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xonotic/xonotic-maps.pk3dir.git
2024-04-14 Spike29Merge branch 'Spike29/opium_update' into 'pending-release'
2024-04-14 Spike29Major Opium update
2024-03-30 Spike29Solarium: slightly move two item_health_small entities...
2024-03-30 Spike29Merge branch 'master' into pending-release
2024-03-30 Spike29Xoylent: Use common/caulk instead of common/nodraw...
2024-03-30 Spike29Xoylent: Use new q3map2 default light settings
2024-03-30 Spike29SilentSiege: rebuild with q3map2 backsplash disabled
2024-03-30 Spike29Silentsiege: fix nonsolid grates
2024-03-30 bones_was_heresilentsiege: use new q3map2 default light settings
2024-03-30 Spike29Courtfun: fix nonsolid grates
2024-03-30 bones_was_herecourtfun: use new q3map2 default light settings
2024-03-30 Spike29Atelier: fix nonsolid grates
2024-03-30 bones_was_hereatelier: use new q3map2 default light settings
2024-03-30 Spike29Merge branch 'Spike29/solarium' into 'pending-release'
2024-03-30 Spike29Solarium: make all the crate models nonsolid and cover...
2024-03-30 Spike29Merge branch 'Spike29/darkzone' into 'master'
2024-03-30 Spike29Merge branch 'Spike29/trigger_counter_fix'
2024-03-24 Spike29Fuse: fix 2 small visible caulks on a beam in the Stren...
2024-03-24 Spike29Merge branch 'master' into pending-release
2024-03-24 Spike29Merge branch 'Juhu/q3df_misc' into 'master'
2024-03-24 Spike29Add a note about the "speed" key in the target_speed...
2024-03-14 bones_was_hereMerge branch 'bones_was_here/item_bboxes_2' into 'master'
2024-03-14 bones_was_hereentities.ent: update small & medium health & armor...
2024-03-13 Spike29Solarium: fix nonsolid grates
2024-03-13 bones_was_heresolarium: use new q3map2 default light settings
2024-02-21 Spike29Change trigger_counter type to point
2024-01-21 Spike29Merge branch 'master' into pending-release
2024-01-21 bones_was_hereShorten a faux shader parameter to prevent truncation...
2024-01-06 Spike29Update the Bromine screenshot (the grass no longer...
2024-01-01 SpiKeMerge branch 'uis/opt-trident' into 'master'
2024-01-01 uisA lot of changes improving Trident performance
2023-11-08 SpiKeMerge branch 'Spike29/misc_breakablemodel_fix' into...
2023-11-08 SpiKeChange misc_breakablemodel type to point
2023-09-14 Spike29Xoylent: Use common/caulk instead of common/nodraw...
2023-09-14 Spike29Xoylent: Use new q3map2 default light settings
2023-09-14 Spike29Merge branch 'master' into pending-release
2023-08-19 Spike29Stormkeep: use new q3map2 default light settings
2023-08-15 Spike29SilentSiege: rebuild with q3map2 backsplash disabled
2023-08-15 Spike29Silentsiege: fix nonsolid grates
2023-08-15 bones_was_heresilentsiege: use new q3map2 default light settings
2023-08-15 Spike29Fuse: rebuild with q3map2 backsplash disabled
2023-08-15 Spike29Fuse: fix nonsolid grates
2023-08-15 bones_was_herefuse: use new q3map2 default light settings
2023-08-15 Spike29Merge branch 'master' into pending-release
2023-08-15 Spike29Afterslime: rebuild with q3map2 backsplash disabled
2023-08-15 Spike29Final Rage: rebuild with q3map2 backsplash disabled
2023-08-15 bones_was_herefinalrage: use new q3map2 default light settings
2023-08-06 Spike29Darkzone: fix tiny visible caulks + rebuild with q3map2...
2023-08-03 Spike29Courtfun: fix nonsolid grates
2023-08-03 bones_was_herecourtfun: use new q3map2 default light settings
2023-08-03 Spike29Atelier: fix nonsolid grates
2023-08-03 bones_was_hereatelier: use new q3map2 default light settings
2023-08-03 Spike29Space-Elevator: remove unneeded clips on windows, repla...
2023-08-03 Spike29Space-Elevator: fix nonsolid glass
2023-08-03 bones_was_herespace-elevator: use new q3map2 default light settings
2023-08-03 Spike29Leave_em_behind: fix nonsolid grates and glass
2023-08-03 bones_was_hereleave_em_behind: use new q3map2 default light settings
2023-07-09 Spike29Darkzone: delete an empty _decal entity
2023-07-09 Spike29Darkzone: fix lights with missing targets
2023-07-09 Spike29Darkzone: make the xonlight models non solid, fixes...
2023-07-09 Spike29Techassault: fix a nonsolid grate
2023-07-09 bones_was_heretechassault: use new q3map2 default light settings
2023-07-09 Spike29Darkzone: fix nonsolid grates
2023-07-09 bones_was_heredarkzone: use new q3map2 default light settings
2023-07-09 Spike29Remove a leftover file from the Nexuiz tutorial
2023-07-05 bones_was_hereboil: use new q3map2 default light settings
2023-07-05 bones_was_heredance: use new q3map2 default light settings
2023-07-05 bones_was_heregeoplanetary: use new q3map2 default light settings
2023-07-05 bones_was_hereimplosion: use new q3map2 default light settings
2023-07-02 Spike29Runningman: fix a small z-fight
2023-07-02 bones_was_hererunningmanctf: use new q3map2 default light settings
2023-07-02 bones_was_hererunningman: use new q3map2 default light settings
2023-07-02 bones_was_herevorix: use new q3map2 default light settings
2023-07-02 bones_was_herewarfare: use new q3map2 default light settings
2023-06-16 Spike29Bump Trident version xonotic-v0.8.6
2023-06-16 Spike29Trident: fix misaligned textures
2023-06-12 bones_was_hereafterslime: use new q3map2 default light settings
2023-06-12 Spike29Nexballarena: fix nonsolid grates and glass
2023-06-12 bones_was_herenexballarena: use new q3map2 default light settings
2023-06-12 Spike29Trident: Extend a clip that was too short + fix a tiny...
2023-06-11 bones_was_here_hudsetup: use new q3map2 default light settings
2023-06-11 bones_was_herebromine: use new q3map2 default light settings
2023-06-11 bones_was_heretrident: use new q3map2 default light settings
2023-06-11 bones_was_herego: use new q3map2 default light settings
2023-06-10 Spike29Glowplant: fix nonsolid grates
2023-06-10 bones_was_hereglowplant: use new q3map2 default light settings
2023-06-10 Spike29Opium: fix nonsolid grates
2023-06-10 bones_was_hereopium: use new q3map2 default light settings
2023-06-10 Spike29Erbium: fix nonsolid grates
2023-06-03 Spike29Erbium: Disable the grass shadows + use new q3map2...
2023-06-02 MirioTrident: Minor texture aligments
2023-05-30 SpiKeMerge branch 'Spike29/bromine' into 'master'
2023-05-30 SpiKeBromine: disable the grass shadows + minor fixes
2023-05-30 Spike29Bump map version
2023-05-30 Spike29Trident: Fix the new light brush not touching the ceiling
2023-05-30 MirioTrident: Minor cleanup
2023-05-30 Spike29Update the Go screenshot
2023-05-28 bones_was_hereMerge branch 'pending-release' into 'master'
2023-05-28 bones_was_hereentities.ent: update small & medium health & armor...
2023-05-27 SpiKeMerge branch 'drjaska/campaign_update' into 'pending...
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