2011-06-20 |
Jakob MG | Get rid of serverside sound/partivle effects. this... |
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2011-06-20 |
Rudolf Polzer | Merge branch 'master' into tzork/vehicles-2 |
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2011-06-20 |
Rudolf Polzer | Update German translation |
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2011-06-20 |
Rudolf Polzer | add a fixme comment about crosshair dot drawing |
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2011-06-20 |
Rudolf Polzer | only draw crosshair if at least at 0.001 scale and... |
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2011-06-20 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
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2011-06-20 |
Rudolf Polzer | Merge remote branch 'origin/pooga/freezetagbots' after... |
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2011-06-20 |
Paul Scott | A bug remains where sometimes a bot will try to free... |
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2011-06-20 |
Paul Scott | Rudimentary freezetag bot ai working. |
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2011-06-20 |
Paul Scott | Adding modified files that were forgotten. |
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2011-06-20 |
Paul Scott | Starting to structure bot roles for freezetag gamemode. |
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2011-06-20 |
Rudolf Polzer | Merge remote branch 'origin/pooga/keepawaybots' |
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2011-06-20 |
Rudolf Polzer | Merge remote branch 'origin/mirceakitsune/new_loading_s... |
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2011-06-20 |
Rudolf Polzer | Merge remote branch 'origin/divVerent/newwaypointsprites' |
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2011-06-19 |
Jakob MG | Fix effectsinfo. again. |
commit | commitdiff | tree | snapshot |
2011-06-19 |
Jakob MG | Get rid of some stale code |
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2011-06-19 |
Rudolf Polzer | add support for the "Vehicle" sprite |
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2011-06-19 |
Jakob MG | More correct aim for spiderbot. make raptor's gun aim... |
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2011-06-19 |
Jakob MG | Merge remote branch 'origin/master' into tzork/vehicles-2 |
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2011-06-19 |
Rudolf Polzer | warpzonelib: split Divide into LeftDivide/RightDivide... |
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2011-06-19 |
Jakob MG | Make spiderbots aim work |
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2011-06-19 |
Rudolf Polzer | add an alternate ang logic that fails (#if 0) |
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2011-06-19 |
Jakob MG | No more EF_LOWPRECISION, its effin fugly |
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2011-06-19 |
Rudolf Polzer | warn about colorless sprites |
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2011-06-19 |
Rudolf Polzer | also properly calc the margin |
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2011-06-19 |
Rudolf Polzer | UNTESTED: better formulas for the arrows |
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2011-06-19 |
Rudolf Polzer | also do a lookup for the color value to allow overrides |
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2011-06-19 |
Rudolf Polzer | precache the null model |
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2011-06-19 |
Rudolf Polzer | improve visuals of arrows |
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2011-06-18 |
Rudolf Polzer | cvar: g_waypointsprite_uppercase |
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2011-06-18 |
Rudolf Polzer | an all-new waypointsprite drawing system that allows... |
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2011-06-17 |
Rudolf Polzer | we don't use func_null, so why declare it |
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2011-06-17 |
Rudolf Polzer | use spawnflag 1 instead |
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2011-06-17 |
Rudolf Polzer | new spawnflag for warpzones: 2 (watch over origin,... |
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2011-06-16 |
Rudolf Polzer | Merge remote-tracking branch 'origin/nifrek/skinfixes' |
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2011-06-16 |
Rudolf Polzer | help other qccs a bit |
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2011-06-16 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
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2011-06-16 |
Rudolf Polzer | warpzonelib: also allow "trigger" name |
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2011-06-15 |
merlijn | Merge remote-tracking branch 'origin/nifrek/erebusscaled' |
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2011-06-15 |
Rudolf Polzer | add Antibody to the credits |
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2011-06-15 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
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2011-06-15 |
Rudolf Polzer | allow 10 sec, not 2 sec, to reload the demo |
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2011-06-15 |
Mircea Kitsune | Remove all character shadows. No matter how I make... |
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2011-06-14 |
Rudolf Polzer | add a test case for csqc/svqc entity type switching |
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2011-06-14 |
nifrek | Scaled up Erebus (somewhere between original and megaer... |
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2011-06-13 |
nifrek | Add missing .skin files to megaerebus LODs |
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2011-06-13 |
Rudolf Polzer | Merge remote-tracking branch 'origin/MaidenBeast/italia... |
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2011-06-13 |
Mircea Kitsune | Update loading screen count |
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2011-06-13 |
Mircea Kitsune | Create new loading screen for the Mega Erebus. |
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2011-06-13 |
Mircea Kitsune | Remove ugly / incorrect shadows, and add simpler but... |
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2011-06-13 |
Jakob MG | Activate delayed vehicle spawn per default, remove... |
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2011-06-13 |
Jakob MG | Hakk arround lack of vehicle panelhud. now all relevant... |
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2011-06-13 |
Rudolf Polzer | simplify more; allow sticking to shootable buttons |
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2011-06-13 |
Rudolf Polzer | simplify |
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2011-06-13 |
Rudolf Polzer | Mines now stick to moving geometry |
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2011-06-13 |
Jakob MG | Fix the fix, again.. |
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2011-06-13 |
Jakob MG | Fix the fix |
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2011-06-13 |
Jakob MG | Fix intermission (sort of, will be better once vehicle... |
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2011-06-12 |
Jakob MG | Make vehicles smoke and shake when heavely damaged |
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2011-06-12 |
Rudolf Polzer | for now, continue to use +use |
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2011-06-12 |
Rudolf Polzer | also exec autoexec/*.cfg on startup |
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2011-06-12 |
Jakob MG | Smoke effects for racer boost |
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2011-06-12 |
Jakob MG | Get rid of some wtfness in client/vehicles/vehicles.qc |
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2011-06-12 |
Jakob MG | Stop engine sounds on vehicle exit |
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2011-06-12 |
Jakob MG | Make vehicles_exit smater (no oldself junk required... |
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2011-06-12 |
Jakob MG | Support g_vehicles_allow_flagcarry to (dis)allow flag... |
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2011-06-12 |
Jakob MG | Attach flagcarries flag to vehicle, scale up and positi... |
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2011-06-12 |
Jakob MG | Stop player from dropping flag on vehicle exit |
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2011-06-12 |
Jakob MG | Merge remote branch 'origin/master' into tzork/vehicles-2 |
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2011-06-12 |
Jakob MG | Waypointsprites for vehicles |
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2011-06-12 |
Rudolf Polzer | rename teams_matter to teamplay everywhere |
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2011-06-12 |
Rudolf Polzer | fix bug causing a warning |
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2011-06-12 |
Rudolf Polzer | make keyhunt and keepaway use the new use key system |
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2011-06-12 |
Rudolf Polzer | add a second use key system that responds to presses... |
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2011-06-12 |
Rudolf Polzer | simply assault code a bit |
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2011-06-12 |
Rudolf Polzer | add "xencoding", an encoding scheme of numbers into... |
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2011-06-12 |
Jakob MG | Dont blow up vehicle when teamchangning |
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2011-06-12 |
Jakob MG | Release vehicle on spectate, blow up vehicle on 'kill' |
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2011-06-12 |
Jakob MG | Add kill messagess for raptor |
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2011-06-11 |
Rudolf Polzer | fix compile error |
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2011-06-11 |
Rudolf Polzer | better also set menu_cl_gunalign to 3 here |
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2011-06-11 |
Rudolf Polzer | switch the meanings of cl_gunalign 1/2 and 3/4 because... |
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2011-06-11 |
Jakob MG | Fix effectsinfo |
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2011-06-10 |
Rudolf Polzer | config_update: switch all users to cl_gunalign 1 once |
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2011-06-10 |
Rudolf Polzer | make shootfromeye and shootfromclient show properly... |
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2011-06-10 |
Rudolf Polzer | change default of cl_gunalign to "right only"; add... |
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2011-06-10 |
MaidenBeast | Fix some translated strings and update credits with... |
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2011-06-09 |
Jakob MG | Merge remote branch 'origin/master' into tzork/vehicles-2 |
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2011-06-09 |
Jakob MG | unwops the projetile damage fix |
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2011-06-09 |
Jakob MG | Stop spider rockets from cicreling indefinitly arround... |
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2011-06-09 |
Jakob MG | Switch raptor crosshair. Tune settings (racer faster... |
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2011-06-09 |
Jakob MG | Fix vehicle not returning if driver dissconnect |
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2011-06-09 |
Jakob MG | New raptor fly sounds from nifrek. Make vehicle engines... |
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2011-06-09 |
Jakob MG | Get rid of unused codepaths |
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2011-06-08 |
Rudolf Polzer | new parameter target_random to ALL entities; when set... |
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2011-06-06 |
Jakob MG | Support g_vehicles_delayspawn (makes vehciles spawn... |
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2011-06-06 |
Jakob MG | Better death effects |
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2011-06-06 |
Rudolf Polzer | Merge remote-tracking branch 'origin/MaidenBeast/italia... |
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2011-06-06 |
Rudolf Polzer | don't send a vote string when no vote is active |
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2011-06-06 |
Rudolf Polzer | try another attempt to fix extendmatchtime (by Space_Man) |
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next |