2010-09-21 |
vortex | Fix GAME_XONOTIC beging misplaced in gamemode_t->gamemo... |
commit | commitdiff | tree | snapshot |
2010-09-21 |
tomaz | Fixed dynamic light shadowmapping in D3D, still gotta... |
commit | commitdiff | tree | snapshot |
2010-09-18 |
tomaz | Fixed the x axis flipped shadows, 1 step closer to... |
commit | commitdiff | tree | snapshot |
2010-09-18 |
havoc | don't use D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL because... |
commit | commitdiff | tree | snapshot |
2010-09-17 |
tomaz | Fix a couple HLSL shader warnings |
commit | commitdiff | tree | snapshot |
2010-09-17 |
tomaz | Forgot to put back the paranoid code |
commit | commitdiff | tree | snapshot |
2010-09-17 |
tomaz | More debug code for shaders, this time it preprocesses... |
commit | commitdiff | tree | snapshot |
2010-09-17 |
havoc | fix some bugs in the HLSL shader, mostly to do with... |
commit | commitdiff | tree | snapshot |
2010-09-17 |
havoc | in D3D9 mode do not use the VSDCT cubemap because the... |
commit | commitdiff | tree | snapshot |
2010-09-17 |
havoc | fix a crash in D3D9 with r_sky 0 |
commit | commitdiff | tree | snapshot |
2010-09-17 |
havoc | enable Tomaz's PIX-friendly shader debugging code if... |
commit | commitdiff | tree | snapshot |
2010-09-17 |
havoc | remove r_shadow_texturetype cvar (now always uses 2D... |
commit | commitdiff | tree | snapshot |
2010-09-16 |
tomaz | Added debug shaderflags used by the shader compiler... |
commit | commitdiff | tree | snapshot |
2010-09-16 |
havoc | change D3D9 implementation of TEXTYPE_SHADOWMAP texture... |
commit | commitdiff | tree | snapshot |
2010-09-16 |
havoc | restructure the previous fix so it actually does something |
commit | commitdiff | tree | snapshot |
2010-09-16 |
havoc | on D3D9 renderer do not allow textures to be uploaded... |
commit | commitdiff | tree | snapshot |
2010-09-14 |
tomaz | Set r_shadow_shadowmap2dcolortexture as first rendertar... |
commit | commitdiff | tree | snapshot |
2010-09-14 |
divverent | fix leaktest |
commit | commitdiff | tree | snapshot |
2010-09-14 |
divverent | add comments so I know which plane type is which |
commit | commitdiff | tree | snapshot |
2010-09-14 |
divverent | TraceBrush: use in Collision_ClipToGenericEntity |
commit | commitdiff | tree | snapshot |
2010-09-14 |
divverent | add a TraceBrush function to all model types, and imple... |
commit | commitdiff | tree | snapshot |
2010-09-12 |
tomaz | Fix stencil shadows in D3D9 |
commit | commitdiff | tree | snapshot |
2010-09-11 |
tomaz | Ignored MSVC build directories |
commit | commitdiff | tree | snapshot |
2010-09-11 |
divverent | fix an inverted return value |
commit | commitdiff | tree | snapshot |
2010-09-10 |
divverent | add a type cast for C++ |
commit | commitdiff | tree | snapshot |
2010-09-10 |
divverent | make the win32 case compile too (hope it doesn't break... |
commit | commitdiff | tree | snapshot |
2010-09-10 |
divverent | add sys_memsize_virtual and sys_memsize_physical info... |
commit | commitdiff | tree | snapshot |
2010-09-09 |
divverent | do sound occlusion only once per sound, not once per... |
commit | commitdiff | tree | snapshot |
2010-09-09 |
divverent | remove sparks if slower than sqrt(0.03) |
commit | commitdiff | tree | snapshot |
2010-09-09 |
divverent | sound occlusion: use PVS by default, make the cvar... |
commit | commitdiff | tree | snapshot |
2010-09-09 |
divverent | fix two warpzone related PVS bugs |
commit | commitdiff | tree | snapshot |
2010-09-07 |
divverent | new option -benchmarkruns - if specified, the given... |
commit | commitdiff | tree | snapshot |
2010-09-06 |
divverent | fix CSQC being unable to use the "effects" field as... |
commit | commitdiff | tree | snapshot |
2010-09-06 |
divverent | Allow to type the utf8 Euro currency sign (to work... |
commit | commitdiff | tree | snapshot |
2010-09-06 |
divverent | make ctrl-key shortcuts in message mode display chars... |
commit | commitdiff | tree | snapshot |
2010-09-05 |
divverent | new cvars: r_drawparticles_nearclip_min and r_drawparti... |
commit | commitdiff | tree | snapshot |
2010-09-05 |
divverent | reorganize sv_public code; add a level -3 that blocks... |
commit | commitdiff | tree | snapshot |
2010-09-04 |
divverent | optimize R_AnimCache_UpdateEntityMeshBuffers to use... |
commit | commitdiff | tree | snapshot |
2010-09-04 |
divverent | clean up u8_StringLengthNoColors |
commit | commitdiff | tree | snapshot |
2010-09-04 |
divverent | Since u8_prevbyte skips invalid chars on purpose, it... |
commit | commitdiff | tree | snapshot |
2010-09-04 |
divverent | Fix u8_COM_StringLengthNoColors not counting many ASCII... |
commit | commitdiff | tree | snapshot |
2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
commit | commitdiff | tree | snapshot |
2010-09-03 |
divverent | build the string correctly |
commit | commitdiff | tree | snapshot |
2010-09-03 |
divverent | fix connect help |
commit | commitdiff | tree | snapshot |
2010-09-03 |
divverent | added arg: connect-userinfo; works like this: "connect... |
commit | commitdiff | tree | snapshot |
2010-08-31 |
divverent | generate s- and t-vector of deformVertexes only if... |
commit | commitdiff | tree | snapshot |
2010-08-31 |
divverent | get rid of calculating vertexmesh animcache buffers... |
commit | commitdiff | tree | snapshot |
2010-08-30 |
havoc | fix components parameter on a few TexCoordPointer norma... |
commit | commitdiff | tree | snapshot |
2010-08-29 |
divverent | curl: strip user/pass from URLs on display |
commit | commitdiff | tree | snapshot |
2010-08-29 |
havoc | overhauled mod_q3bsp_lightmapmergepower code, to fix... |
commit | commitdiff | tree | snapshot |
2010-08-27 |
divverent | fix a -lX11 typo |
commit | commitdiff | tree | snapshot |
2010-08-27 |
divverent | fix nogravityonground description |
commit | commitdiff | tree | snapshot |
2010-08-27 |
havoc | don't use sv_gameplayfix_stepmultipletimes by default... |
commit | commitdiff | tree | snapshot |
2010-08-27 |
divverent | PROPERLY load the icon in SDL/X11 |
commit | commitdiff | tree | snapshot |
2010-08-27 |
divverent | vid_sdl: also upload a smooth netwm icon if possible... |
commit | commitdiff | tree | snapshot |
2010-08-27 |
divverent | SDL: also use a non-XPM icon darkplaces-icon.tga but... |
commit | commitdiff | tree | snapshot |
2010-08-27 |
divverent | GLX: use _NET_WM_ICON additionally to the xpm icon... |
commit | commitdiff | tree | snapshot |
2010-08-27 |
divverent | do not use partial lightmap updates for lightmap merging |
commit | commitdiff | tree | snapshot |
2010-08-24 |
havoc | overhauled dynamic vertex rendering in DX9 based on... |
commit | commitdiff | tree | snapshot |
2010-08-24 |
havoc | fix some HLSL shader compile errors |
commit | commitdiff | tree | snapshot |
2010-08-24 |
havoc | fix previous warning fix that only worked properly... |
commit | commitdiff | tree | snapshot |
2010-08-23 |
havoc | split and overhauled R_Upload into two functions: |
commit | commitdiff | tree | snapshot |
2010-08-23 |
havoc | don't use TEXF_ALLOWUPDATES on fully-updated textures... |
commit | commitdiff | tree | snapshot |
2010-08-22 |
havoc | disable USE_WSPIAPI_H by default, since it only works... |
commit | commitdiff | tree | snapshot |
2010-08-22 |
havoc | change R_Upload error from Host_error to Sys_Error... |
commit | commitdiff | tree | snapshot |
2010-08-22 |
divverent | support more level network eyes, and make them static... |
commit | commitdiff | tree | snapshot |
2010-08-21 |
havoc | fix errors related to cl_rollangle on dedicated servers... |
commit | commitdiff | tree | snapshot |
2010-08-20 |
havoc | migrate the libjpeg options to per-target scripting... |
commit | commitdiff | tree | snapshot |
2010-08-20 |
divverent | remove DP_LINK_TO_JPEG from makefile, as this is defaul... |
commit | commitdiff | tree | snapshot |
2010-08-19 |
havoc | fix compilation of sdl and server builds when SUPPORTD3... |
commit | commitdiff | tree | snapshot |
2010-08-19 |
havoc | fixed some issues with how D3D=1 worked in the makefile |
commit | commitdiff | tree | snapshot |
2010-08-19 |
havoc | add versioned dll names for a bunch of things |
commit | commitdiff | tree | snapshot |
2010-08-19 |
havoc | link to libjpeg by default when built with gcc or mingw |
commit | commitdiff | tree | snapshot |
2010-08-19 |
havoc | fix a compile error |
commit | commitdiff | tree | snapshot |
2010-08-19 |
havoc | fix almost all g++ -pedantic warnings |
commit | commitdiff | tree | snapshot |
2010-08-19 |
havoc | load d3dx9_*.dll dynamically to get D3DXCompileShader... |
commit | commitdiff | tree | snapshot |
2010-08-19 |
havoc | reworked makefile a little bit to support DX9 renderer... |
commit | commitdiff | tree | snapshot |
2010-08-19 |
divverent | check the proper texture compression extension for... |
commit | commitdiff | tree | snapshot |
2010-08-19 |
divverent | cs_*project: as both 2D and 3D rendering are confined... |
commit | commitdiff | tree | snapshot |
2010-08-19 |
divverent | recalc the 2D view if changing view parameters with... |
commit | commitdiff | tree | snapshot |
2010-08-19 |
divverent | Draw_CachePic_Flags: ignore TEXF_COMPRESS when comparin... |
commit | commitdiff | tree | snapshot |
2010-08-19 |
divverent | use cl.movevars_stepheight for stair smoothing |
commit | commitdiff | tree | snapshot |
2010-08-13 |
divverent | In the apropos command exclude \n from being filtered... |
commit | commitdiff | tree | snapshot |
2010-08-13 |
divverent | Get rid of an unused variable |
commit | commitdiff | tree | snapshot |
2010-08-13 |
divverent | Fix issues with matchpattern_with_separator |
commit | commitdiff | tree | snapshot |
2010-08-12 |
havoc | fix a warning |
commit | commitdiff | tree | snapshot |
2010-08-12 |
havoc | set registered cvar consistently regardless of game... |
commit | commitdiff | tree | snapshot |
2010-08-12 |
havoc | fix crash in steelstorm on a ent with no model |
commit | commitdiff | tree | snapshot |
2010-08-09 |
havoc | improved include order to fix some compile errors using... |
commit | commitdiff | tree | snapshot |
2010-08-09 |
havoc | fix a few warnings |
commit | commitdiff | tree | snapshot |
2010-08-09 |
havoc | fix a C++ void pointer error |
commit | commitdiff | tree | snapshot |
2010-08-09 |
divverent | Win64 builds: search for DLLs in bin64/ |
commit | commitdiff | tree | snapshot |
2010-08-09 |
divverent | VM tokenizer: remove a duplicate condition in a long... |
commit | commitdiff | tree | snapshot |
2010-08-09 |
divverent | actually look into DXT1 pixel data to check if it has... |
commit | commitdiff | tree | snapshot |
2010-08-09 |
divverent | Mod_BuildAliasSkinsFromSkinFile: strip image extension |
commit | commitdiff | tree | snapshot |
2010-08-06 |
divverent | fix a seldom sound related segfault |
commit | commitdiff | tree | snapshot |
2010-08-06 |
divverent | use the DDPF_ALPHAPIXELS flag for DDS reading, at least... |
commit | commitdiff | tree | snapshot |
2010-08-06 |
divverent | cvar: r_texture_dds_load_dxt1_noalpha; if set, DXT1... |
commit | commitdiff | tree | snapshot |
2010-08-06 |
divverent | make sure the return value of R_PicmipForFlags can... |
commit | commitdiff | tree | snapshot |
2010-08-04 |
divverent | only send prydoncursor related buttons, if cl_prydoncur... |
commit | commitdiff | tree | snapshot |
next |