]> git.rm.cloudns.org Git - voretournament/voretournament.git/shortlog
voretournament/voretournament.git
2011-05-03 MirceaKitsuneLess blurry crosshair ring
2011-05-03 MirceaKitsunePort crosshair reload ring from Xonotic as well, with...
2011-05-03 MirceaKitsuneSort crosshairs better
2011-05-03 MirceaKitsuneMake the dot crosshair visible
2011-05-03 MirceaKitsunePort high quality crosshairs from Xonotic, and replace...
2011-05-03 MirceaKitsuneAdd a sbar ring texture. Will be used in the future...
2011-05-03 MirceaKitsuneHigher quality swallow crosshair indicators
2011-05-03 MirceaKitsunePort respawn ghosts from Xonotic, original code by...
2011-05-03 MirceaKitsuneSlower default viewheight smoothing (for crouching...
2011-05-03 MirceaKitsuneSlightly increase swallowing range, and decrease stomac...
2011-05-03 MirceaKitsuneAdd a TODO I forgot, regarding player sizes and the...
2011-05-03 MirceaKitsuneSlightly lower view offset for prey
2011-05-03 MirceaKitsuneDon't allow players to swallow anyone larger than them...
2011-05-03 MirceaKitsuneImprove the swallowing complaint system. Also done...
2011-05-03 MirceaKitsuneRemove the smooth camera for prey entering the stomach...
2011-05-03 MirceaKitsuneSome major changes to fake prey and the way prey is...
2011-05-02 MirceaKitsuneDecrease default position a bit to avoid the view pokin...
2011-05-02 MirceaKitsuneCopy spectatee scale
2011-05-02 MirceaKitsuneBase prey view height on the size difference between...
2011-05-02 MirceaKitsuneDo update health-based scale for prey, just not the...
2011-05-02 MirceaKitsuneSome tiny tweaks
2011-05-02 MirceaKitsuneMove the falldamage offset in the right spot
2011-05-02 MirceaKitsuneMake falling damage depend on size (especially since...
2011-05-02 MirceaKitsuneMake weapon even larger / smaller when changing size
2011-05-02 MirceaKitsuneDon't attempt to scale the world when weapon models...
2011-05-02 MirceaKitsuneTweak viewmodel scaling size
2011-05-02 MirceaKitsuneSame for fake predator
2011-05-02 MirceaKitsuneUse a different method of applying the predator's scale...
2011-05-02 MirceaKitsuneMerge branch 'master' into mirceakitsune/health_size
2011-05-02 MirceaKitsuneUse a separate view offset for prey
2011-05-02 MirceaKitsuneRun the camera effect when fake prey too
2011-05-02 MirceaKitsuneLower music volume when in the stomach by default
2011-05-02 MirceaKitsuneBetter defaults for the time being
2011-05-02 MirceaKitsuneSeparate cvars for exterior and view weapon scaling
2011-05-02 MirceaKitsuneThe exterior weapon entity will now scale properly...
2011-05-02 MirceaKitsuneAllow weapons to keep their size while the player shrin...
2011-05-02 MirceaKitsuneScale the amount by which movement is influenced by...
2011-05-02 MirceaKitsuneFix a comment
2011-05-02 MirceaKitsuneDon't account view offset when attempting to swallow...
2011-05-02 MirceaKitsuneSize also determines the distance from which you can...
2011-05-02 MirceaKitsuneFix player sizing working in reverse
2011-05-02 MirceaKitsuneLimit the health below / past which player size may...
2011-05-02 MirceaKitsuneAllow specifying health at which the player is default...
2011-05-02 MirceaKitsuneFix view offset with prey at different sizes.
2011-05-02 MirceaKitsuneMovement and jumping speed now depends on size. Needs...
2011-05-02 MirceaKitsuneInclude the scale factor in CopyBody()
2011-05-02 MirceaKitsuneSet the view offset according to the payer size. Due...
2011-05-02 MirceaKitsuneDon't smoothly scale players, but let the amount of...
2011-05-02 MirceaKitsuneDon't resize the bounding box any more, due to the...
2011-05-01 MirceaKitsuneAccount crouching for the bbox. Still need to fix issue...
2011-05-01 MirceaKitsuneSet bounding box to the size of the player model. This...
2011-05-01 MirceaKitsuneBasic implementation for scaling players based on their...
2011-05-01 MirceaKitsuneOnly use the event chasecam when we aren't fake prey...
2011-05-01 MirceaKitsuneEvent chasecam from Xonotic (original code by me)....
2011-04-20 MirceaKitsuneVore Tournament 0.5.2 has been released. Make some...
2011-04-20 MirceaKitsuneFix map voting screen still using the old HUD fonts
2011-04-19 MirceaKitsuneRemove my previous prevention of running the models...
2011-04-19 MirceaKitsuneRemove commented out code blocking the animation of...
2011-04-19 MirceaKitsuneMake sure that only the animation info of the normal...
2011-04-19 MirceaKitsuneFix a big issue with my probability deadprey check
2011-04-19 MirceaKitsuneFix maplist in default server config
2011-04-19 MirceaKitsuneMake keeping digested prey in the stomach probability...
2011-04-19 MirceaKitsuneDo show 0 minutes when showing remaining time
2011-04-19 MirceaKitsuneFix HUD timer position when showing time left
2011-04-19 MirceaKitsuneFinally fix the animation issue when eating players...
2011-04-19 MirceaKitsuneWith the last commit, it's now safe to allow setting...
2011-04-19 MirceaKitsuneSome rather major changes to the model setting system...
2011-04-19 MirceaKitsuneNo, undo that last change! It just brings back another...
2011-04-19 MirceaKitsuneAttempt to fix multiplayer animation issue found in...
2011-04-18 MirceaKitsune0.5.1 has been released! Fix a comment typo to mark...
2011-04-18 MirceaKitsuneAllow bots to swallow you even when gentle vore mutator...
2011-04-18 MirceaKitsuneEnable smooth crouching feature
2011-04-18 MirceaKitsuneDon't allow players with spawn shields active to be...
2011-04-18 MirceaKitsuneMove radar images
2011-04-18 MirceaKitsuneChange the path for radar images to their own subfolder
2011-04-18 MirceaKitsuneAn added check to make sure we can only fire when we...
2011-04-18 MirceaKitsuneDon't allow reloading in the stomach (once again)....
2011-04-18 MirceaKitsuneFix some comments
2011-04-18 MirceaKitsuneUgly workaround for a Keyhunt issue. Your team's key...
2011-04-17 MirceaKitsuneA demo showing the new features from 0.5.0. To be kept...
2011-04-17 MirceaKitsuneSome fixes I forgot to self.deadflag in the vore code
2011-04-17 MirceaKitsuneSome forgotten tweaks to the campaign
2011-04-17 MirceaKitsuneVore Tournament 0.5.0 has been released! This GIT is...
2011-04-17 MirceaKitsuneRename mediasource to source
2011-04-17 MirceaKitsuneMove all other sources in a separate subfolder
2011-04-17 MirceaKitsuneMove the netradiant and fteqcc sources
2011-04-17 MirceaKitsuneRename the compiled fteqcc to fteqcc-win32 (as that...
2011-04-17 MirceaKitsuneEven slightly lower damage for Grabber secondary
2011-04-17 MirceaKitsuneBetter balancing for Grabber secondary
2011-04-17 MirceaKitsuneRestore old default for kick damage, now that we remove...
2011-04-17 MirceaKitsuneSome changes to the punch angles in vore. No longer...
2011-04-17 MirceaKitsuneRemove my idea of stomach kicking with the grabber...
2011-04-17 MirceaKitsuneActually, allow reloading inside bellies. Better and...
2011-04-17 MirceaKitsuneUse a good balancing with the last change
2011-04-17 MirceaKitsuneUse swing animation and sound for normal grabber alt...
2011-04-17 MirceaKitsuneFix a few things regarding grabber swinging
2011-04-17 MirceaKitsunefteqcc source
2011-04-17 MirceaKitsuneInclude fteqcc as well. Just like the engine, don't...
2011-04-17 MirceaKitsuneFrom now on, include the already compiled engine in...
2011-04-17 MirceaKitsuneInclude netRadiant source in this GIT
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