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xonotic/xonotic-data.pk3dir.git
2016-06-02
Mario
Fix func_pointparticles (draw function referencing...
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2016-06-01
Mario
Move nexball eventchase handling into nexball file
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2016-06-01
Mario
Fix a reference to a nexball function outside nexball...
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2016-05-28
TimePath
Remove various SELFPARAM
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2016-05-28
TimePath
Remove weapon SELFPARAM
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2016-05-28
TimePath
Remove the last SELFPARAM from client/
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2016-05-26
TimePath
Merge branch 'TimePath/killself' into 'master'
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2016-05-24
TimePath
Remove SELFPARAM() from .think and .touch
322/head
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2016-05-23
TimePath
Use think accessors
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2016-05-22
TimePath
CSQC: use touch accessors
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2016-05-22
TimePath
Remove unused trigger_touch
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2016-05-22
TimePath
Introduce touch accessors
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2016-05-22
TimePath
Cleanup self wrappers
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2016-05-22
TimePath
Update self removal plan
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2016-05-22
TimePath
Remove unused SELFPARAM();
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2016-05-22
TimePath
Kill more setself
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2016-05-22
TimePath
Kill more setself
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2016-05-22
TimePath
Kill more setself
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2016-05-22
TimePath
Kill more setself
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2016-05-22
TimePath
Delete unused SELFPARAM
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2016-05-22
Mario
Kill more setself
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2016-05-22
Mario
Fix up some more questionable setself's
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2016-05-22
Mario
Clean out self from wr_checkammo1 & wr_checkammo2
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2016-05-22
Mario
Clean out more self from the pathlib code
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2016-05-21
Mario
Clean out self from some of the pathlib code
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2016-05-21
Mario
Clean up some self uses in demo code
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2016-05-21
Mario
Cleanse steerlib and movelib of self
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2016-05-21
Mario
Clean out some self uses from teamplay file
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2016-05-21
Mario
Clean out self use from the weapon selection code
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2016-05-19
Mario
Clean self uses from some of the casings code
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2016-05-19
Mario
Clean up self uses in some of the trigger_multiple...
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2016-05-19
Mario
Clean up even more self uses
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2016-05-19
Mario
Clean up some self uses in cheats code
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2016-05-19
Mario
Clean out self from most NET_HANDLEs
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2016-05-19
Mario
Clean out some more self uses
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2016-05-19
Mario
Clean up self uses in weapon dropping code, also switch...
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2016-05-19
Mario
spawnfunc and SendEntity3 have a 'this' parameter,...
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2016-05-19
Mario
Clean out self uses from spawnpoint code
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2016-05-18
Mario
Purge self from FireRailgunBullet
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2016-05-18
Mario
Clean some self uses from race/cts
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2016-05-18
Mario
Fix up waypointsprite_visible_for_player to not use...
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2016-05-11
Mario
Switch some vlen uses to vdist
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2016-05-10
Mario
Don't set the slowmo cvar during demo playback, possibl...
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2016-05-10
Rudolf Polzer
tx synC
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2016-05-09
TimePath
Merge branch 'terencehill/menu_fixes' into 'master'
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2016-05-09
terencehill
Hopefully fix remote compilation
316/head
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2016-05-08
TimePath
Merge branch 'terencehill/notifications_fix' into ...
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2016-05-08
TimePath
Merge branch 'terencehill/radar_fix' into 'master'
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2016-05-08
terencehill
Make white arrow indicate player position in the radar...
317/head
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2016-05-08
Mario
Merge branch 'terencehill/translate_colors_2' into...
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2016-05-07
terencehill
Add cvars for yellow and pink teams in "Display capture...
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2016-05-07
terencehill
Fix messed up notification choices settings
318/head
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2016-05-07
terencehill
Fix compilation when notifications debug is enabled
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2016-05-02
terencehill
Limit number of lines displayed in a tooltip otherwise...
264/head
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2016-05-02
terencehill
Fix wrong cvar of "Display name of flag stealer in...
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2016-05-02
terencehill
Make "Print on a separate line" checkbox depend on...
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2016-05-01
terencehill
Merge branch 'master' into terencehill/translate_colors_2
290/head
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2016-04-30
Mario
Add an option to make jumppads not affect nexball balls
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2016-04-30
Mario
Hide hidden and 'other' weapons from the keybind list
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2016-04-30
Mario
Fix compile
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2016-04-30
Mario
Move setting of the slowmo cvar out of the physics...
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2016-04-30
Mario
Fix sv_vote_nospectators 1
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2016-04-30
Mario
Don't show a carrier health bar if the carrier has...
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2016-04-30
Mario
Fix campcheck counting as self damage
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2016-04-30
Mario
Remove an unnecessary hack that allowed an infinite...
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2016-04-30
Mario
Merge branch 'sev/luma_update' into 'master'
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2016-04-30
Mario
Merge branch 'Mario/use1' into 'master'
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2016-04-29
Mario
Don't show frozen effects during intermission
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2016-04-29
Mario
Merge branch 'master' into Mario/use1
298/head
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2016-04-29
Mario
Fix assault and clean up some self uses
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2016-04-27
TimePath
#include checkbox.qh
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2016-04-26
terencehill
Really disable console messages if "Display console...
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2016-04-25
terencehill
Force to show the menu 1 second after you get disconnec...
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2016-04-25
Mario
Add a hack to clean up flag sound precaching
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2016-04-23
terencehill
Do not show any tooltip when the cursor is in a empty...
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2016-04-22
terencehill
Implement "Menu sounds" and "Focus sounds" checkboxes...
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2016-04-22
terencehill
Use the old hack (now fixed) instead of checking Menu_A...
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2016-04-22
Mario
Merge branch 'terencehill/weapons_panel_fix' into ...
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2016-04-21
Mario
Merge branch 'terencehill/menu_cvarlist_modifiedcvars...
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2016-04-20
terencehill
Define menu_cvarlist_onlymodified
314/head
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2016-04-20
terencehill
Fix weapons panel debug code
313/head
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2016-04-20
terencehill
Don't pick specific weapons
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2016-04-20
Mario
Merge branch 'terencehill/menu_more_disabled_items...
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2016-04-19
terencehill
Small optimization
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2016-04-19
terencehill
Fix another regression: show a subset of normal weapons...
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2016-04-19
terencehill
Add a macro to avoid code repetition
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2016-04-19
terencehill
Fix weapons panel showing lots of portos when onlyowned...
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2016-04-18
terencehill
Disable some labels together with their relative slider...
312/head
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2016-04-18
TimePath
Work around CMake #12619
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2016-04-18
Mario
Jump pads aren't pure
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2016-04-18
Mario
Give nades random spread, also fix "amazing" announceme...
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2016-04-18
Mario
Purge self from the bot code
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2016-04-17
terencehill
Fix "Hit testing:" not disabled when crosshair is disabled
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2016-04-17
terencehill
Disable cl_damagetext options when cl_damagetext is 0
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2016-04-15
terencehill
Remove the buffer when hiding the cvar list
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2016-04-15
terencehill
Add a checkbox in the cvar list dialog to show only...
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2016-04-15
Mario
Fix defer
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2016-04-14
Mario
Merge branch 'Mario/angle_fix'
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2016-04-14
Mario
Don't enable prediction of every movetype yet
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2016-04-14
Mario
Set the client's view_angles to the physics .v_angle...
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