]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2020-08-05 bones_was_hereRemove unnecessary ifdef by using STAT(Q3COMPAT) in...
2020-08-05 bones_was_hereSpawn HLAC and cell ammo in place of QL HMG and ammo_hmg
2020-08-02 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-08-02 MarioSome more cleanup of defs.qh, use a flag to indicate...
2020-08-01 MarioRemove some virtually unused macros
2020-08-01 MarioReorganise some more definitions out of defs.qh, show...
2020-08-01 MarioRemove the engine STATE_ definitions so they can be...
2020-08-01 MarioMove some weapon definitions out of defs.qh, fix compil...
2020-08-01 MarioReorganise item code so that VM-specific code is in...
2020-08-01 MarioRename server/items.qc to server/items/spawning.qc
2020-08-01 MarioRename t_items.qc to items.qc
2020-08-01 Rudolf PolzerTransifex autosync
2020-08-01 MarioDraw EF_FLAME and EF_STARDUST effects as box particles...
2020-07-31 MarioClean up target_kill code, allow it to be deactivated
2020-07-31 MarioDisable an unused function in the CTF code
2020-07-31 MarioAdd Read/WriteAngleVector macros to simplify the networ...
2020-07-31 MarioSome more cleanup to map objects, allow trigger_delay...
2020-07-31 MarioEnsure trigger_flipflop starts disabled upon reset...
2020-07-31 MarioRefactor trigger_secret to be standalone (not using...
2020-07-31 Rudolf PolzerTransifex autosync
2020-07-31 MarioMinor cleanup to func_vectormamamam, fix message2 not...
2020-07-30 terencehillPathlib code cleanup (tZork patch from the oldstuff...
2020-07-30 Rudolf PolzerTransifex autosync
2020-07-29 Rudolf PolzerTransifex autosync
2020-07-27 MarioFix monsters respawning not using their original monste...
2020-07-27 MarioOffset thrown weapon positions while dual wielding...
2020-07-27 MarioDon't perform trueaim tracing on the client side when...
2020-07-27 MarioUse monster definitions directly instead of a set ID...
2020-07-27 MarioMerge branch 'Mario/headshots' into 'master'
2020-07-26 Rudolf PolzerTransifex autosync
2020-07-25 terencehillDisplay language names with different alpha levels...
2020-07-25 Rudolf PolzerTransifex autosync
2020-07-24 Rudolf PolzerTransifex autosync
2020-07-24 MarioSet sv_playerphysicsqc to 1 in Xonotic's configuration...
2020-07-23 terencehillCorrectly show the Japanese language in the menu
2020-07-23 Rudolf PolzerTransifex autosync
2020-07-22 Rudolf PolzerTransifex autosync
2020-07-21 MarioAdd support for pitch shifting to the QC sound sending...
2020-07-21 MarioMaker sure clones don't have a killindicator attached...
2020-07-21 MarioRough support for vid_conwidthauto
2020-07-21 Rudolf PolzerTransifex autosync
2020-07-20 bones_was_hereRestore trailing tab to fix merge conflict
2020-07-20 bones_was_hereAdd description of sv_q3compat_changehitbox and remove...
2020-07-20 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-07-20 Rudolf PolzerTransifex autosync
2020-07-19 MarioUpdate gamecfg value in default configuration, fixes...
2020-07-19 MarioEnsure team balance entities are removed immediately
2020-07-19 MarioAlso don't apply sound-based damage to teammates
2020-07-19 MarioCheck for the sound hittype instead of the tuba when...
2020-07-18 MarioMerge branch 'terencehill/noclip_death_fix' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/headshots
2020-07-18 MarioAttach muzzle effects to weapon data instead of trying...
2020-07-18 MarioMake ladders use the same iterative logic as conveyors...
2020-07-18 MarioDon't send movedir twice on jumppads
2020-07-18 MarioMerge branch 'Mario/csqc_muzzleflash' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-18 MarioRenumber gametypes after sorting their IDs, fixes sendi...
2020-07-18 MarioStore the current gametype as a shortname rather than...
2020-07-18 Rudolf PolzerTransifex autosync
2020-07-17 MarioMerge branch 'master' into Mario/headshots
2020-07-17 MarioMerge branch 'Mario/gametypes' into 'master'
2020-07-17 MarioMerge branch 'Mario/speed_var' into 'master'
2020-07-17 MarioMerge branch 'Mario/q3_speaker_fix' into 'master'
2020-07-17 MarioMerge branch 'master' into Mario/q3_speaker_fix
2020-07-17 MarioCalculate desired speed on the client side, alleviates...
2020-07-17 MarioMerge branch 'master' into Mario/speed_var
2020-07-17 Rudolf PolzerTransifex autosync
2020-07-16 MarioDon't multiply RPC shot direction by 1000 either
2020-07-16 MarioDon't multiply shot direction by 1000 in each case...
2020-07-16 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-16 MarioFix respawn_ghost effectinfo definition
2020-07-16 MarioLink .clipgroup with CSQC on networked models so that...
2020-07-16 MarioMerge branch 'Mario/defs_update' into 'master'
2020-07-16 MarioRemove an unnecessary alias for touch
2020-07-16 MarioUpdate the upstream engine definitions, allowing access...
2020-07-16 MarioIncrease net_slist_queriespersecond to 60 and fix compi...
2020-07-16 MarioMerge branch 'Mario/remove_testcase'
2020-07-16 Rudolf PolzerTransifex autosync
2020-07-15 MarioIncrease gametype limit to 32
2020-07-15 MarioRemove the server-testcase folder (unused elsewhere...
2020-07-15 MarioRemove "Server queries/s" menu option (vague setting...
2020-07-15 MarioDon't display VBO options in the menu if the gl_vbo...
2020-07-15 MarioDon't display GLSL shaders option in the menu if the...
2020-07-15 MarioMerge branch 'master' into Mario/gametypes
2020-07-15 Rudolf PolzerTransifex autosync
2020-07-14 MarioFix replacement gametype names not being applied
2020-07-14 bones_was_hereSpawn medium (25) armor where item_armor_green from...
2020-07-14 bones_was_hereRename sv_q3defragcompat_changehitbox to sv_q3compat_ch...
2020-07-14 bones_was_hereRename stat Q3DEFRAGCOMPAT to Q3COMPAT and change type...
2020-07-14 bones_was_hereUse cvar() instead of cvar_string() for sv_mapformat_is...
2020-07-14 bones_was_hereAdd parentheses around q3compat BIT checks in case...
2020-07-14 bones_was_hereFrom ioq3: remove references to unused teamtournament...
2020-07-14 bones_was_hereSpawn medium (25) armor for item_armor1 when map format...
2020-07-14 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-07-14 bones_was_hereUse sv_mapformat_is_quake3 to decide what to spawn...
2020-07-14 MarioFix racer being able to fire rockets before the round...
2020-07-14 bones_was_hereRemove autocvar_sv_q3defragcompat and use 1 bitfield...
2020-07-14 MarioFix racer rockets not showing a proper explosion effect
2020-07-14 MarioAllow filtering for Quake 3 oneflag gametype entities...
2020-07-14 MarioIf no supported gamemodes are available, fall back...
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