2011-06-08 |
MirceaKitsune | Nexball support. Ball located at the middle of the... |
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2011-06-08 |
MirceaKitsune | Fix floating generators |
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2011-06-08 |
MirceaKitsune | Better control point positions, so they get in the... |
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2011-06-08 |
MirceaKitsune | Onslaught support. There are two separate link setups... |
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2011-06-08 |
MirceaKitsune | Some tiny tweaks |
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2011-06-07 |
MirceaKitsune | Tweak two brushes |
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2011-06-07 |
MirceaKitsune | Replace a texture |
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2011-06-07 |
MirceaKitsune | Use trigger_hurt entities instead, to keep people from... |
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2011-06-07 |
MirceaKitsune | Fix some laser teams outside |
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2011-06-07 |
MirceaKitsune | Last laser gates, placed on the outside bridge around... |
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2011-06-07 |
MirceaKitsune | Lasers that block the warpzones between the bases ... |
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2011-06-07 |
MirceaKitsune | Some tweaks to the laser toggling buttons |
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2011-06-07 |
MirceaKitsune | Added the first team lasers. A player from the team... |
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2011-06-07 |
MirceaKitsune | Oops, forgot to update the song in mapinfo |
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2011-06-07 |
MirceaKitsune | Add CTF to the mapinfo, and also update the gametype... |
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2011-06-07 |
MirceaKitsune | CTF flags. Onslaught and possibly Nexball will be added... |
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2011-06-07 |
MirceaKitsune | Team spawning points |
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2011-06-07 |
MirceaKitsune | Outdoor team architectures and paintings. Also recolor... |
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2011-06-07 |
MirceaKitsune | Team mode architecture, for coloring the red and blue... |
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2011-06-07 |
MirceaKitsune | Group all rails and ladders into func_group entities |
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2011-06-06 |
MirceaKitsune | Bot waypoints for the new architecture |
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2011-06-06 |
MirceaKitsune | Update rtlights and get lights out of solid (now that... |
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2011-06-06 |
MirceaKitsune | Some small tweaks, and add more guiding arrows to the... |
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2011-06-06 |
MirceaKitsune | Add a display and indicator inside elevator entrances |
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2011-06-06 |
MirceaKitsune | Fix some elevator settings |
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2011-06-06 |
MirceaKitsune | Elevator panels, making it easier to know what the... |
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2011-06-06 |
MirceaKitsune | Randomly add some damage and crates / barrels to the... |
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2011-06-06 |
MirceaKitsune | Position textures in the opposing rooms properly (they... |
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2011-06-06 |
MirceaKitsune | Mirror the elevator to the other room, but in an opposi... |
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2011-06-06 |
MirceaKitsune | Attempt to add elevators between the opposing rooms... |
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2011-06-05 |
MirceaKitsune | Forgot to make some brushes details |
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2011-06-05 |
MirceaKitsune | Change a texture back |
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2011-06-05 |
MirceaKitsune | Add two more sustainment pipes somewhere, for a better... |
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2011-06-05 |
MirceaKitsune | Another texture position fix |
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2011-06-05 |
MirceaKitsune | Fix some textures I forgot from a previous change |
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2011-06-05 |
MirceaKitsune | Change some textures |
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2011-06-05 |
MirceaKitsune | Reposition jump pads to not hit the new buildings. |
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2011-06-05 |
MirceaKitsune | Add some new architecture outside, aimed at creating... |
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2011-06-05 |
MirceaKitsune | Improve some ugly textures outside |
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2011-06-05 |
MirceaKitsune | Abort and revert my old idea of making a middle room... |
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2011-06-05 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/lab610 |
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2011-05-24 |
Rudolf Polzer | and even more rename of sniperrifle -> rifle |
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2011-05-24 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
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2011-05-24 |
Rudolf Polzer | more sniperrifle -> rifle rename |
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2011-05-23 |
merlijn | Merge remote-tracking branch 'origin/diabolik/afterslime' |
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2011-05-22 |
Rudolf Polzer | Merge remote-tracking branch 'origin/mirceakitsune... |
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2011-05-16 |
Sahil Singhal | Forgot to up version number. |
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2011-05-16 |
Sahil Singhal | Fixed jumppad for better flow. Should be ready for... |
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2011-05-16 |
Sahil Singhal | Merge remote branch 'origin/master' into diabolik/after... |
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2011-05-14 |
Rudolf Polzer | Merge remote-tracking branch 'origin/savagex/common' |
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2011-04-29 |
Rudolf Polzer | let's pass shader-audit |
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2011-04-29 |
Rudolf Polzer | Squashed commit of the following: |
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2011-04-22 |
MirceaKitsune | Position some barrels properly on terrain |
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2011-04-22 |
MirceaKitsune | Add a forgotten weapon clip around a barrel. |
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2011-04-22 |
MirceaKitsune | Make all of the barrels explosive. Original idea and... |
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2011-04-22 |
Rudolf Polzer | document respawntime, respawntimejitter |
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2011-04-22 |
Rudolf Polzer | Merge remote-tracking branch 'origin/morphed/crate02' |
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2011-04-22 |
Rudolf Polzer | update entities.ent file |
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2011-04-22 |
Rudolf Polzer | add misc_breakablemodel |
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2011-04-22 |
Morphed | small fix, should be ready to merge now |
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2011-04-22 |
Morphed | crate model |
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2011-04-16 |
Maik Merten | introduce common/waternodraw, common/slimenodraw and... |
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2011-04-12 |
Rudolf Polzer | shader-audit: detect broken nesting of braces |
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2011-04-08 |
mand1nga | Fixed conflicting cdtracks |
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2011-04-08 |
mand1nga | Merge branch 'master' into diabolik/afterslime |
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2011-04-03 |
mand1nga | Merge remote branch 'origin/mirceakitsune/red_planet' |
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2011-03-15 |
Jakob MG | Make some trick moves in glowplant less hard |
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2011-03-09 |
Rudolf Polzer | naming convention fixes |
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2011-03-09 |
Rudolf Polzer | Squashed commit of the following: |
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2011-03-06 |
ssinghal | Merge branch 'diabolik/afterslime' of ssh://git.xonotic... |
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2011-03-06 |
ssinghal | Update version in .options. |
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2011-03-06 |
ssinghal | Added bot waypoints, music, and dom. Fixed valves. |
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2011-02-17 |
MirceaKitsune | Gametype filtered models shall not cast shadows. If... |
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2011-02-17 |
MirceaKitsune | I think the panel lights are better off left white |
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2011-02-17 |
MirceaKitsune | Use different light colors for blue base entrance doors... |
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2011-02-17 |
MirceaKitsune | Bot waypoints |
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2011-02-17 |
MirceaKitsune | Optimize preview image a bit, and make it of a good... |
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2011-02-17 |
MirceaKitsune | Add a better song to the mapinfo |
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2011-02-17 |
ssinghal | Forgot the mapinfo whoops. |
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2011-02-17 |
ssinghal | More trims to afterslime and fix stairs in the front. |
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2011-02-17 |
ssinghal | Merge remote branch 'origin/master' into diabolik/after... |
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2011-02-17 |
MirceaKitsune | And lastly, use the new teamspawns / noteamspawns setti... |
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2011-02-17 |
MirceaKitsune | Fix outside rails. Forgot that the center ones don... |
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2011-02-17 |
MirceaKitsune | I think the error screen is better for the bent blue... |
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2011-02-17 |
MirceaKitsune | Color blue base entrance door lights in yellow (error... |
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2011-02-17 |
MirceaKitsune | Some brushes shouldn't be detail brushes, while others... |
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2011-02-17 |
MirceaKitsune | Remove tons of orphaned entities without brushes. This... |
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2011-02-17 |
MirceaKitsune | Make team only details in blue base permanent, removing... |
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2011-02-17 |
MirceaKitsune | Merge Cuinnton's latest changes to Red Planet. |
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2011-02-14 |
Rudolf Polzer | redefine target2 to 4 on path_corner a more logical way |
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2011-02-14 |
Rudolf Polzer | document this path_corner extension |
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2011-02-10 |
Rudolf Polzer | fix space_elevator mapinfo |
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2011-02-09 |
Rudolf Polzer | Merge remote branches 'origin/cbrutail/effects-beams... |
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2011-02-08 |
Rudolf Polzer | Merge remote branch 'origin/cbrutail/model_walker-static' |
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2011-02-07 |
Rudolf Polzer | add platmovetype here too (autogenerated by entities... |
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2011-02-06 |
Maik Merten | add platmovetype to affected entities |
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2011-02-05 |
tzork | Merge remote branch 'origin/savagex/techassault' |
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2011-02-05 |
tzork | Merge remote branch 'origin/diabolik/stein1x' |
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2011-02-05 |
tzork | fix non ^2 texture, invert green of norms (gl style) |
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2011-02-04 |
ssinghal | New texture set by JulianaStein. Mostly concrete/cement... |
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