2012-05-16 |
MirceaKitsune | Properly calculate dodging speed based on player size... |
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2012-05-16 |
MirceaKitsune | Cleanup and improve dodging code implementation |
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2012-05-16 |
MirceaKitsune | Add vore and size offsets to dodging speed. Needs testing |
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2012-05-16 |
MirceaKitsune | Port dodging from Xonotic. Double-tap a movement key... |
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2012-05-13 |
MirceaKitsune | New stuff to do. Don't worry, I'm still around and... |
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2012-04-08 |
MirceaKitsune | More TODO notes (so much on my head for this version... |
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2012-04-03 |
MirceaKitsune | Another TODO |
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2012-04-03 |
MirceaKitsune | Some new TODOs |
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2012-03-23 |
MirceaKitsune | Add a bug someone reported on Eka's Portal to the list |
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2012-03-20 |
MirceaKitsune | This needs to be tested better though |
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2012-03-20 |
MirceaKitsune | Slow swallowing of items: Require g_vore too! |
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2012-03-19 |
MirceaKitsune | Something else to check in the future |
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2012-03-19 |
MirceaKitsune | le sigh |
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2012-03-19 |
MirceaKitsune | Separate and fix some cvars |
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2012-03-19 |
MirceaKitsune | An important improvement to my last commit |
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2012-03-19 |
MirceaKitsune | Fix the final cvars and document the new feature of... |
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2012-03-19 |
MirceaKitsune | Fix item alpha, and get slow item swallowing to work... |
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2012-03-19 |
MirceaKitsune | Cvar the swallowing speed of items, and influence based... |
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2012-03-19 |
MirceaKitsune | Get swallowable items closer to working. They are almos... |
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2012-03-19 |
MirceaKitsune | First attempt to make health possible to swallow slowly... |
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2012-03-19 |
MirceaKitsune | Apply scale-based weight to wind fields too (trigger_im... |
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2012-03-19 |
MirceaKitsune | Higher movement factor based on scale |
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2012-03-19 |
MirceaKitsune | Properly calculate falling damage based on player scale... |
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2012-03-19 |
MirceaKitsune | Make jump pads account the scale gravity of players... |
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2012-03-19 |
MirceaKitsune | Player size now influences a player's weight as well... |
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2012-03-19 |
MirceaKitsune | Rename a keybind |
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2012-03-19 |
MirceaKitsune | All 0.7 TODO's which didn't get done are now 0.8 |
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2012-03-19 |
MirceaKitsune | Vore Tournament 0.7.0 has been released. This GIT is... |
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2012-03-19 |
MirceaKitsune | Fix default player colors |
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2012-03-18 |
MirceaKitsune | Include a copy of the icon in the rebranding folder |
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2012-03-18 |
MirceaKitsune | Remove documentation for Corsair, since we removed... |
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2012-03-18 |
MirceaKitsune | Added known bugs to the release notes |
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2012-03-18 |
MirceaKitsune | Also don't show our predator on the radar, since it... |
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2012-03-18 |
MirceaKitsune | Radar: Don't draw the player we are spectating |
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2012-03-18 |
MirceaKitsune | Draw distance is totally not too low |
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2012-03-18 |
MirceaKitsune | Add new TODOs, some being small bugs to fix before... |
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2012-03-18 |
MirceaKitsune | I updated all components, and tested for most of this... |
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2012-03-18 |
MirceaKitsune | Small tweak to the effects menu |
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2012-03-18 |
MirceaKitsune | Update the darkplaces engine source |
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2012-03-18 |
MirceaKitsune | Rename binary folders |
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2012-03-18 |
MirceaKitsune | Update dll's |
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2012-03-18 |
MirceaKitsune | Update the darkplaces engine |
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2012-03-18 |
MirceaKitsune | Update netRadiant source |
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2012-03-18 |
MirceaKitsune | Update netRadiant |
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2012-03-18 |
MirceaKitsune | lol, I already had fteqcc.exe in another folder |
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2012-03-18 |
MirceaKitsune | Distribute the fteqcc win32 binary. Sorry... no linux... |
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2012-03-18 |
MirceaKitsune | Update fteqcc source |
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2012-03-18 |
MirceaKitsune | Dropped consumable items are also a pickup! Make them... |
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2012-03-18 |
MirceaKitsune | Due to the latest commit, screen flashes require the... |
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2012-03-18 |
MirceaKitsune | Vore flash: Don't flash when team healing, and use... |
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2012-03-18 |
MirceaKitsune | Revert the commit with predator.velocity breakage,... |
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2012-03-18 |
MirceaKitsune | Megahealth is not a powerup. Always enable it |
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2012-03-18 |
MirceaKitsune | Undo part of a previous commit, which broke automatic... |
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2012-03-18 |
MirceaKitsune | Fix a bug causing consumable items to be instantly... |
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2012-03-18 |
MirceaKitsune | Disable automatic digestion in RPG, and also trigger... |
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2012-03-18 |
MirceaKitsune | Don't apply mirror damage penalty and don't play typehi... |
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2012-03-18 |
MirceaKitsune | Fix a bug with the bot AI causing bots to get stuck... |
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2012-03-18 |
MirceaKitsune | Add more new things to the TODO list :/ |
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2012-03-18 |
MirceaKitsune | Fix .zym vs .iqm in the last two levels of the campaign |
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2012-03-18 |
MirceaKitsune | Fix a major bug causing darkplaces to crash during... |
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2012-03-18 |
MirceaKitsune | Add a safety check in the first campaign levels |
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2012-03-18 |
MirceaKitsune | Allow setting which players to see on the radar. Either... |
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2012-03-18 |
MirceaKitsune | Don't show prey on the radar |
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2012-03-18 |
MirceaKitsune | Improve Exilspace brightness a little |
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2012-03-18 |
MirceaKitsune | A balance and bot skill tweak, as well as more TODO's |
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2012-03-18 |
MirceaKitsune | Use the proper cvar name to disable skill offset in... |
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2012-03-18 |
MirceaKitsune | Prepare for the 0.7 release, and go into testing and... |
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2012-03-18 |
MirceaKitsune | Actually, I believe skill 0 for bots works well the... |
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2012-03-17 |
MirceaKitsune | Fix a problem on Farewell which caused the radar to... |
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2012-03-17 |
MirceaKitsune | I'm having some issues with this, leave it for 0.8 |
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2012-03-17 |
MirceaKitsune | Draw the radar foreground in front of players |
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2012-03-17 |
MirceaKitsune | Fix the first radar bug, causing the foreground / backg... |
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2012-03-17 |
MirceaKitsune | Smaller default zoom for the radar |
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2012-03-17 |
MirceaKitsune | Found some bugs regarding the minimap |
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2012-03-17 |
MirceaKitsune | Hopefully fix display digits showing on gibbed dead... |
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2012-03-17 |
MirceaKitsune | No... buts take a lot of performance, so only allow... |
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2012-03-17 |
MirceaKitsune | Apply menu_maxplayers when the menu is initialized... |
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2012-03-16 |
MirceaKitsune | Correct ground impact particle count when healthsize... |
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2012-03-16 |
MirceaKitsune | Fewer ground impact particles |
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2012-03-16 |
MirceaKitsune | Make particles depend on player scale even more |
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2012-03-16 |
MirceaKitsune | Actually, no |
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2012-03-16 |
MirceaKitsune | Rename the cvar accordingly |
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2012-03-16 |
MirceaKitsune | Apply the bot offset to the swallow speed as well,... |
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2012-03-16 |
MirceaKitsune | Balance the new skill damage feature and make it accept... |
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2012-03-15 |
MirceaKitsune | No skill damage in the campaign, it's hard enough as... |
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2012-03-15 |
MirceaKitsune | Damage offset for bots depending on skill. Needs to... |
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2012-03-15 |
MirceaKitsune | Maybe later |
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2012-03-15 |
MirceaKitsune | Cvar the speeds of punchangle and punchvector, and... |
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2012-03-15 |
MirceaKitsune | Change some balancing and bot settings, and add more... |
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2012-03-15 |
MirceaKitsune | Better stereo slider settings |
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2012-03-15 |
MirceaKitsune | Remove an abandoned cvar from the config |
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2012-03-15 |
MirceaKitsune | Added settings for anaglyph stereo in the Video menu... |
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2012-03-15 |
MirceaKitsune | Replace vixen.zym with vixen.iqm in defaultVT.cfg,... |
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2012-03-15 |
MirceaKitsune | Rename keybinds properly |
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2012-03-15 |
MirceaKitsune | Use a more correct way of toggling the HUD, and fix... |
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2012-03-15 |
MirceaKitsune | Give surfaceparm metalsteps to more desertfactory textu... |
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2012-03-15 |
MirceaKitsune | This TODO isn't such a good idea |
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2012-03-15 |
MirceaKitsune | Fix my last commit |
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2012-03-15 |
MirceaKitsune | Same thing for items |
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2012-03-15 |
MirceaKitsune | Punchangle strength depends on healthsize difference... |
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next |