2010-11-25 |
FruitieX | only centerprint to players :p |
commit | commitdiff | tree | snapshot |
2010-11-25 |
FruitieX | only add a new ice block if there isn't an old one... |
commit | commitdiff | tree | snapshot |
2010-11-25 |
FruitieX | remove unused float |
commit | commitdiff | tree | snapshot |
2010-11-25 |
FruitieX | fix handling of kill triggers in freezetag, also electr... |
commit | commitdiff | tree | snapshot |
2010-11-25 |
FruitieX | fix handling of the revival progress |
commit | commitdiff | tree | snapshot |
2010-11-25 |
FruitieX | some small freezetag bugfixes |
commit | commitdiff | tree | snapshot |
2010-11-24 |
FruitieX | remove electro beam if you get frozen |
commit | commitdiff | tree | snapshot |
2010-11-24 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/gamem... |
commit | commitdiff | tree | snapshot |
2010-11-24 |
Rudolf Polzer | better handle >100% accuracy |
commit | commitdiff | tree | snapshot |
2010-11-24 |
Rudolf Polzer | crylink: properly calculate maxdmg |
commit | commitdiff | tree | snapshot |
2010-11-24 |
Rudolf Polzer | more accuracy fixes |
commit | commitdiff | tree | snapshot |
2010-11-24 |
Rudolf Polzer | Merge remote branch 'origin/divVerent/accuracy-fixes' |
commit | commitdiff | tree | snapshot |
2010-11-24 |
Rudolf Polzer | remove two balance configs nobody needs AT ALL |
commit | commitdiff | tree | snapshot |
2010-11-24 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/balance |
commit | commitdiff | tree | snapshot |
2010-11-23 |
Rudolf Polzer | mine layer: properly inherit spawnshieldtime when stick... |
commit | commitdiff | tree | snapshot |
2010-11-23 |
Rudolf Polzer | accuracy: only resend if the accuracy value actually... |
commit | commitdiff | tree | snapshot |
2010-11-22 |
Rudolf Polzer | more fixes of accuracy new system |
commit | commitdiff | tree | snapshot |
2010-11-22 |
Rudolf Polzer | forgot to actually initialize the accuracy tracking |
commit | commitdiff | tree | snapshot |
2010-11-22 |
Rudolf Polzer | don't cull the accuracy entity |
commit | commitdiff | tree | snapshot |
2010-11-22 |
Rudolf Polzer | accuracy: csqc updates to match the svqc stuff |
commit | commitdiff | tree | snapshot |
2010-11-22 |
Rudolf Polzer | properly count minstanex damage |
commit | commitdiff | tree | snapshot |
2010-11-22 |
Rudolf Polzer | resend accuracy when spectating |
commit | commitdiff | tree | snapshot |
2010-11-22 |
Rudolf Polzer | way more fixes |
commit | commitdiff | tree | snapshot |
2010-11-22 |
Rudolf Polzer | beginning of a SANE accuracy networking system |
commit | commitdiff | tree | snapshot |
2010-11-21 |
FruitieX | with all the other stuff we have compromised, let's... |
commit | commitdiff | tree | snapshot |
2010-11-21 |
FruitieX | electro: eat less ammo again (5 per sec, with secondary... |
commit | commitdiff | tree | snapshot |
2010-11-21 |
FruitieX | less damage falloff on electro primary... dont make... |
commit | commitdiff | tree | snapshot |
2010-11-21 |
FruitieX | only 100 armor in lms/ca |
commit | commitdiff | tree | snapshot |
2010-11-21 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/balance |
commit | commitdiff | tree | snapshot |
2010-11-21 |
Rudolf Polzer | more typos |
commit | commitdiff | tree | snapshot |
2010-11-21 |
Rudolf Polzer | fix another typo |
commit | commitdiff | tree | snapshot |
2010-11-21 |
Rudolf Polzer | do not reset items bits in non-ctf and non-nexball |
commit | commitdiff | tree | snapshot |
2010-11-21 |
Rudolf Polzer | key bind editor: allow permanently unbinding keys |
commit | commitdiff | tree | snapshot |
2010-11-20 |
Rudolf Polzer | campaigntimer: allow win by timelimit if no fraglimit... |
commit | commitdiff | tree | snapshot |
2010-11-20 |
Rudolf Polzer | rename physics configs: Xonotic now uses physicsX0... |
commit | commitdiff | tree | snapshot |
2010-11-20 |
Rudolf Polzer | nexball: don't display a useless health bar on a lone... |
commit | commitdiff | tree | snapshot |
2010-11-19 |
Rudolf Polzer | fix latest fix |
commit | commitdiff | tree | snapshot |
2010-11-19 |
Rudolf Polzer | ballistic projectiles: bail out on weapclip |
commit | commitdiff | tree | snapshot |
2010-11-19 |
Rudolf Polzer | crylink: some debugging |
commit | commitdiff | tree | snapshot |
2010-11-19 |
FruitieX | jointime 0.1 on crylink primary |
commit | commitdiff | tree | snapshot |
2010-11-19 |
Rudolf Polzer | Merge remote branch 'origin/tzork/turrets-assualt-fix' |
commit | commitdiff | tree | snapshot |
2010-11-19 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/cl_gentle_damage' |
commit | commitdiff | tree | snapshot |
2010-11-18 |
FruitieX | set pain_threshold_health back at 50. And s/treshold... |
commit | commitdiff | tree | snapshot |
2010-11-18 |
FruitieX | nerf the damage flash (same amount of damage now raises... |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | crylink: joinspeed -> joinspread (easier to tune in... |
commit | commitdiff | tree | snapshot |
2010-11-18 |
tzork | Make turrets switch team corretly in assualt. |
commit | commitdiff | tree | snapshot |
2010-11-18 |
FruitieX | cl_gentle version of the damage flash |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | fix the bug that antilagged bullets get newtonian proje... |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | chooksta! |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/csqc_polyblend' |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | fix fruitiex's fix |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/fbfix' |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/fruit_vs_tzork... |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | also change maxspeed with highspeed; tune minstagib... |
commit | commitdiff | tree | snapshot |
2010-11-18 |
FruitieX | just slightly more RL start speed... |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | mostly fix prediction in minstagib speed powerup |
commit | commitdiff | tree | snapshot |
2010-11-18 |
Rudolf Polzer | call the MakePlayerObserver hook BEFORE a player become... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | fix, again, several important things |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | allow sv_defaultplayer* and sv_defaultcharacter cvars... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
Rudolf Polzer | another try |
commit | commitdiff | tree | snapshot |
2010-11-17 |
Rudolf Polzer | make the fbskin aliases work again |
commit | commitdiff | tree | snapshot |
2010-11-17 |
Rudolf Polzer | try making the fbskin work |
commit | commitdiff | tree | snapshot |
2010-11-17 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/fullbrightskin' |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | fix the first round now finally, hopefully, other minor... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | add some failsafes |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | decrease revive time by 0.5s |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | ah, i actually have to call count_alive_players().... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | set self.freezetag_frozen = 1 before checking if a... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | Merge remote branch 'origin/fruitiex/gamemode_freezetag... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | lol STUPID mistake. Only break if we actually FOUND... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | Merge branch 'master' into fruitiex/gamemode_freezetag |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | nope, remove that as well |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | oops i wasnt supposed to commit this |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | always check the nex primary ammo when trying to charge... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | add a master switch cvar and a custom color cvar |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | also don't draw it if the match ended or we are in... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | remove gl_polyblend, and let a CSQC fullscreen image... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | rename a couple of cvars: Nex ring does not show "nexve... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
Rudolf Polzer | merge FruitieX's onslaught config changes |
commit | commitdiff | tree | snapshot |
2010-11-17 |
Rudolf Polzer | sys_frametime: if it turns out to be invalid (<= 0... |
commit | commitdiff | tree | snapshot |
2010-11-17 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/fruit... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
Rudolf Polzer | We don't need no runematch gametype, we don't need... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
Rudolf Polzer | Merge branch 'master' into fruitiex/gamemode_freezetag |
commit | commitdiff | tree | snapshot |
2010-11-16 |
Rudolf Polzer | models and content for freezetag (no code yet) |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | what, why was linkexplode 0 on crylink primary :X |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | add revive progress indicator to hud |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | compromise: much faster nex charge, charge from a charg... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | let's compromise by making the mortar fire speedier... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | more fixes around ending/starting rounds... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | use cvar_or on the hud flash alpha so it can be seen... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
Rudolf Polzer | fix cvar use of electro bounce params |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | some fixes |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | add freezetag into the menu |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | waypoints for frozen teammates |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | draw a fullscreen cyan tint when frozen, easy to add... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | freezetag can use the CA modicons panel for now, at... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | bots: don't attack frozen players. This might bring... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | increase the force on frozen players from 0.25 to 0... |
commit | commitdiff | tree | snapshot |
2010-11-16 |
FruitieX | YAY found a way to block player movement, but still... |
commit | commitdiff | tree | snapshot |
next |