2024-01-20 |
Spike29 | Update the Bromine screenshot (the grass no longer... |
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2024-01-20 |
uis | A lot of changes improving Trident performance |
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2024-01-20 |
SpiKe | Change misc_breakablemodel type to point |
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2024-01-20 |
Spike29 | Stormkeep: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Afterslime: rebuild with q3map2 backsplash disabled |
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2024-01-20 |
Spike29 | Final Rage: rebuild with q3map2 backsplash disabled |
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2024-01-20 |
bones_was_here | finalrage: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Leave_em_behind: fix nonsolid grates and glass |
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2024-01-20 |
bones_was_here | leave_em_behind: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Techassault: fix a nonsolid grate |
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2024-01-20 |
bones_was_here | techassault: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Darkzone: fix nonsolid grates |
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2024-01-20 |
bones_was_here | darkzone: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Remove a leftover file from the Nexuiz tutorial |
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2024-01-20 |
bones_was_here | boil: use new q3map2 default light settings |
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2024-01-20 |
bones_was_here | dance: use new q3map2 default light settings |
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2024-01-20 |
bones_was_here | geoplanetary: use new q3map2 default light settings |
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2024-01-20 |
bones_was_here | implosion: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Runningman: fix a small z-fight |
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2024-01-20 |
bones_was_here | runningmanctf: use new q3map2 default light settings |
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2024-01-20 |
bones_was_here | runningman: use new q3map2 default light settings |
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2024-01-20 |
bones_was_here | vorix: use new q3map2 default light settings |
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2024-01-20 |
bones_was_here | warfare: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Bump Trident version |
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2024-01-20 |
Spike29 | Trident: fix misaligned textures |
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2024-01-20 |
bones_was_here | afterslime: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Nexballarena: fix nonsolid grates and glass |
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2024-01-20 |
bones_was_here | nexballarena: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Trident: Extend a clip that was too short + fix a tiny... |
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2024-01-20 |
bones_was_here | _hudsetup: use new q3map2 default light settings |
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2024-01-20 |
bones_was_here | bromine: use new q3map2 default light settings |
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2024-01-20 |
bones_was_here | trident: use new q3map2 default light settings |
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2024-01-20 |
bones_was_here | go: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Glowplant: fix nonsolid grates |
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2024-01-20 |
bones_was_here | glowplant: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Opium: fix nonsolid grates |
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2024-01-20 |
bones_was_here | opium: use new q3map2 default light settings |
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2024-01-20 |
Spike29 | Erbium: fix nonsolid grates |
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2024-01-20 |
Spike29 | Erbium: Disable the grass shadows + use new q3map2... |
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2024-01-20 |
Mirio | Trident: Minor texture aligments |
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2024-01-20 |
SpiKe | Bromine: disable the grass shadows + minor fixes |
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2024-01-20 |
Spike29 | Bump map version |
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2024-01-20 |
Spike29 | Trident: Fix the new light brush not touching the ceiling |
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2024-01-20 |
Mirio | Trident: Minor cleanup |
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2024-01-20 |
Spike29 | Update the Go screenshot |
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2024-01-20 |
Dr. Jaska | Campaign update |
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2024-01-20 |
Spike29 | Trident: relink the waypoints (the link between the... |
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2024-01-20 |
Spike29 | Trident: fix misaligned textures on the wall behind... |
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2024-01-20 |
Spike29 | Move sound/map_glowplant/spark.ogg to sound/machines... |
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2024-01-20 |
Spike29 | Update go.waypoints.cache |
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2024-01-20 |
Mirio | Debugger/go |
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2024-01-20 |
Spike29 | Glowplant: sound/map_drain/spark.ogg no longer exists... |
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2024-01-20 |
Spike29 | Remove Oil Rig |
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2024-01-20 |
Spike29 | Remove Drain |
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2024-01-20 |
Amadeusz Sławiński | Add trident map |
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2024-01-20 |
SpiKe | Atelier: place the teleporter exits slightly above... |
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2024-01-20 |
Spike29 | Implosion: update the screenshot to reflect the recent... |
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2024-01-20 |
SpiKe | Implosion: Flare lights + clip some walls + brush and... |
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2024-01-20 |
Spike29 | Fix a wallwalk to the MH by moving some brushes 0.125qu... |
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2024-01-20 |
bones_was_here | entities.ent: update small & medium health & armor... |
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2024-01-20 |
bones_was_here | entities.ent: Rename item_armor_mega from "Large Armor... |
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2024-01-20 |
bones_was_here | entities.ent: update dom_controlpoint bbox to match... |
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2024-01-20 |
bones_was_here | entities.ent: update small & medium health & armor... |
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2024-01-20 |
bones_was_here | entities.ent: update weapon bbox heights to match 0.8.5 |
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2024-01-20 |
bones_was_here | entities.ent: update mega & big health & armor bbox... |
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2024-01-20 |
bones_was_here | entities.ent: Add item_speed and item_invisibility... |
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2024-01-20 |
bones_was_here | entities.ent: Update powerup bbox height to match xonot... |
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2024-01-20 |
bones_was_here | entities.ent: Update ammo bbox height to match 0.8.5 |
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2024-01-20 |
Spike29 | Bump Afterslime map version |
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2024-01-20 |
Spike29 | Afterslime: Move 2 item_cells entities a bit so the... |
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2024-01-20 |
Spike29 | Opium: Fixed the top of the waves sometimes visible... |
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2024-01-20 |
Spike29 | Describe the Arc as an experimental weapon |
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2024-01-20 |
Spike29 | Add the weapon_arc entity definition + remove a referen... |
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2024-01-20 |
Spike29 | Remove a duplicated shader directive in extragalactic_n... |
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2024-01-20 |
Spike29 | Solarium: Fix some floating grass (thx Musicgoat for... |
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2024-01-20 |
SpiKe | Fix wrong minimap scales on Dance, Implosion, Space... |
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2023-03-18 |
Arios Jentu | Update bloodyrun - add clips behind ladder on railroom... |
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2023-01-03 |
AriosJentu | Improve smoothness of movements on map, update red... |
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2023-01-02 |
AriosJentu | Fix bug with jumppad, improve trick jump in quad room |
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2023-01-02 |
AriosJentu | Update BloodyRun - improve some pillar parts, update... |
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2023-01-02 |
AriosJentu | Add clips at some grates, add duel gametype |
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2023-01-02 |
AriosJentu | Update spawnpoints, add clipping in central corridor... |
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2023-01-02 |
AriosJentu | Remove unused part of central floor |
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2023-01-02 |
AriosJentu | Make pillars wider |
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2023-01-02 |
AriosJentu | Update map - fix clips on teleport in devast room,... |
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2023-01-02 |
AriosJentu | Add some clips for disabling buguses |
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2023-01-02 |
AriosJentu | Fix hurt-trigger and some forgotten lava |
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2023-01-02 |
AriosJentu | Fix map glitches with water/lava, add tubes in opened... |
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2023-01-02 |
AriosJentu | Fix bug with clip on mortar zone |
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2023-01-02 |
AriosJentu | Make some optimizations |
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2023-01-02 |
AriosJentu | Make some design improvements |
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2023-01-02 |
AriosJentu | Update map screen |
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2023-01-02 |
AriosJentu | Update map for release, fix bugs |
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2023-01-02 |
AriosJentu | Update map for next release |
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2023-01-02 |
AriosJentu | Add some details in devast's room |
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2023-01-02 |
AriosJentu | Improve devast's room |
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2023-01-02 |
AriosJentu | Fix leaks |
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2023-01-02 |
AriosJentu | Make impovements on devasts room |
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2023-01-02 |
AriosJentu | Add decorations outside |
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2023-01-02 |
AriosJentu | Update hagar and mortar rooms |
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next |