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xonotic/xonotic-data.pk3dir.git
2016-03-25
TimePath
Iter.qh: refactor
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2016-03-25
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Menu: force visible when not connected
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2016-03-25
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Inventory: check for null
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2016-03-25
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Antilag: pass correct storage entity when vehicles...
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2016-03-25
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Accept hash change in aa3e381, a new class was added
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2016-03-25
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Fix PlayerState ownership
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2016-03-24
Mario
Adjust the shotgun secondary animtime slightly in all...
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2016-03-24
Mario
Hack to fix crouch prediction and hook/melee/frozen
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2016-03-24
Mario
Greatly reduce console spam between map changes
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2016-03-24
Mario
Colorize vehicle's crosshair (optional, cl_vehicles_cro...
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2016-03-24
Mario
Fix teleporters resetting player's view when inside...
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2016-03-24
Mario
Add a magic fallback number incase scoreboard_bg_scale...
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2016-03-24
Mario
Update the player stats uri in config
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2016-03-24
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Suppress warning in overkill+lms
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2016-03-24
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Bumblebee spawn test
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2016-03-24
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Don't call wr_gonethink without a weapon
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2016-03-24
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Simplify progs.inc
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2016-03-23
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Mark dirty csprogs pk3 with ~, * is a reserved characte...
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2016-03-23
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Typecheck weaponframe
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2016-03-23
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Merge branch 'terencehill/warmup_limit' into 'master'
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2016-03-23
terencehill
Compact Announcer_Time code
295/head
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2016-03-23
Mario
Clean up vehicle physics plugin a bit
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2016-03-23
terencehill
Add a stat for warmup limit so the hud timer can show...
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2016-03-23
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Provisions for unit testing
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2016-03-23
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Fix regressions in 911f8048
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2016-03-23
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Transmute player entities
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2016-03-22
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OO: transmute
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2016-03-22
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Doxygen: improve static members and zoned strings
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2016-03-22
Mario
Fix up even more self uses
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2016-03-22
Mario
Purge self from bot roles
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2016-03-22
Mario
Another load of self cases fixed
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2016-03-22
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Doxygen: improve
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2016-03-22
Mario
Rid more bot files of self
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2016-03-22
Mario
Minor performance tweak
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2016-03-22
Mario
Fix up a little function, should be last of the self...
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2016-03-22
Mario
Cleanse some uses of self in the bot code
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2016-03-22
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Linguist: override *.q[ch], *.inc
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2016-03-22
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Use macros for labels
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2016-03-22
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Remove unused SELFPARAM()
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2016-03-22
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Add missing SELFPARAM()
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2016-03-22
Mario
Cleanse anticheat of self
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2016-03-22
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Propagate sound references
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2016-03-22
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Type check class methods
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2016-03-22
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Client: Type check
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2016-03-22
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Type check macros
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2016-03-22
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Registry: remove per-item post-initialization
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2016-03-22
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Check for null
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2016-03-22
Mario
Hopefully fix compilation unit
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2016-03-21
Mario
Get ID on the client side for func_pointparticles ...
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2016-03-21
Mario
Link some positional entities (fixes prediction of...
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2016-03-18
Mario
Fix some repetition
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2016-03-18
Mario
Silence a warning when countdown number is higher than...
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2016-03-18
Mario
Bring back some old hacks to allow taunting while spect...
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2016-03-17
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Makefile: escape dirty asterisk
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2016-03-17
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oo: destructors
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2016-03-17
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iter: allow toggling between const/mutable `it`
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2016-03-15
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Accept hash change in c88e4741
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2016-03-15
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Increase net_connecttimeout a bit to help with connecti...
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2016-03-15
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Fix NOTIF_ALL notifications
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2016-03-15
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Check viewmodel alignment more frequently
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2016-03-15
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Delete old macros
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2016-03-15
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qcc.sh: fix preprocessor error reporting
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2016-03-15
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Tweak doxygen commit messages
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2016-03-15
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server: pass compilation units test
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2016-03-15
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client: pass compilation units test
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2016-03-15
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menu: #undef IMPLEMENTATION
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2016-03-14
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qcc.sh: require bash, not sh
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2016-03-14
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Fix compilation unit tester
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2016-03-14
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gitignore: remove redundant qccversion pattern
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2016-03-14
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Move scripts to qcsrc/tools
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2016-03-14
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Revert "Accept hash change"
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2016-03-14
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Migrate relative includes in headers to #include <>
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2016-03-14
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#pragma once
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2016-03-14
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Header police
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2016-03-14
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Antilag: fix vehicles and monsters
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2016-03-14
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vehicles: remove old out of sync configs
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2016-03-14
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W_WeaponFrame: use weapon reference, not id
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2016-03-14
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warpzones: revert FindRadius fast path
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2016-03-14
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damagetext: migrate legacy formatting
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2016-03-13
Mario
Don't use nade team (breaks modes where friendly fire...
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2016-03-13
Mario
Always precache trigger_multiple sound (reduces spam...
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2016-03-13
Mario
Greatly reduce amount of hidden spam when changing...
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2016-03-13
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Damagetext: simplify format specifier
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2016-03-13
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Disable pathlib debug to suppress model warnings
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2016-03-13
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Suppress null model warning
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2016-03-13
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Log: add progname prefix
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2016-03-13
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Porto launch: fix laser tracer
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2016-03-13
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Accept hash change
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2016-03-13
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Remove uses of LAMBDA(), not handled well by uncrustify
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2016-03-13
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FOREACH_ENTITY_RADIUS
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2016-03-13
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Use ClientState more
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2016-03-13
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observers: fix size
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2016-03-13
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antilag: use ClientState
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2016-03-13
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cl_multijump: default to opt-in
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2016-03-13
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Viewmodel: fix switching when spectating
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2016-03-13
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Accept hash change
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2016-03-13
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CA: cleanup; fix being moved to spectators
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2016-03-13
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debug: generic find command
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2016-03-12
Rudolf Polzer
Generally allow respawn settings on pure servers.
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2016-03-12
Mario
Revert tweak to touch function (has the possibility...
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