]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2010-09-04 PlasmaSheepramps
2010-09-04 PlasmaSheepBanners and floors
2010-09-04 PlasmaSheepAdded ctf logo
2010-09-04 PlasmaSheepRenamed files
2010-09-04 PlasmaSheepUpdated shader file
2010-09-04 PlasmaSheepRemoved png's and added tgas
2010-09-03 PlasmaSheepLatest renders of logo sources
2010-08-30 PlasmaSheepStarted ramps
2010-08-30 PlasmaSheepSmall lights
2010-08-30 PlasmaSheepColumns
2010-08-30 PlasmaSheepMain floor geometry review
2010-08-30 PlasmaSheepCatwalks geometry review - I now consider them to be...
2010-08-29 PlasmaSheepLight fixtures
2010-08-29 PlasmaSheepTrims
2010-08-29 PlasmaSheepBasic slope texturing (mookow should help with this...
2010-08-28 PlasmaSheepFloor texturing around base
2010-08-28 PlasmaSheepTwo texturing ideas for one thing, mookow take a look :P
2010-08-28 PlasmaSheepAlcove textures, I am happy with them
2010-08-28 PlasmaSheepFixed alcove geometry some more, will need to do textur...
2010-08-28 PlasmaSheepLight fixtures on ceiling
2010-08-28 PlasmaSheepAlcove textures and geometry
2010-08-28 PlasmaSheepCatwalks fixes
2010-08-28 PlasmaSheepBase upper trim texturing
2010-08-28 PlasmaSheepRefractive base ceiling
2010-08-28 PlasmaSheepBetter doorway
2010-08-28 PlasmaSheepAdded refractive glass shader
2010-08-28 PlasmaSheepGeometry fixes
2010-08-27 PlasmaSheepWall textures
2010-08-27 PlasmaSheepCatwalk bridges done
2010-08-27 PlasmaSheepCatwalk mounds done
2010-08-27 PlasmaSheepCatwalk mergings and texturings
2010-08-27 PlasmaSheepCatwalks, more of the same
2010-08-27 PlasmaSheepCatwalk geometry and testing
2010-08-27 PlasmaSheepCatwalk texturing
2010-08-27 PlasmaSheepFinished up second column.
2010-08-26 PlasmaSheepGeo and columns
2010-08-26 PlasmaSheepStarted on columnns
2010-08-26 PlasmaSheepScaling changes
2010-08-24 PlasmaSheepMore geom + tex, not done with concept retexture
2010-08-24 PlasmaSheepGeometry and textures
2010-08-24 PlasmaSheepSome more texturing, got one area finished more or...
2010-08-24 PlasmaSheepContinuing retexture
2010-08-24 PlasmaSheepBegan base concept retexture
2010-08-23 PlasmaSheepFound more clipping
2010-08-23 PlasmaSheepMore clip fixes
2010-08-23 PlasmaSheepThere can be such a thing as too much clipping
2010-08-23 PlasmaSheepThink I've got the hinting down
2010-08-23 PlasmaSheepFixed botclip
2010-08-23 PlasmaSheepSymmetry
2010-08-23 PlasmaSheepNo need to autobuild yet
2010-08-23 PlasmaSheepAll entities converted
2010-08-23 PlasmaSheepEntity conversions part 1
2010-08-23 PlasmaSheepFinished cutting map in half :P
2010-08-23 MooKowCut the map in half.
2010-08-23 PlasmaSheepAdded autobuild options
2010-08-23 PlasmaSheepTrying to un-mirror map... removed red base
2010-08-21 PlasmaSheepFirst commit of Like Spinning Plates retexture
2010-08-20 Rudolf PolzerSquashed commit of the following:
2010-08-20 Rudolf PolzerRevert "also allow _bump", because DDS-converted _bump...
2010-08-20 Rudolf Polzeralso allow _bump
2010-08-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mookow/map...
2010-08-17 Rudolf Polzerstart using skylight instead of stupid surfacelight...
2010-08-16 Rudolf Polzerremove the xonotic-maps.pk3dir prefix (or it will not...
2010-08-16 MooKowOk, I updated ALL of the models to run from xonotic...
2010-08-14 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mookow/map...
2010-08-14 MooKowThe models now link to xonotic-maps.pk3dir instead...
2010-08-13 MooKowYeah, I changed it. To parasti: I moved the weapons...
2010-08-09 Rudolf Polzerbigfan: remove useless .tga suffix
2010-08-09 Rudolf PolzerMerge remote branch 'refs/remotes/origin/tzork/terrain01x'
2010-08-09 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mookow/facilit...
2010-08-08 MooKowCenter the corridor03 texture properly
2010-08-07 MooKowFixed some facility114 normalmaps.
2010-08-06 Rudolf PolzerMerge remote branch 'origin/m0rfar/heaven'
2010-08-06 Rudolf PolzerMerge branch 'master' into divVerent/skyboxes
2010-08-06 Rudolf Polzeradd leaves*.tga
2010-08-06 Rudolf PolzerMerge remote branch 'origin/mookow/liquids'
2010-08-06 MooKowOops... Got the shader names right this time for that...
2010-08-06 MooKowRemoved protolava and added lava0 (originally xonotic...
2010-08-06 Rudolf PolzerUpdate g-23
2010-08-06 Rudolf Polzerfix the liquids shader files
2010-08-06 Rudolf PolzerMerge remote branch 'origin/mookow/liquids'
2010-08-06 MooKowSorting out this liquids stuff. This should be as clean...
2010-08-06 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-08-05 Rudolf Polzeradd the models that are actually meant to be used on...
2010-08-05 Rudolf Polzershader-audit: fix the mktemp fix
2010-08-05 Jakob MGFix CRLF (again..?!)
2010-08-05 Jakob MGMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-08-05 Rudolf Polzershader-audit: work without mktemp
2010-08-04 Jakob MGFix a few normal map alphas (to sharp, looked horrid...
2010-08-04 Jakob MGAdd testureset terrain01x
2010-08-04 Rudolf Polzerfix a typo - now this branch passes shader-audit too
2010-08-04 Rudolf PolzerMerge branch 'master' into divVerent/skyboxes
2010-08-04 Rudolf Polzerfix shader file
2010-08-04 Rudolf PolzerMerge branch 'master' into m0rfar/heaven
2010-08-04 Rudolf Polzershader-audit: more fixes
2010-08-04 Rudolf Polzershader audit: handle skyboxes properly
2010-08-04 MooKowNew map g-23 (small deathmatch arena in space), first...
2010-08-02 Rudolf Polzeradhere to xonotic shader naming convention
2010-08-02 Rudolf Polzeradd xonotic_jumppad01
2010-08-01 Rudolf Polzeradd two missing misc_model spawnflags
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