017-03-04 |
Mario | Use wr_checkammo1 to check if arc is out of ammo, and... |
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2017-03-04 |
Mario | Make corpses sink slowly in slime and lava |
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2017-03-04 |
Mario | Update item's timer if its re-spawn time is quicker... |
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2017-03-04 |
Mario | Give item respawn maths some bounds |
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2017-03-04 |
Mario | Don't count the mapinfo debug option as impure |
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2017-03-04 |
Mario | Try to make the maths more reliable in item respawning |
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2017-03-04 |
Mario | Revert alignment of bots.txt (it uses the \t character... |
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2017-03-04 |
Mario | Only reset the killcount and alivetime of *players... |
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2017-03-04 |
Mario | Fix buff initial cooldown lasting too long |
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2017-03-04 |
Mario | Update the state of the randomly chosen entity in teame... |
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2017-03-04 |
Mario | Fix radar minimizing when other players re-spawn |
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2017-03-04 |
Mario | Update hash |
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2017-03-04 |
Mario | Disable a dead function in bot CTF code and fix bots... |
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2017-03-04 |
terencehill | Bot path finding: when possible (often) optimize path... |
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2017-03-03 |
Mario | Fix support for the old .mdl and .mdl_dead monster... |
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2017-03-03 |
Mario | Hack: only check one flag per team (fixes some oddities... |
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2017-03-03 |
Mario | Resize the flag's hitbox depending on its scale (fixes... |
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2017-03-03 |
Mario | Round down the midway score between the 2 flags if... |
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2017-03-03 |
Mario | Add flag grouping |
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2017-03-03 |
Mario | Add a field to control the number of captures a flag... |
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2017-03-03 |
Mario | Use the correct flag for capture scores (shouldn't... |
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2017-03-03 |
Mario | Make vehicle auxiliary crosshairs spectatable |
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2017-03-02 |
terencehill | Remove empty lines from common networked command list |
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2017-03-02 |
terencehill | Fix bots recalculating every time the nearest waypoint... |
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2017-03-02 |
terencehill | Fix bots ignoring dropped weapons |
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2017-03-01 |
Mario | Unzone and reset netname & model to null when removing... |
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2017-03-01 |
Mario | If physics are overridden, reset the idle time (fixes... |
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2017-03-01 |
Mario | Make sure personal data doesn't store health at 0 ... |
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2017-02-28 |
terencehill | Avoid wasting cpu time while a bot is frozen |
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2017-02-28 |
terencehill | Fix bots occasionally getting stuck when one of them... |
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2017-02-28 |
Mario | Give turret murders a placeholder death message (don... |
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2017-02-28 |
Mario | As a more acceptable compromise, increase the max damag... |
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2017-02-28 |
Mario | Decrease default max damagetext size to 14 (still 3... |
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2017-02-27 |
terencehill | Fix bots not jumping to get out of lava and water |
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2017-02-27 |
terencehill | Merge branch 'martin-t/damagetext' into 'master' |
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2017-02-27 |
Mario | Don't force the switching if the weapon is the same... |
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2017-02-27 |
Mario | Hopefully fix find counter |
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2017-02-27 |
Mario | player_powerups isn't called when game_stopped is activ... |
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2017-02-27 |
Mario | Use WEP_CVAR instead of a hacky stat for getting vortex... |
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2017-02-26 |
Mario | Host name -> Hostname |
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2017-02-26 |
Mario | Merge location_isok and beamsweep_badpoint (same functi... |
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2017-02-26 |
Mario | Show the number of entities found with find command |
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2017-02-26 |
Mario | Clear out an unnecessary switch |
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2017-02-26 |
Mario | Add KingPimpCommander to the Art credits (artist behind... |
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2017-02-24 |
Martin Taibr | Merge branch 'master' into martin-t/damagetext |
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2017-02-24 |
Mario | Clean up fusion reactor's target validation function... |
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2017-02-24 |
Mario | Use StartItem on monster's dropped items instead of... |
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2017-02-24 |
Martin Taibr | my better shot at float comparisons |
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2017-02-24 |
Rudolf Polzer | transifex sync |
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2017-02-24 |
Martin Taibr | my best shot at float comprisons |
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2017-02-23 |
Mario | Clean up buff randomization a bit (less likely to get... |
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2017-02-22 |
Mario | Hide a cvar from the purechanges list |
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2017-02-22 |
Martin Taibr | the conditions are identical, make them look identical |
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2017-02-22 |
Mario | Update hash |
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2017-02-22 |
Mario | Add an optional argument to the screenshot ent creation... |
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2017-02-22 |
Mario | Use FILE_APPEND in screenshot ent creation command... |
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2017-02-21 |
Mario | Unhardcode reference to mega erebus |
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2017-02-21 |
Mario | Merge branch 'morphed/newrl' into 'master' |
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2017-02-21 |
Mario | Merge branch 'Mario/weapon_animation_fix' into 'master' |
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2017-02-21 |
Mario | Prevent picking up buffs immediately after spawning |
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2017-02-20 |
Mario | mythis isn't a word |
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2017-02-20 |
Mario | If viewlocation has no ending target, consider it non... |
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2017-02-20 |
Mario | Make sure conveyor isn't added to the drawables list... |
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2017-02-20 |
Mario | Fix weapon attack animations getting cut short by the... 411/head |
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2017-02-20 |
Mario | Enable minigames by default, don't force players to... |
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2017-02-20 |
Mario | Add a new hook for client shutdown (disconnects etc) |
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2017-02-20 |
Mario | Include new devastator model by Morphed 410/head |
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2017-02-19 |
Martin Taibr | Merge branch 'master' into martin-t/damagetext |
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2017-02-19 |
Mario | Add a debug option to turn off the extra stuff on trigg... |
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2017-02-18 |
terencehill | Respect box waypoint size |
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2017-02-18 |
Mario | Update hash |
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2017-02-18 |
Mario | Loop through items intrusive list instead of cycling... |
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2017-02-18 |
Mario | Merge branch 'Mario/bd_tweak' into 'master' |
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2017-02-18 |
Mario | Enforce repressing key to jump if player is in view... |
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2017-02-18 |
Mario | Merge branch 'terencehill/bot_AI_improvements' into... |
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2017-02-17 |
terencehill | Merge branch 'master' into terencehill/bot_AI_improvements 409/head |
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2017-02-17 |
terencehill | Improve loose goal touching check when not running... |
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2017-02-16 |
terencehill | Make bots more responsive while chasing players |
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2017-02-16 |
terencehill | Remove redundant head-banging against walls check.... |
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2017-02-16 |
Mario | Add a level warp target entity to allow maps to trigger... |
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2017-02-16 |
Mario | Fix joining after spectating keeping the spectatee... |
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2017-02-16 |
Mario | Only use SetSpectatee when disconnecting if the client... |
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2017-02-16 |
Mario | When player re-spawns, copy the gun alignment from... |
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2017-02-16 |
terencehill | If for some reason bot doesn't get close to the current... |
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2017-02-15 |
terencehill | Fix head-banging detection against not so high walls... |
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2017-02-15 |
terencehill | If for some reason final goal was removed clear route... |
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2017-02-15 |
Mario | Use playername in a few more places |
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2017-02-15 |
Mario | For sanity, give items an identifier name (like all... |
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2017-02-14 |
Mario | Add an item init attribute function, so the item's... |
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2017-02-14 |
terencehill | Find a new goal as soon as the item bot is running... |
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2017-02-14 |
terencehill | Remove an item about to spawn as goal if somebody else... |
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2017-02-14 |
terencehill | Fix usage message of bot_cmd moveto |
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next |