]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2011-08-03 Jakob MGRemove codeblocks project files, they are always confli...
2011-08-03 Jakob MGMake vehicles work with assault, fix bad coloring when...
2011-08-02 Rudolf PolzerMerge remote branch 'origin/terencehill/ons_cp_animatio...
2011-07-29 atherosDead CA player can stop playing (now both, while observ...
2011-07-29 atherosAllow dead players in CA to spectate next round
2011-07-29 terencehillMake frametime dependent the movements of that floating...
2011-07-27 Rudolf Polzerfix weapon sprite names
2011-07-27 Rudolf Polzergive the weapon sprites colors
2011-07-27 Rudolf Polzerfix some merge conflicts in this cbp file, whatever...
2011-07-27 Rudolf Polzersupport language versions of campaigns (as campaignFoo...
2011-07-27 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2011-07-27 Rudolf PolzerMinstaGib: invisibility powerups disables waypointsprites
2011-07-26 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/fix_antilag_t...
2011-07-26 Rudolf Polzera tooltips fix script
2011-07-26 Rudolf Polzertooltips fixes
2011-07-26 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-07-26 Rudolf Polzerdompoint texture name fixes by Spaceman
2011-07-25 Rudolf Polzerfix #492
2011-07-25 Rudolf Polzermultiple fixes of clientside movetypes (gravity unaffec...
2011-07-25 Rudolf PolzerRewrite of vote code.
2011-07-25 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/cl_vel...
2011-07-25 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/improv...
2011-07-25 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/freeze...
2011-07-20 Rudolf Polzerautomatic g_maplist: rather collect maps for ALL game...
2011-07-20 Rudolf Polzerget rid of some cruft (mapvote_maxlen) that was for...
2011-07-20 Rudolf Polzerignore suggested maps if they are in the wrong game...
2011-07-13 terencehillFreezetag: when a player gets frozen set his health...
2011-07-13 terencehillFix g_ctf_reverse by making spawn the red flag instead...
2011-07-12 Rudolf PolzerMerge remote branch 'origin/samual/waypointsprite_edgeo...
2011-07-12 SamualMerge remote branch 'origin/master' into samual/waypoin...
2011-07-11 Rudolf PolzerMerge remote branch 'origin/terencehill/translated_mapv...
2011-07-09 Rudolf Polzerenable r_glsl_vertextextureblend_usebothalphas
2011-07-08 Rudolf Polzersilence the annoying warnings with current fteqcc
2011-07-08 Rudolf Polzerfix a compile error
2011-07-08 Rudolf PolzerMerge remote-tracking branch 'origin/samual/grenadelaun...
2011-07-08 Rudolf Polzerimprove the way the trace is done for shownames
2011-07-08 Rudolf Polzersimplify
2011-07-08 Rudolf Polzershownames: also fade out if the player is behind you
2011-07-08 terencehillMake translatable the title of the map vote screen
2011-07-08 Rudolf Polzerstop fireball charge sound when weapon switching
2011-07-08 Rudolf Polzerremove warnings
2011-07-08 Rudolf Polzeralso sort out CH_SHOTS vs CH_SHOTS_SINGLE
2011-07-08 Rudolf Polzersort out CH_TRIGGER_SINGLE vs CH_TRIGGER use
2011-07-08 Rudolf Polzerallocate a CH_SHOTS too
2011-07-08 Rudolf Polzeroptimize menuqc compiling speed by doing the second...
2011-07-07 Rudolf PolzerCrylink "not a spike" error: output more detail
2011-07-07 Rudolf Polzerfix some sound errors and a warning
2011-07-06 Rudolf PolzerMerge remote branch 'origin/divVerent/newchannels'
2011-07-05 Rudolf Polzersync extensions
2011-07-05 Rudolf PolzerRevert "change ALL sound calls AGAIN (damn Spike)"
2011-07-04 Rudolf Polzerchange ALL sound calls AGAIN (damn Spike)
2011-07-04 Rudolf Polzerfix compile
2011-07-04 Rudolf Polzerfix another bad channel munging
2011-07-04 Rudolf Polzersync extensions
2011-07-04 Rudolf Polzermore channels
2011-07-04 Rudolf Polzerchange the constants for DP_SND_EXTRACHANNELS
2011-07-03 Rudolf Polzeradd a CH_WEAPON_SINGLE for possible charging sounds
2011-07-03 Rudolf Polzerfix a crash
2011-07-03 Rudolf Polzeradd seta for the new channel volume cvars
2011-07-03 Rudolf Polzeroops, fix a typo
2011-07-03 Rudolf Polzeradd a macro -DNOCOMPAT to remove compat support for...
2011-07-03 Rudolf Polzermore channel cleanup
2011-07-03 Rudolf Polzeruse less channels :P
2011-07-03 Rudolf Polzerfix a bunch of compile errors
2011-07-03 Rudolf Polzerfix other CHAN_ use
2011-07-03 Rudolf Polzeralso get rid of CHAN_WEAPON
2011-07-03 Rudolf Polzeralso get rid of CHAN_WEAPON2
2011-07-03 Rudolf Polzernow CHAN_PLAYER dies
2011-07-03 Rudolf Polzerget rid of CHAN_PAIN too
2011-07-03 Rudolf Polzereliminate CHAN_PROJECTILE now
2011-07-03 Rudolf Polzerget rid of CHAN_TRIGGER too
2011-07-03 Rudolf Polzerget rid of CHAN_VOICE now
2011-07-03 Rudolf Polzerget rid of all use of CHAN_AUTO, use CH_ names
2011-07-03 Rudolf Polzerupdate constant definitions a bit
2011-07-03 Rudolf Polzeradd some new (unused) defines for audio channels to...
2011-07-03 SamualMerge remote branch 'origin/master' into samual/grenade...
2011-07-02 Rudolf Polzersame for stopsound()
2011-07-02 Rudolf Polzersupport DP_SND_MORECHANNELS in soundtoat() function too
2011-07-02 Rudolf Polzerallow to send sound packets with channel higher than...
2011-07-01 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/scoreb...
2011-07-01 Rudolf Polzeradd some voices to the supported player sounds; add...
2011-07-01 Rudolf Polzeradd a workaround for Xonotic 0.1.0 "crouchbug"
2011-07-01 Rudolf Polzerremove an useless variable
2011-07-01 Rudolf PolzerRevert "define velocitymultiplier in all effects becaus...
2011-07-01 Rudolf Polzerdefine velocitymultiplier in all effects because LordHa...
2011-06-30 Rudolf Polzerset radarmap max size for QC based radarmap maping...
2011-06-30 Rudolf Polzermore "gib"
2011-06-30 Rudolf Polzerwe don't use "corpse" and "gib" classnames anywhere
2011-06-30 Rudolf Polzerwe never use classname "corpse"
2011-06-30 Rudolf Polzersome fixes to what can be pushed, teleported, trigger_i...
2011-06-30 Rudolf Polzerdon't clear iscreature when a vehicle dies; POSSIBLY...
2011-06-30 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-06-30 Rudolf Polzervehicles: exclude them from SOME iscreature handling...
2011-06-29 Rudolf Polzeralso exec vehicles.cfg
2011-06-28 Jakob MGFix gibfountin turrets (health rounding issue)
2011-06-28 Jakob MGhitsound for turrets
2011-06-28 Jakob MGAnimate spider's miniguns again
2011-06-28 Jakob MGImpact sounds for vehciles (using placeholders)
2011-06-28 Jakob MGFix warning (same as last, headshotbox this time)
2011-06-28 Jakob MGFix warning (remove called w/o check if there was anyth...
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