]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-08-22 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-22 LybertaSurvival: Updated to new player template function names.
2017-08-22 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-08-22 LybertaPlayer templates: Use distinct names for hook handlers.
2017-08-22 LybertaPlayer templates: Added weapon dropping.
2017-08-22 LybertaSurvival: Use player templates for weapon dropping.
2017-08-22 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-22 LybertaSurvival: removed old header reference.
2017-08-22 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-08-22 LybertaMerge branch 'Lyberta/StandaloneOverkillWeapons' into...
2017-08-22 LybertaOverkill weapons: removed old hack.
2017-08-22 LybertaOverkill weapons: fixed m_model.
2017-08-21 LybertaMoved player templates code in server directory.
2017-08-18 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-18 LybertaSurvival: Renamed num_random_start_weapons to random_st...
2017-08-18 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-08-18 LybertaPlayer templates: Renamed num_random_start_weapons...
2017-08-18 LybertaMerge branch 'Lyberta/RandomStartWeapons' into Lyberta...
2017-08-18 LybertaRenamed num_random_start_weapons to random_start_weapon...
2017-08-16 LybertaMerge branch 'Lyberta/StandaloneOverkillWeapons' into...
2017-08-16 LybertaRestored Overkill weapon priorities.
2017-08-16 LybertaMerged master into Lyberta/StandaloneOverkillWeapons.
2017-08-16 LybertaMerged Lyberta/Survival into Lyberta/master.
2017-08-16 LybertaMerged Lyberta/PlayerTemplates into Lyberta/Survival.
2017-08-16 LybertaPlayer templates: Use new random weapon cvars.
2017-08-16 LybertaPlayer templates: Use GivePlayerRandomWeapons.
2017-08-16 LybertaMerge branch 'Lyberta/RandomStartWeapons' into Lyberta...
2017-08-16 LybertaDocumentation fix.
2017-08-16 LybertaAdded random start weapons.
2017-08-16 LybertaMerge branch 'Lyberta/GivePlayerAmmo' into Lyberta...
2017-08-16 LybertaMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-16 LybertaPlayer templates: Added random ammo.
2017-08-15 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-15 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-08-15 LybertaPlayer templates: split random weapons into separate...
2017-08-15 MarioSimplify target_give_init a bit
2017-08-15 MarioPort the weapon priority cvars to ClientState
2017-08-13 MarioMerge branch 'martin-t/angles' into 'master'
2017-08-13 TimePathHide these from game code
2017-08-13 TimePathweapons: remove IMPLEMENTATION
2017-08-13 TimePatheffects: remove IMPLEMENTATION
2017-08-13 TimePathvehicles: remove _all
2017-08-13 TimePathturrets: remove _all
2017-08-10 Martin Taibrdo the lazy thing
2017-08-10 Martin Taibrs/his/their
2017-08-09 MarioMerge branch 'Mario/cs_clientcvars' into 'master'
2017-08-07 LybertaPlayer templates: better random weapon code.
2017-08-07 MarioSlight optimization: check client before real client
2017-08-07 MarioHack the vote command parser to return an error code...
2017-08-07 MarioMerge branch 'martin-t/defaults' into 'master'
2017-08-06 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-06 LybertaMerge branch 'Lyberta/StandaloneOverkillWeapons' into...
2017-08-06 LybertaMerged Lyberta/TeamplayFixes_
2017-08-06 MarioScrew up overkill
2017-08-06 LybertaClientCommand_selectteam improvement.
2017-08-06 LybertaJoinBestTeam improvement.
2017-08-06 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-08-05 TimePathserver: remove _all
2017-08-05 TimePathmenu: remove _all
2017-08-05 TimePathclient: remove _all
2017-08-05 MarioMerge branch 'master' into Mario/cs_clientcvars
2017-08-05 LybertaMerged master.
2017-08-05 TimePathStyle: expand LAMBDA()
2017-08-05 TimePathLint
2017-08-05 TimePathUpdate CMakeLists.txt
2017-08-05 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-08-05 MarioMerge branch 'Lyberta/RPCImpulseFix' into 'master'
2017-08-05 LybertaRPC has now the same impulse as Devastator. 462/head
2017-08-05 LybertaFixed cl_weaponpriority.
2017-08-05 MarioGive the DamageInfo hook a couple of useful parameters
2017-08-05 MarioAdd a hook to DamageInfo, to allow mutators and mods...
2017-08-04 LybertaMerged master.
2017-08-04 LybertaMerge branch 'Lyberta/TeamplayFixes_' into Lyberta...
2017-08-04 LybertaAdded KillPlayerForTeamChange.
2017-08-04 LybertaUse snake_case in teamplay.
2017-08-04 LybertaRemoved ShufflePlayerOutOfTeam as it is never used...
2017-08-04 MarioSome optimizations to client side items and spawn points
2017-08-04 Martin Taibrremove trailing whitespace
2017-08-03 LybertaRemoved redundant parentheses.
2017-08-02 LybertaFixed compilation unit test.
2017-08-02 LybertaDefine cX variables in teamplay.qh
2017-08-02 terencehillColorTranslateRGB is meant to be used only by the clien...
2017-08-02 terencehillClean up HUD_Mod_Race a little bit
2017-08-02 LybertaRenamed lowestplayerteamX to lowesthumanteamX.
2017-08-02 LybertaSetPlayerTeam now returns bool.
2017-08-01 MarioFix spiderbot referencing clientstate buttons
2017-07-31 MarioBlacklist a couple of cvars
2017-07-31 LybertaBetter argument names in FindSmallestTeam.
2017-07-31 LybertaFixed int/float mismatch in teamplay.qh.
2017-07-30 terencehillMerge branch 'terencehill/rounded_times' into 'master'
2017-07-30 LybertaCS bugfix.
2017-07-30 LybertaMerged master
2017-07-30 LybertaRemoved useless comment.
2017-07-30 MarioHopefully fix a disconnect caused by mismatching reads...
2017-07-30 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-07-30 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-07-30 LybertaPlayer templates: Added health regeneration.
2017-07-30 LybertaSurvival: Added health regeneration customization.
2017-07-30 MarioAdd a mutator hook to disable model/color forcing
2017-07-29 terencehillRound ctf times displayed in the console so they repres...
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