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xonotic/xonotic-data.pk3dir.git
2016-06-30
Mario
Don't show weapon ammo bars if unlimited ammo is enabled
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2016-06-30
Mario
Forbid weapon use when match is over
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2016-06-29
Mario
Revert player size tweak
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2016-06-29
Mario
Don't set it on observers
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2016-06-29
Mario
Use the player's size stat
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2016-06-29
Mario
Allow raptor to land on water (prevents diving underwat...
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2016-06-29
Mario
Fix racer staying underwater indefinitely
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2016-06-29
Mario
Don't do any drown checks if player is in a vehicle
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2016-06-28
Mario
Merge branch 'Mario/fireball_merge' into 'master'
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2016-06-27
Mario
Fix fuel based weapons in NIX
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2016-06-27
Mario
Fix up the Spectate mutator hooks for CA
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2016-06-27
Mario
Merge branch 'Mario/grenade_prediction_fix'
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2016-06-27
Mario
sv_gameplayfix_gravityunaffectedbyticrate isn't used...
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2016-06-26
Mario
Enable apply button when changing Font/UI size slider
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2016-06-25
Mario
Bind Enter to chat by default
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2016-06-25
Mario
Fix teamradio voices playing to everyone (they now...
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2016-06-25
Mario
Fix Arc cooldown sound playing on pickup after dying
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2016-06-25
Mario
Add a bottom side to the rocket ammo model
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2016-06-24
Mario
Implement sv_maxidle_slots
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2016-06-24
Mario
Merge branch 'Mario/killother' into 'master'
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2016-06-24
Mario
Fix typo
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2016-06-24
Mario
Reset raptor velocity when entering (possible fix for...
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2016-06-24
Mario
Fix compilation unit
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2016-06-24
Mario
Prevent picking up weapons when carrying the ball in...
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2016-06-24
Mario
Fix a warning when spawning in CTS
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2016-06-24
Mario
Show user selected speed unit in the CTS speed awards
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2016-06-24
Mario
Fix alpha channel
328/head
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2016-06-24
Mario
Restore a legacy branch (not currently working)
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2016-06-23
Mario
Merge branch 'master' into Mario/killother
327/head
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2016-06-23
Mario
Fix a warning on map load
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2016-06-22
TimePath
Increase script portability
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2016-06-21
Mario
Don't show console message twice if buff timed out
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2016-06-21
Mario
Don't allow entering enemy team's gunner slots
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2016-06-19
Mario
Speed up some more loops
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2016-06-19
Mario
Optimize overlapping waypoint check
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2016-06-19
Mario
Purge other from blocked
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2016-06-19
Mario
More thoroughly clean out other from touch
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2016-06-19
Mario
Purge other from customizeentityforclient
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2016-06-19
Mario
Cleanse the touch functions of the other evil
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2016-06-19
TimePath
ECS framework
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2016-06-19
Mario
Fix double multiplier on damage to vehicles from weapon...
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2016-06-19
TimePath
Add serialization primitives
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2016-06-19
TimePath
Define XONOTIC=1
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2016-06-19
TimePath
Wrap engine events
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2016-06-19
TimePath
Mutators: extra pass for macro expansion
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2016-06-19
TimePath
Vector: add a reflect function with bounce factor
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2016-06-19
TimePath
Unsafe: allow field casting
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2016-06-19
TimePath
Move EMPTY and DEFER macros
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2016-06-19
TimePath
_mod.qh files are exempt from header checks
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2016-06-19
TimePath
Document trace functions
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2016-06-19
Mario
Optimize some more find loops
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2016-06-19
Mario
Optimize a spiderbot rocket loop
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2016-06-19
Mario
Don't run think on idle vehicles every server frame
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2016-06-18
Mario
Move a shared raptor function into the main vehicle...
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2016-06-18
Mario
Clean up some for() loops, also replace a few remaining...
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2016-06-18
Mario
Some more minor vehicle code cleanup
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2016-06-18
Mario
Optimize it further by making the engine do the distanc...
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2016-06-18
Mario
Clean up g_vehicles_enter nearby vehicle checking
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2016-06-18
Mario
Remove a random semicolon
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2016-06-18
Mario
Remove a useless tracebox causing some overhead when...
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2016-06-18
Mario
Reset player's buff time to 0 (possible fix for droppin...
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2016-06-18
Mario
Only hide the flag from the player if the player can...
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2016-06-18
Mario
Fix MOVETYPE_FOLLOW
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2016-06-17
Mario
Fix GetRecords mutator hook
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2016-06-17
Mario
Don't run client-side player physics while inside a...
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2016-06-17
Mario
Don't use client TICRATE for noclip prediction (fixes...
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2016-06-17
Mario
Hide a spammy message
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2016-06-16
Mario
Disable scoreboard_dynamichud by default
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2016-06-16
Mario
Fix a crash in CTF
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2016-06-14
Mario
Merge branch 'Mario/fullbright_skins' into 'master'
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2016-06-14
Mario
Merge branch 'terencehill/hud_shake_fix' into 'master'
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2016-06-14
Mario
Merge branch 'terencehill/rollkill' into 'master'
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2016-06-14
terencehill
Make the hud shake effect more subtle
325/head
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2016-06-14
terencehill
Merge branch 'master' into terencehill/hud_shake_fix
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2016-06-14
terencehill
Fix v_deathtilt effect causing the view to flicker...
326/head
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2016-06-14
Mario
Merge branch 'master' into Mario/fullbright_skins
311/head
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2016-06-14
Mario
Merge branch 'Mario/entrap_nade' into 'master'
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2016-06-14
Mario
Merge branch 'master' into Mario/entrap_nade
324/head
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2016-06-13
TimePath
Increase script portability
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2016-06-13
Mario
Merge branch 'master' into Mario/fullbright_skins
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2016-06-13
Mario
Fix capture shield HUD
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2016-06-13
Mario
Always show the panel when a flag is shielded
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2016-06-13
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s/world/NULL/
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2016-06-13
TimePath
Prefer using droptofloor over builtin_droptofloor
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2016-06-12
Mario
Add new nade to the cvar descriptions
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2016-06-12
Mario
Fix captureshield texture, also make entrap affect...
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2016-06-12
Mario
Merge branch 'master' into Mario/entrap_nade
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2016-06-12
Mario
Use a stock model to remain compatible with old clients
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2016-06-12
Mario
Make orb visible from the inside, also show a tint...
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2016-06-12
Mario
Fix bumblebee gunners
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2016-06-12
Mario
Tidy up the setorigin calls a little
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2016-06-12
Mario
Revert rollkill fix (breaks warpzones)
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2016-06-12
Mario
Replace some more vlen checks with vdist and vlen2
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2016-06-12
Mario
Apply new texture by -z-
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2016-06-12
Mario
Profectile
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2016-06-12
TimePath
Fix invisible devastator rockets
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2016-06-12
TimePath
Remove uses of WITHSELF
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2016-06-11
terencehill
Don't shake the hud when changing spectated player
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2016-06-11
Mario
Merge branch 'master' into Mario/entrap_nade
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2016-06-11
Mario
Fix a crash with nades
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