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xonotic/darkplaces.git
2011-10-01
havoc
fix another bug with sound pitchspeed parameter
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2011-10-01
havoc
write SND_SPEEDUSHORT4000 correctly
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2011-10-01
havoc
fix two warnings (both were bad but unlikely to cause...
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2011-10-01
divverent
export DP_SND_SOUND7_WIP2 (pitch shifting) to checkexte...
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2011-10-01
divverent
video capture: add the missing 32768.0f factor
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2011-10-01
havoc
added network protocol for sound speed
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2011-10-01
havoc
fixed multiple crashes and infinite loops in sound...
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2011-10-01
divverent
CSQC: support the sound pitch shift arg (NOT in SVQC...
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2011-10-01
havoc
sound mixer now operates on floating point, has on...
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2011-09-26
vortex
CSQC Getlight - added globals:
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2011-09-26
divverent
DDS: properly count miplevels for 1x1 textures too...
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2011-09-26
vortex
DP_PHYSICS_ODE: new SOLID_PHYSICS_CYLINDER. New "massof...
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2011-09-26
havoc
if MATERIALFLAG_CUSTOMBLEND, clear MATERIALFLAG_ADD and
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2011-09-26
havoc
fix watershader on entities
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2011-09-26
havoc
avoid crashes on watershader surfaces in models that...
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2011-09-26
havoc
tighten the tolerances on water plane merging
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2011-09-26
havoc
transform surface vertices to worldspace before calcula...
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2011-09-26
havoc
fix issues with watershader on models, also now support...
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2011-09-21
divverent
prevent recursive invocation of loading screen
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2011-09-21
divverent
cvar saving robustness
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2011-09-21
havoc
added scr_screenshot_timestamp cvar which defaults...
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2011-09-16
havoc
register the snd_streaming_length cvar
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2011-09-16
divverent
new cvar: snd_streaming_length ("don't stream sound...
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2011-09-14
divverent
fix a crash on CentOS 5.6
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2011-09-14
eihrul
slightly better non-VSDCT shadowmap code
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2011-09-14
eihrul
abstracted texture2DOffset usage to work around GLSL...
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2011-09-14
eihrul
fix error with unused ClientTime reference
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2011-09-14
vortex
Added DP_CSQC_ENTITYMODELLIGHT extension (CSQC-updated...
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2011-09-14
havoc
changed executable name detection to ignore path
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2011-09-14
eihrul
slightly faster non-VSDCT GetShadowMapTC2D variant
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2011-09-14
eihrul
fix fix for shadow sampler sampling
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2011-09-14
eihrul
fix sampling of shadow2D results
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2011-09-11
divverent
clip velocity when detecting ground
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2011-09-11
divverent
more canjump fixes
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2011-09-11
divverent
fix another canjump tracking bug; STILL not good
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2011-09-11
divverent
fix one bug in cl_movement_track_canjump. Still buggy.
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2011-09-11
divverent
add a FIXME comment regarding canjump, will check that...
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2011-09-11
divverent
modplug. set total length to 1<<30 now, as anything...
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2011-09-11
havoc
changed D3D shader warning prints to dprints
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2011-09-11
divverent
simplify: just turn off rtlights on MATERIALFLAG_FULLBR...
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2011-09-11
havoc
initialize some variables differently in the HLSL shade...
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2011-09-11
havoc
fix a C++ error introduced when ddspixels was used...
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2011-09-11
divverent
blendfunc addalpha
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2011-09-11
divverent
mod_q3shader_force_addalpha (default 0)
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2011-09-11
divverent
now that DDS loading is consistent with RGBA loading...
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2011-09-11
divverent
DDS support: convert DXT3/DXT5 to DXT1 when requesting...
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2011-09-11
divverent
fix interaction of blendfunc with rtlights
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2011-09-11
divverent
Revert "disable divVerent's texflags hack for now becau...
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2011-09-11
havoc
disable divVerent's texflags hack for now because it...
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2011-09-11
vortex
2 new cvars: sv_gameplayfix_unstickentities and sv_game...
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2011-09-11
havoc
implemented CSQC_InputEvent type 2 and type 3 mouse...
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2011-09-03
divverent
showtex 1
xonotic-v0.5.0
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2011-09-03
divverent
disable offsetmapping where TEXF_ALPHA is not set and...
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2011-09-03
divverent
add -noconsole option to block console input and display
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2011-09-03
divverent
also set TEXF_ALPHA on GL_ONE GL_ONE (don't ask)
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2011-09-03
divverent
enable offsetmapping permutations only if a normalmap...
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2011-09-03
divverent
set TEXF_ALPHA on shader stages only if necessary
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2011-09-01
divverent
change how offsetmapping bias works for less artifacts...
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2011-09-01
divverent
fix parameter number
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2011-09-01
divverent
change to offsetmapping syntax:
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2011-09-01
divverent
on Unix, avoid actually creating config.cfg when testin...
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2011-08-30
divverent
fix a typo causing compile error
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2011-08-30
divverent
fix another data loss type conversion
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2011-08-30
divverent
offsetbias: changed range to 0..1 to match what the...
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2011-08-30
divverent
make offsetmapping bias actually work
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2011-08-30
vortex
Offsetmapping: new "Bias" parameter that sets a custom...
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2011-08-30
eihrul
add missing uniform
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2011-08-30
divverent
who's inserting CRLFs all the time
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2011-08-30
vortex
Experimental r_glsl_offsetmapping_lod cvar which applie...
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2011-08-29
divverent
implement TEXF_FORCE_RELOAD to reload a pre-existing...
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2011-08-29
divverent
fix cachepic handling with respect to r_restart and...
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2011-08-29
divverent
add missing TEXF_ALPHA when loading the glossmap
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2011-08-29
divverent
gloss: exact specular math has min gloss exponent 4...
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2011-08-29
divverent
make sure another way it never calculates 0^0
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2011-08-29
divverent
make sure gloss never calculates 0^0
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2011-08-24
eihrul
fix bugs introduced by r11262
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2011-08-24
divverent
this file needs eol-style too...
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2011-08-24
divverent
add a script to automate svn:eol-style processing
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2011-08-24
divverent
set svn:eol-style properties on new files
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2011-08-24
eihrul
fix crashing due to alignment
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2011-08-24
eihrul
ALIGNED_SIZE -> ALIGN_SIZE
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2011-08-24
eihrul
only need 4 byte alignment for atomicity
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2011-08-24
divverent
big oops: fix C++ compilation (had used "operator"...
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2011-08-23
divverent
fix gameversion logic :(
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2011-08-23
divverent
new cvar: r_sortentities to sort render edicts.
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2011-08-23
divverent
cvar: csqc_usedemoprogs
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2011-08-23
divverent
dpshaderkill enhancements
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2011-08-23
havoc
added dpshaderkillifcvar and dpshaderkillifcvarzero...
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2011-08-19
divverent
sys_usenoclockbutbenchmark: use double for the timer,
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2011-08-19
divverent
be more clear that the crypto_keys fingerprints are...
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2011-08-19
divverent
uri_post: make content type mandatory
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2011-08-19
divverent
allow extra args for messagemode and messagemode2 to...
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2011-08-16
divverent
MOVETYPE_FLY_WORLDONLY (movetype 33)
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2011-08-16
havoc
allow drawpic calls without flag parameter, as per...
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2011-08-16
havoc
allow calls to drawstring without the flag parameter...
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2011-08-16
havoc
expose R_SetView (aka setproperty) as builtin 309 as...
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2011-08-16
havoc
fix MOVETYPE_FAKEPUSH (tenebrae movetype 13) implementation
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2011-08-16
havoc
don't draw bouncegrid on custom csqc scenes without...
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2011-08-16
havoc
fix GLSL shader error with directional bouncegrid and fog
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2011-08-14
divverent
fix a wrong variable name
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