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xonotic/xonotic-data.pk3dir.git
2021-12-23 LegendaryGuardAdd and fix models, still prop models interaction needs...
2021-12-23 LegendaryGuardCleaning a bit, some empty variable and leaving a TODO...
2021-12-23 LegendaryGuardAdd testing functional prop feature
2021-12-09 LegendaryGuardFix sound, CH_VOICE and VOICETYPE_TAUNT doesn't work
2021-12-08 LegendaryGuardAttenuate and channeling sound function
2021-12-08 LegendaryGuardAdd autotaunt runner feature and fix hunter eyes black...
2021-12-01 LegendaryGuardUpdate TODO.txt
2021-11-29 LegendaryGuardOpps, forgot that status part
2021-11-29 LegendaryGuardAdd Hunter black screen feature
2021-11-29 drjaskafix runner waypoint color back to blue
2021-11-29 LegendaryGuardMerge branch 'drlg/manhunt' of https://gitlab.com/xonot...
2021-11-29 LegendaryGuardImplement HUD info text, now team name and round time...
2021-11-28 drjaskamore todo notes and fixes
2021-11-28 drjaskaadded weapon support, fixed waypoints, refined runner...
2021-11-27 drjaskaupdate todo.txt
2021-11-24 drjaskaadded waypoints, total player count instead of alive...
2021-11-24 drjaskaupdated description for the gamemode
2021-11-24 drjaskafixes and development stuff
2021-11-24 drjaskaadded tagging and tag teleportation, tried bug fixing...
2021-10-28 drjaskarefactored some of the round-based stuff, added a bunch...
2021-10-27 drjaskaround-based gameplay works now, the code is a mess...
2021-10-26 drjaskacopypasted hooks and functions from CA to get round...
2021-10-23 drjaskacopypasted some weaponarena and score hooks
2021-10-23 drjaskaadded the todo.txt in mh's folder
2021-10-22 LegendaryGuardAdd Manhunt gamemode: Hunters go in search of the runners
2021-10-22 Rudolf PolzerTransifex autosync
2021-10-21 Rudolf PolzerTransifex autosync
2021-10-20 Rudolf PolzerTransifex autosync
2021-10-18 Rudolf PolzerTransifex autosync
2021-10-17 terencehill Move waypoints slightly away from screen edges. It...
2021-10-17 Rudolf PolzerTransifex autosync
2021-10-15 Rudolf PolzerTransifex autosync
2021-10-12 Rudolf PolzerTransifex autosync
2021-10-11 Rudolf PolzerTransifex autosync
2021-10-10 terencehillFix / Improve translation context of some strings
2021-10-10 terencehillAllow enabling cl_forceplayercolors only in team games...
2021-10-10 terencehillMerge branch 'terencehill/weapon_origin_fix' into ...
2021-10-10 Rudolf PolzerTransifex autosync
2021-10-09 Rudolf PolzerTransifex autosync
2021-10-07 Rudolf PolzerTransifex autosync
2021-10-06 Rudolf PolzerTransifex autosync
2021-10-05 terencehillMinor cleanups
2021-10-05 terencehillReduce the kill delay when round hasn't started yet...
2021-10-05 Rudolf PolzerTransifex autosync
2021-10-04 Rudolf PolzerTransifex autosync
2021-10-03 terencehillFix #694 "1st person Blaster weapon model not centered...
2021-10-03 Rudolf PolzerTransifex autosync
2021-09-28 Rudolf PolzerTransifex autosync
2021-09-27 terencehillMake RotRegen calls easier to understand
2021-09-27 terencehillDisable crosshair_chase if cl_lockview is enabled
2021-09-27 terencehillFix medic buff rot setting getting ignored
2021-09-25 Rudolf PolzerTransifex autosync
2021-09-24 Rudolf PolzerTransifex autosync
2021-09-23 Rudolf PolzerTransifex autosync
2021-09-22 Rudolf PolzerTransifex autosync
2021-09-21 Rudolf PolzerTransifex autosync
2021-09-20 Rudolf PolzerTransifex autosync
2021-09-19 terencehillMerge branch 'terencehill/quickmenu_bugfix_2487' into...
2021-09-19 Rudolf PolzerTransifex autosync
2021-09-17 terencehillRemove "placeholder texture" from the minelayer texture
2021-09-13 terencehillUpdate hash
2021-09-13 MarioImplement basic spectator support for the minigames
2021-09-12 terencehillElectro: remove leftover code from wr_resetplayer that...
2021-09-12 terencehillFix #2639 "cl_forceplayercolors 2 makes both teams...
2021-09-12 terencehillMerge branch 'terencehill/lms_spectatable' into 'master'
2021-09-12 terencehillMerge branch 'drjaska/electrorefirefix' into 'master'
2021-09-12 Dr. JaskaFix inconsistency with electro refire time
2021-09-11 terencehillLMS: fix wrong health / armor assignment on respawn
2021-09-11 terencehillRemove a few redundant lines of code
2021-09-10 MarioMerge branch 'bones_was_here/q3compat' into 'master'
2021-09-09 terencehillMake QuickMenu_InputEvent code even more like HUD_Radar...
2021-09-09 terencehillQuickmenu: unset the player's buttons as soon as it...
2021-09-08 terencehillQuickmenu: let the engine handle all release key events...
2021-09-06 MarioMerge branch 'terencehill/maxidle_fix' into 'master'
2021-09-06 MarioDisable sv_maxidle_playertospectator in the XDF ruleset...
2021-09-05 terencehillMerge branch 'terencehill/cl_forceplayercolors_unique...
2021-09-05 terencehillPut sv_maxidle_playertospectator 0 in XPM config (featu...
2021-09-05 terencehillsv_maxidle_minplayers 2 "check for idlers only when...
2021-09-04 MarioMerge branch 'terencehill/melee_sound' into 'master'
2021-09-04 terencehillFix typo in a variable name
2021-09-04 terencehillApply hud_panel_weapons_aspect to weapon icons in the...
2021-09-04 terencehillFix Item Stats panel not respecting hud_fontsize; make...
2021-08-29 MarioMerge branch 'bones_was_here/hlac_speed' into 'master'
2021-08-29 MarioAdd a note to the balance configurations mentioning...
2021-08-27 Rudolf PolzerTransifex autosync
2021-08-26 terencehillAllow assigning each enemy unique colors in all game...
2021-08-20 Rudolf PolzerTransifex autosync
2021-08-19 Rudolf PolzerTransifex autosync
2021-08-18 terencehillMerge branch 'Mario/electro_sticky_trail_fix' into...
2021-08-18 terencehillImprove g_freezetag_revive_speed description
2021-08-17 terencehillAvoid repeating a couple of checks
2021-08-17 terencehillMerge branch 'Mario/superweapon_sound_fix' into 'master'
2021-08-16 terencehillLMS: improve handling of forced spectators in warmup...
2021-08-16 terencehillLMS: improve rank assignment to forfeiters
2021-08-15 terencehillDisable sv_maxidle when playing alone, disable both...
2021-08-15 MarioSet the persistent flag on the Superweapons status...
2021-08-14 terencehillLMS: players joining late get the amount of health...
2021-08-14 terencehillFix and improve g_lms_last_join and g_lms_join_anytime...
2021-08-13 terencehillShotgun melee sound: fade to the center rather than...
2021-08-13 terencehillFix shotgun melee sound without low tones (new sound...
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