]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2020-05-20 cloudwalkDon't try to spawn if the worldmodel is missing. No...
2020-05-20 cloudwalkSet prvm_garbagecollection_enable to 0 by default.
2020-05-19 cloudwalkReset r_shadow_occlusion_buf on vid_restart. Fixes...
2020-05-19 cloudwalkTemporary workaround for tempstring offset console...
2020-05-18 cloudwalkAdd gameversion_[min,max] to CVAR_SERVER.
2020-05-18 cloudwalkImplement chromatic aberration, configurable with r_col...
2020-05-18 cloudwalkFix a few compile warnings. Remove unused locals.
2020-05-18 cloudwalkFix duplicate Cmd_AddCommand(s). Their funcs already...
2020-05-18 cloudwalkFix invalid offset spam when r_showbboxes_client is > 0
2020-05-18 cloudwalkFix r_water_lowquality description
2020-05-18 cloudwalkDon't print warning when QC simply checks if a cachepic...
2020-05-18 cloudwalkFix a few bugs detected by Cppcheck
2020-05-17 cloudwalkSilence some noisy font-related prints. Make them debug...
2020-05-17 cloudwalkUse SDL_GameController instead of SDL_Joystick where...
2020-05-16 cloudwalkMake use of CACHEPICFLAG_FAILONMISSING flag for conback...
2020-05-16 cloudwalkIn Q3 shader, generate white texture for *white too.
2020-05-16 cloudwalkClear the skybox textures on map load. Use memset to...
2020-04-17 havocAdd "cmd" command to cmd_clientfromserver interpreter...
2020-03-23 divverentFix the corona bug. The render bug only though.
2020-03-23 divverentSimplify R_DrawCustomSurface by calling R_DrawCustomSur...
2020-03-15 divverentAdd a Quake Live-style mouse acceleration mode.
2020-02-22 divverentAnother flag bites the dust. This time: -ffinite-math...
2020-02-06 havocFix snd_null prototype for a function which broke the...
2020-02-06 havocImplemented garbage collection of lost references to...
2020-01-29 divverentAnother file without svn:eol-style.
2020-01-29 havocSet svn:eol-style=native property on taskqueue.[ch]
2020-01-29 havocFix line endings on taskqueue.[ch]
2020-01-23 havocAdd the missing cmd_userdefined_all and cmd_userdefined...
2020-01-23 havocMove tracking of aliases and csqc function overrides...
2020-01-23 havocRemove old decal system, cl_decals_newsystem has been...
2020-01-23 havocRedesigned TaskQueue to have a queue and distributor...
2020-01-23 havocMove the taskqueue_state.numthreads update so that...
2020-01-23 havocLower the default value of taskqueue_maxthreads from...
2020-01-22 havocFix one typo on rcon_secure_maxdiff - added CVAR_SAVE...
2020-01-22 havocChanged loading screen to continue during a connection...
2020-01-22 havocChange default value of scr_loadingscreen_background...
2020-01-22 havocFix drawflag handling in Mod_Mesh_GetTexture by duplica...
2020-01-22 havocGet rid of texture_t->currentlayers, this is a legacy...
2020-01-22 havocSet RENDER_NOSELFSHADOW on the MESH_UI entity to avoid...
2020-01-22 havocDisable combining of surfaces in R_PolygonBegin, it...
2020-01-22 havoccvars are now instanced in &cvars_all as a tracking...
2020-01-21 havocSplit the global cmd interpreter into 4 separate ones...
2020-01-18 havocAdd the needed functions for TaskQueue in thread_null...
2020-01-18 havocAdded appropriate prototypes to taskqueue.h, added...
2020-01-18 havocForgot to call TaskQueue_Init during startup, woops.
2020-01-18 havocAdded taskqueue.[ch].
2020-01-18 havocSplit out TaskQueue into its own taskqueue.[ch] module...
2020-01-17 havocR_CanSeeBox no longer uses collision_cache for the...
2020-01-17 havocOverhauled r_shadow_bouncegrid, it performs much faster...
2020-01-15 havocRemoved r_shadow_bouncegrid_bounceanglediffuse function...
2020-01-15 havocOverhauled bouncegrid light splatting for performance...
2020-01-15 havocFix UI rendering to not use the bouncegrid texture...
2020-01-15 havocFix texture binding issues that were breaking r_shadow_...
2020-01-15 havocFix a few warnings.
2020-01-09 havocCorrect names in credits and make them more consistent.
2020-01-09 havocCorrect names in credits and make them more consistent.
2020-01-09 havocCorrected names in credits to be more accurate and...
2020-01-07 havocFix PRVM_ValueString and PRVM_UglyValueString to check...
2019-12-31 divverentExplicitly request the desired GL profile type.
2019-12-31 divverentFixed compile warnings - Corrected formatting of 'if...
2019-09-20 divverentFix issue with noise during startup
2019-09-13 divverentTravis: Force XInput and XRandR support.
2019-08-23 divverentUpdate Xonotic's SDL version to 2.0.10
2019-05-26 motorsep+ Compiling fix
2019-05-26 havocImplement SDL2 AUDIO_F32 format and use it as the defau...
2019-05-26 havocRemove a few unused locals.
2019-02-04 divverentRemove code for r_equalize_entities*.
2019-02-04 divverentRemove code for r_fakelight.
2019-02-03 divverentAvoid passing NULLs to glBufferSubData.
2019-02-02 divverentFix engine not starting on Windows if linked against...
2019-01-09 divverentFix setinfo.
2018-10-19 divverentDo not build VBOs on a dedicated server.
2018-10-19 divverentRemove unused APIs from cdaudio.h.
2018-10-19 divverentMake CDAudio_Play_byName static.
2018-10-19 divverentRemove the CONFIG_CD macro, and enable faketracks uncon...
2018-10-17 divverentRemove GLX build from the travis build script.
2018-09-09 havocRemove a duplicate definition of GLDEBUGPROCARB.
2018-09-09 havocRemove a duplicate definition of qglGetPointerv.
2018-09-09 havocAdd CONFIG_CAPTURE_VIDEO in VS projects, this was someh...
2018-09-09 havocAdded vid_conwidthauto cvar which updates vid_conwidth...
2018-09-09 havocAdd GL_ExtensionSupported in vid_null.c because vid_sha...
2018-09-09 havocGo back to defining GL enums ourselves rather than...
2018-09-08 havocDon't apply r_showtris and such to the HUD and other...
2018-08-12 havocUse GL3.2 Core Profile context.
2018-08-12 havocA bit more cleanup.
2018-08-12 havocRefactored VID_CheckExtensions and GL_Init to GL_Setup.
2018-08-12 havocUse SDL_opengl.h and SDL_opengl_ext.h headers instead...
2018-08-05 havocRemove a lot of OpenGL extension checks.
2018-08-05 havocChange a comment and a description to remove mentions...
2018-08-05 havocUpload the VBOs for Mod_Mesh models (such as the UI...
2018-08-05 havocFix UI corruption caused by poor handling of missing...
2018-07-31 havocFix gl_debug code which was broken as I didn't copy...
2018-07-31 havocRemove some unused stuff related to glDrawRangeElements.
2018-07-29 havocMake the VBO handling in RSurf_PrepareVerticesForBatch...
2018-07-29 havocFix a console dprint about shader compilation that...
2018-07-29 havocDisable the code path that compiles geometry shaders...
2018-07-29 havocRemove some old fixed-function state tracking that...
2018-07-29 havocAssume that GL_EXT_blend_subtract is supported.
2018-07-29 havocAssume that GL_ARB_texture_compression is supported.
2018-07-29 havocAdd gl_debug cvar, if enabled the GL context will have...
next