2006-04-27 |
black | Add _DrawQ_ProcessDrawFlag to clean-up the glblend... |
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2006-04-27 |
havoc | fixed fullbright support in glsl path |
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2006-04-27 |
sajt | Removed myself from all the todo items. I no longer... |
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2006-04-27 |
sajt | *** empty log message *** |
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2006-04-26 |
havoc | added proper liquidfriction support |
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2006-04-26 |
havoc | optimized handling of decals, which increased timedemo... |
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2006-04-26 |
havoc | a simple optimization to particle allocation, increased... |
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2006-04-26 |
havoc | now does batching of transparent surfaces, such as... |
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2006-04-26 |
havoc | added a lot more CHECKGLERROR macro calls, to identify... |
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2006-04-26 |
havoc | changed back to 1 second intervals on fps math |
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2006-04-26 |
havoc | changed the Cvar_Command: prints to developer.integer... |
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2006-04-25 |
havoc | reenabled support of find() with an empty string as... |
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2006-04-25 |
havoc | added prvm_printfunction command which prints an assemb... |
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2006-04-25 |
havoc | significant optimizations to the progs interpreter... |
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2006-04-25 |
havoc | reenabled the 'stick in place if stuck in a solid'... |
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2006-04-20 |
havoc | changed particle trail handling so that the TE_TEI_G3... |
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2006-04-20 |
havoc | added keyup function for menu qc at Black's request |
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2006-04-20 |
havoc | replaced rainsplash animation with just a single partic... |
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2006-04-20 |
havoc | don't complain about shaders with no layers |
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2006-04-20 |
havoc | grab mouse when using menu while watching demos (import... |
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2006-04-20 |
havoc | fix some model lighting bugs in the GLSL surface render... |
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2006-04-20 |
havoc | allow changelevel to stop demos (necessary for nexuiz... |
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2006-04-20 |
havoc | fix missing newline on unknown opcode warning in progs... |
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2006-04-20 |
havoc | renamed scr_screenshot_gamma to scr_screenshot_gammaboo... |
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2006-04-20 |
havoc | optimized LoadTGA to have fast paths for all formats... |
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2006-04-20 |
havoc | significant surface renderer optimizations |
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2006-04-20 |
havoc | added GL_AlphaTest function to enable/disable GL_ALPHA_TEST |
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2006-04-19 |
havoc | precache scoreboard title, intermission pics, and final... |
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2006-04-19 |
havoc | removed the flawed detection of modelspace deluxemaps... |
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2006-04-18 |
havoc | another attempt to fix the warnings |
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2006-04-18 |
havoc | attempting to fix a warning about setjmp clobbering... |
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2006-04-18 |
havoc | fix a bug in AUTOSPRITE2 code caused by overzealous... |
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2006-04-18 |
havoc | reworked most of q3bsp q3 shader loading, now supports... |
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2006-04-18 |
havoc | reset a bit more state each frame |
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2006-04-18 |
havoc | conback lives... again! |
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2006-04-18 |
havoc | removed showfps mode 2 (which was weird), modified... |
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2006-04-18 |
havoc | conback support is dead. |
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2006-04-18 |
havoc | removed scr_conspeed, now always instantaneous console... |
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2006-04-18 |
havoc | rewrote timing code, now a much better and very differe... |
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2006-04-17 |
havoc | batch by lightmap as well as texture, this cures proble... |
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2006-04-16 |
havoc | no longer recalculated q3bsp surface normals, this... |
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2006-04-16 |
havoc | fix crash when loading .dpm models |
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2006-04-16 |
havoc | changed where vertex coloring is applied in the fragmen... |
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2006-04-16 |
havoc | modified Mod_BuildTextureVectorsAndNormals to become... |
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2006-04-16 |
havoc | commented out r_texture_fogintensity texture generation... |
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2006-04-16 |
havoc | fix bug in glsl surface shader setup code which was... |
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2006-04-16 |
havoc | eliminated rmeshstate_t .pointer_vertex and .pointer_co... |
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2006-04-16 |
havoc | redesigned some of the model animation code, should... |
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2006-04-16 |
havoc | fixed zym loading bugs that made models lose surfaces |
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2006-04-16 |
molivier | AGL fixes: fixed a crash when switching to and from... |
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2006-04-16 |
havoc | use entity bbox for network culling if model was not... |
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2006-04-16 |
havoc | some cleanup of Mod_Alias_GetMesh_Vertex3f |
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2006-04-15 |
molivier | Fixes and cleanups related to the recent AGL patches |
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2006-04-15 |
havoc | added darkplaces-agl to .cvsignore |
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2006-04-15 |
havoc | fix more warnings |
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2006-04-15 |
havoc | added -framework AGL to the Mac OSX client libs to... |
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2006-04-15 |
havoc | fix some warnings |
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2006-04-15 |
havoc | fix really stupid typo in SV_Move code, this cures... |
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2006-04-15 |
havoc | fix clientside bmodel collisions (now can walk around... |
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2006-04-15 |
havoc | prints entity number of MOVETYPE_PUSH entities without... |
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2006-04-15 |
havoc | additional debugging code |
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2006-04-15 |
havoc | fixed stair step up bug in cl_movement code which cause... |
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2006-04-15 |
havoc | fixed really stupid typo in CL_TraceBox regarding bmode... |
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2006-04-14 |
havoc | audit of checkstuck/unstickentity code and relates... |
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2006-04-14 |
havoc | better SUPERCONTENTS masks for a few TraceBox and Point... |
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2006-04-13 |
havoc | moved SVC_PARTICLE code to fallback code, this does... |
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2006-04-13 |
havoc | stop complaining about SVC_PARTICLE |
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2006-04-13 |
havoc | two Mac OSX fixes from ds01 on alientrap forums - input... |
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2006-04-12 |
havoc | changed cshifts[] to use floats instead of ints, this... |
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2006-04-12 |
havoc | Sys_Sleep more to save cpu time |
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2006-04-12 |
havoc | don't hide console when entering a map, only do so... |
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2006-04-11 |
havoc | MacOSX g++ setjmp fix from div0 |
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2006-04-11 |
black | This works for me, works on Windows according to MSDN... |
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2006-04-10 |
havoc | reverted Black's change to the effectinfo.txt color... |
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2006-04-10 |
black | An attempt to fix the particle color bug (it coudlnt... |
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2006-04-09 |
havoc | do apply mixahead math as int |
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2006-04-08 |
havoc | fix cl.completed_time math after that last commit |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-08 |
havoc | default sv_gameplayfix_stepdown to 0 because it's gener... |
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2006-04-04 |
havoc | 466 |
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2006-04-04 |
havoc | increased sv_maxrate limit to 150000 from 25000 |
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2006-04-04 |
havoc | added particle effect scripting using effectinfo.txt... |
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2006-04-04 |
havoc | don't render skymasking polygons when noclipping |
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2006-04-04 |
havoc | added some extra prints to net_slistqw to figure out... |
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2006-04-02 |
havoc | some cleanup of the GLSL shader, no longer uses #ifdef... |
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2006-04-02 |
havoc | removed a piece of debugging code |
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2006-04-01 |
havoc | rewrote much of SV_Trace_Toss to fix bugs (it basically... |
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2006-03-31 |
havoc | print out the contents of the GLSL shader when it is... |
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2006-03-29 |
havoc | fix a crash in r_showsurfaces |
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2006-03-29 |
havoc | optimizations to surface rendering setup |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-03-29 |
havoc | very very minor optimization |
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2006-03-29 |
havoc | added LDFLAGS_SDL to the pmake file |
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2006-03-29 |
havoc | remove a superfluous -L |
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2006-03-29 |
havoc | merged special SUNOS LDFLAGS_UNIXCL into LDFLAGS_SUNOSC... |
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2006-03-29 |
havoc | remove the -f makefile.bsd |
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2006-03-29 |
havoc | renamed makefile.bsd to BSDmakefile so that pmake will... |
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2006-03-29 |
havoc | no longer uses multiple meshes for model loading, they... |
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2006-03-29 |
havoc | in Host_ServerFrame, give the server a bit more executi... |
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2006-03-29 |
havoc | default scr_menuforcewhiledisconnected to 0 |
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next |