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xonotic-maps.pk3dir.git
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xonotic/xonotic-maps.pk3dir.git
2010-09-25
Rudolf Polzer
adjust for the rename
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2010-09-25
Rudolf Polzer
also rename the model (is nicer)
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2010-09-25
Rudolf Polzer
moving warpzone shaders to effects_warpzone part II
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2010-09-25
Rudolf Polzer
moving warpzone shaders to effects_warpzone
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2010-09-25
Rudolf Polzer
also make liquids_* generic
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2010-09-25
Rudolf Polzer
also allow effects_* as purpose named textures
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2010-09-25
Rudolf Polzer
REALLY return exit status
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2010-09-25
Rudolf Polzer
still output stuff!
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2010-09-25
Rudolf Polzer
shader-audit: return a status
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2010-09-24
Rudolf Polzer
stormkeep: use cdtrack 5 for now ("stairs")
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2010-09-24
Rudolf Polzer
add some clip brushes to the jumppads to prevent accide...
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2010-09-24
Rudolf Polzer
stormkeep: add keyhunt support
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2010-09-24
Rudolf Polzer
LET THERE BE STORMKEEP
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2010-09-21
Rudolf Polzer
experimental water shader changes by Calinou (more...
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2010-09-19
Rudolf Polzer
better triggering for warpzones/teleports
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2010-09-17
Rudolf Polzer
g-23.map.options: update : )
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2010-09-17
Rudolf Polzer
shader-audit: do not complain
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2010-09-13
Rudolf Polzer
turn off all preview models in entities.def as these...
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2010-09-12
Rudolf Polzer
fix typos in the script
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2010-09-12
Rudolf Polzer
add a shader name converter script for eX->exx, trak4...
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2010-09-12
Rudolf Polzer
fix typo in exosystem2 shader file
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2010-09-12
Rudolf Polzer
Merge branch 'master' of ssh://git.xonotic.org/xonotic...
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2010-09-12
Rudolf Polzer
add a high-elevation version of exosystem2 by savagex
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2010-09-12
Rudolf Polzer
a new cubemapped water shader
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2010-09-11
Rudolf Polzer
fix the last fix :) lower deviance is better
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2010-09-11
Rudolf Polzer
let's fight some gloss artifacts on g-23
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2010-09-11
MooKow
Made some small tweaks. Should fix a few things, make...
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2010-09-10
PlasmaSheep
Fixed documentation
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2010-09-10
Rudolf Polzer
add missing panel_metal01b texture in exx
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2010-09-06
Rudolf Polzer
add that VISCULLING flag
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2010-09-03
Rudolf Polzer
fix a shader dupe
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2010-08-31
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/mookow/shaderlist'
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2010-08-24
MooKow
Updating the shaderlist... you are welcome
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2010-08-24
Rudolf Polzer
shader-audit: fix a typo
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2010-08-24
Rudolf Polzer
Merge remote branch 'origin/fruitiex/warpzone'
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2010-08-24
Rudolf Polzer
Merge remote branch 'origin/fruitiex/lightshaders'
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2010-08-24
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/diabolik/facil...
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2010-08-24
Sahil Singhal
Merge remote branch 'origin/master' into diabolik/facil...
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2010-08-24
Sahil Singhal
Finish misc and wall.
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2010-08-24
Sahil Singhal
Ceiling and trim. Need to finish wall and misc.
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2010-08-24
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/mookow/map...
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2010-08-24
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/diabolik/techp...
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2010-08-24
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/diabolik/facil...
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2010-08-24
Sahil Singhal
Actually add the red textures though.
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2010-08-24
Sahil Singhal
Add some red variations for team maps.
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2010-08-23
Rudolf Polzer
embed heightmaps into the normalmap files (AUTOGENERATE...
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2010-08-23
Sahil Singhal
Facility114 Inverted by Dib. Original by Oblivion.
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2010-08-21
MooKow
More tiny tweaks. Why are people so picky? :P
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2010-08-21
Sahil Singhal
Add green and yellow variations. Ready for merge.
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2010-08-21
Sahil Singhal
Merge remote branch 'origin/master' into diabolik/techpanel
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2010-08-21
Sahil Singhal
Gloss maps for techpanelx.
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2010-08-20
Rudolf Polzer
Squashed commit of the following:
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2010-08-20
Sahil Singhal
Add another blue texture.
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2010-08-20
Rudolf Polzer
Revert "also allow _bump", because DDS-converted _bump...
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2010-08-20
Rudolf Polzer
also allow _bump
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2010-08-19
Sahil Singhal
Merge remote branch 'origin/master' into diabolik/techpanel
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2010-08-19
Sahil Singhal
Give color suffix to red textures. Add blue versions...
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2010-08-19
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/mookow/map...
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2010-08-19
Sahil Singhal
techpanelx by theShadow. Does not have gloss maps yet...
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2010-08-17
Rudolf Polzer
start using skylight instead of stupid surfacelight...
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2010-08-16
Rudolf Polzer
remove the xonotic-maps.pk3dir prefix (or it will not...
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2010-08-16
MooKow
Ok, I updated ALL of the models to run from xonotic...
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2010-08-14
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/mookow/map...
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2010-08-14
MooKow
The models now link to xonotic-maps.pk3dir instead...
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2010-08-13
MooKow
Yeah, I changed it. To parasti: I moved the weapons...
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2010-08-09
Rudolf Polzer
bigfan: remove useless .tga suffix
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2010-08-09
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/tzork/terrain01x'
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2010-08-09
Rudolf Polzer
Merge remote branch 'refs/remotes/origin/mookow/facilit...
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2010-08-08
MooKow
Center the corridor03 texture properly
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2010-08-07
MooKow
Fixed some facility114 normalmaps.
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2010-08-06
Rudolf Polzer
Merge remote branch 'origin/m0rfar/heaven'
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2010-08-06
Rudolf Polzer
Merge branch 'master' into divVerent/skyboxes
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2010-08-06
Rudolf Polzer
add leaves*.tga
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2010-08-06
Rudolf Polzer
Merge remote branch 'origin/mookow/liquids'
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2010-08-06
MooKow
Oops... Got the shader names right this time for that...
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2010-08-06
MooKow
Removed protolava and added lava0 (originally xonotic...
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2010-08-06
Rudolf Polzer
Update g-23
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2010-08-06
Rudolf Polzer
fix the liquids shader files
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2010-08-06
Rudolf Polzer
Merge remote branch 'origin/mookow/liquids'
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2010-08-06
MooKow
Sorting out this liquids stuff. This should be as clean...
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2010-08-06
Rudolf Polzer
Merge branch 'master' of ssh://git.xonotic.org/xonotic...
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2010-08-05
Rudolf Polzer
add the models that are actually meant to be used on...
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2010-08-05
Rudolf Polzer
shader-audit: fix the mktemp fix
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2010-08-05
Jakob MG
Fix CRLF (again..?!)
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2010-08-05
Jakob MG
Merge branch 'master' of ssh://git.xonotic.org/xonotic...
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2010-08-05
Rudolf Polzer
shader-audit: work without mktemp
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2010-08-04
Jakob MG
Fix a few normal map alphas (to sharp, looked horrid...
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2010-08-04
Jakob MG
Add testureset terrain01x
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2010-08-04
Rudolf Polzer
fix a typo - now this branch passes shader-audit too
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2010-08-04
Rudolf Polzer
Merge branch 'master' into divVerent/skyboxes
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2010-08-04
Rudolf Polzer
fix shader file
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2010-08-04
Rudolf Polzer
Merge branch 'master' into m0rfar/heaven
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2010-08-04
Rudolf Polzer
shader-audit: more fixes
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2010-08-04
Rudolf Polzer
shader audit: handle skyboxes properly
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2010-08-04
MooKow
New map g-23 (small deathmatch arena in space), first...
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2010-08-02
Rudolf Polzer
adhere to xonotic shader naming convention
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2010-08-02
Rudolf Polzer
add xonotic_jumppad01
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2010-08-01
Rudolf Polzer
add two missing misc_model spawnflags
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2010-08-01
FruitieX
more surfacelight...
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2010-08-01
FruitieX
better idea, create separate shaders for surfacelight...
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