2013-06-02 |
Mario | Don't reset angle while pouncing |
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2013-06-02 |
Mario | Don't update monster angles if it's attacking |
commit | commitdiff | tree | snapshot |
2013-06-02 |
Mario | Remove duplicate shambler attack |
commit | commitdiff | tree | snapshot |
2013-06-01 |
Mario | Slightly better handling of monster loot for mutators |
commit | commitdiff | tree | snapshot |
2013-06-01 |
Mario | Merge branch 'master' into Mario/monsters |
commit | commitdiff | tree | snapshot |
2013-06-01 |
Samual Lenks | Merge remote-tracking branch 'origin/zykure/teamscores' |
commit | commitdiff | tree | snapshot |
2013-06-01 |
Jan Behrens | fix db-key bug in PlayerStats_TeamScore() |
commit | commitdiff | tree | snapshot |
2013-06-01 |
Samual Lenks | Merge remote-tracking branch 'origin/samual/fix_deathfade' |
commit | commitdiff | tree | snapshot |
2013-06-01 |
Samual Lenks | Last thing to clean up, I swear |
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2013-06-01 |
Samual Lenks | Even more cleanup :D |
commit | commitdiff | tree | snapshot |
2013-06-01 |
Samual Lenks | More cleanup |
commit | commitdiff | tree | snapshot |
2013-06-01 |
Samual Lenks | A bit of clean up, plus make it ACTUALLY work properly |
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2013-06-01 |
Samual Lenks | Try and unify the color selection code for csqcmodels |
commit | commitdiff | tree | snapshot |
2013-06-01 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Merge remote-tracking branch 'origin/zykure/teamscores' |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Bump spec version for playerstats |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into zykur... |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Mario | Merge branch 'master' into Mario/monsters |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | fix something |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Fix some !STRING usage |
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2013-05-31 |
Samual Lenks | Until we get actually nice loading screens, revert... |
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2013-05-31 |
Samual Lenks | Out portal is blue, not red |
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2013-05-31 |
Samual Lenks | Merge remote-tracking branch 'origin/samual/update_effe... |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Move that into effects configs |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Merge remote-tracking branch 'origin/samual/updatecommands' |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Add the proper aliases for the commands |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Bump Xonotic version to 0.7.0 |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Mario | Show available parameters if mobedit argument is invalid |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Use the proper indication for swedish .po file |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Also spacing |
commit | commitdiff | tree | snapshot |
2013-05-31 |
Samual Lenks | Long line to shorter line |
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2013-05-30 |
Samual Lenks | That should be UTF-8 in thar. |
commit | commitdiff | tree | snapshot |
2013-05-30 |
Mario | Fusion Reactor now heals monsters instead of turrets... |
commit | commitdiff | tree | snapshot |
2013-05-30 |
Mario | Merge branch 'master' into Mario/monsters |
commit | commitdiff | tree | snapshot |
2013-05-30 |
Samual Lenks | Whoops, forgot to update those gentle strings with... |
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2013-05-30 |
Samual Lenks | ./check-translations.sh pot |
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2013-05-28 |
Samual Lenks | Merge remote-tracking branch 'origin/terencehill/cmd_fixes' |
commit | commitdiff | tree | snapshot |
2013-05-28 |
Samual Lenks | Merge remote-tracking branch 'origin/terencehill/menu_m... |
commit | commitdiff | tree | snapshot |
2013-05-28 |
Mario | Fix players not taking damage from anything |
commit | commitdiff | tree | snapshot |
2013-05-26 |
Mario | Add waypoint support for multiple targets |
commit | commitdiff | tree | snapshot |
2013-05-26 |
Mario | Add frozen vehicle fix to main vehicle code |
commit | commitdiff | tree | snapshot |
2013-05-26 |
Mario | Fix compile error |
commit | commitdiff | tree | snapshot |
2013-05-26 |
Mario | Merge branch 'master' into Mario/monsters |
commit | commitdiff | tree | snapshot |
2013-05-26 |
terencehill | If the menu gets closed do not update mouse position... |
commit | commitdiff | tree | snapshot |
2013-05-24 |
terencehill | Prevent a crash (infinite loop) calling the command... |
commit | commitdiff | tree | snapshot |
2013-05-24 |
terencehill | Fix trace command |
commit | commitdiff | tree | snapshot |
2013-05-22 |
Samual Lenks | Working on some updates to effects tab (better grouping... |
commit | commitdiff | tree | snapshot |
2013-05-22 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
commit | commitdiff | tree | snapshot |
2013-05-21 |
Samual Lenks | Merge remote-tracking branch 'origin/Mario/vehicle_fixes' |
commit | commitdiff | tree | snapshot |
2013-05-19 |
Samual Lenks | Fix crash in CTF caused by improper player check #1574 |
commit | commitdiff | tree | snapshot |
2013-05-18 |
Mario | Add a basic ready system |
commit | commitdiff | tree | snapshot |
2013-05-18 |
Mario | Decrease default turret power |
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2013-05-18 |
Mario | Fix generators not updating team colors on first load |
commit | commitdiff | tree | snapshot |
2013-05-18 |
Mario | Enable fraglimit & fix players blocking monster paths |
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2013-05-18 |
Mario | Fix generator colors resetting each round |
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2013-05-17 |
Mario | Don't reset generator health at round start |
commit | commitdiff | tree | snapshot |
2013-05-17 |
Mario | Fix generator team colors |
commit | commitdiff | tree | snapshot |
2013-05-17 |
Mario | Begin converting tower defense to a teamplay mode |
commit | commitdiff | tree | snapshot |
2013-05-17 |
Mario | Move VehicleTouch to the correct function |
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2013-05-17 |
Mario | Fixes for some vehicle related issues |
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2013-05-16 |
Mario | Remove ice if monster was frozen |
commit | commitdiff | tree | snapshot |
2013-05-16 |
Mario | Don't allow frozen players to enter vehicles |
commit | commitdiff | tree | snapshot |
2013-05-15 |
Jan Behrens | Add new 'Q' field to format spec comment |
commit | commitdiff | tree | snapshot |
2013-05-15 |
Mario | Use a fancy lightning effect |
commit | commitdiff | tree | snapshot |
2013-05-15 |
Mario | Merge branch 'master' into Mario/monsters |
commit | commitdiff | tree | snapshot |
2013-05-15 |
Samual Lenks | On second thought, disable crosshair_hittest_showimpact... |
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2013-05-15 |
Samual Lenks | "teamplay" is not set yet, just check the serverflag... |
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2013-05-15 |
Samual Lenks | Enable crosshair_hittest_showimpact 1 by default |
commit | commitdiff | tree | snapshot |
2013-05-15 |
Samual Lenks | Fix ItemTouch mutator hook usage (fixes #1572) |
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2013-05-14 |
Samual Lenks | Merge remote-tracking branch 'origin/samual/individual_... |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Cleanup |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Also add "new toys" cvars |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Working on crosshair ring fading... |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Fix weirdness with weapon_nextthink frame time on switching |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Fix/update configs |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Various fixes for spawnpoint effects |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Increase Nex raise/drop/animtime, decrease laser raise... |
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2013-05-14 |
Samual Lenks | Clone settings to XPM balance |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Add the cvars to the primary balance config |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Strip out old g_balance_weaponswitchdelay cvar usage |
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2013-05-14 |
Samual Lenks | Yay code part basically works now |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Save what i've got now for later if necessary |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Work on adding separate switch delays for each weapon... |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Some more cleanup |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Mario | Allow revive progress to be used while not frozen |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Mario | Merge branch 'master' into Mario/monsters |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Merge remote-tracking branch 'origin/samual/respawn_imp... |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Cleanup |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Update the server side cvar, fix something |
commit | commitdiff | tree | snapshot |
2013-05-14 |
Samual Lenks | Add the new effects and cvars for spawning |
commit | commitdiff | tree | snapshot |
2013-05-13 |
Samual Lenks | Create spawn event entity handler, more work on spawnin... |
commit | commitdiff | tree | snapshot |
2013-05-13 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
commit | commitdiff | tree | snapshot |
2013-05-13 |
Samual Lenks | Raise default brightness of crosshair rainbow stuffz |
commit | commitdiff | tree | snapshot |
2013-05-13 |
Mario | Fix scoreboard not showing correct wave count |
commit | commitdiff | tree | snapshot |
2013-05-13 |
Mario | Fix slime touch explode not calling MonsterDies mutator... |
commit | commitdiff | tree | snapshot |
2013-05-13 |
Samual Lenks | Merge remote-tracking branch 'origin/terencehill/sv_max... |
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2013-05-12 |
terencehill | Fix sv_maxidle not kicking dead players and kicking... |
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next |