2014-02-20 |
Samual Lenks | Add functionality to "lock in" attack once starting... |
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2014-02-20 |
Samual Lenks | Remove the separate function for arc init |
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2014-02-19 |
Samual Lenks | Don't duplicate WR_INIT requests |
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2014-02-19 |
Samual Lenks | Add healing logic, add burst_damage |
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2014-02-19 |
Samual Lenks | Experiment with beam_traileffect and add comment for... |
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2014-02-19 |
Samual Lenks | More cleanup and comments |
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2014-02-19 |
Samual Lenks | Add some comments explaining issues/todo's with the... |
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2014-02-19 |
Samual Lenks | Cleanup, fix an issue with knowing origin |
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2014-02-19 |
Samual Lenks | Begin adding muzzle model support |
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2014-02-19 |
Samual Lenks | Add an elasticity setting, beam "tightness" |
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2014-02-19 |
Samual Lenks | Remove the teleporttime stuff, that was useless |
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2014-02-19 |
Samual Lenks | Some cleanup |
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2014-02-19 |
Samual Lenks | Rename beam_rgb to beam_color |
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2014-02-19 |
Samual Lenks | Preparation for other visual improvements to the beam |
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2014-02-19 |
Samual Lenks | Working on visual effects for Arc some more |
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2014-02-19 |
Samual Lenks | Set maxthickness based on beam type |
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2014-02-19 |
Samual Lenks | No need to figure out beam type settings every frame... |
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2014-02-19 |
Samual Lenks | Add some additional functionality to beam type effect... |
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2014-02-18 |
Samual Lenks | Client code already knows g_trueaim_minrange, use that... |
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2014-02-18 |
Samual Lenks | Also network maxangle and returnspeed |
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2014-02-18 |
Samual Lenks | Network settings information instead of using local... |
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2014-02-18 |
Samual Lenks | Clean up quite a lot of code in w_arc.qc |
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2014-02-18 |
Samual Lenks | Also check to make sure that the client is really a... |
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2014-02-18 |
Samual Lenks | Begin adding special effects for each beam type |
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2014-02-18 |
Samual Lenks | Directly handle thickness of particle beam, properly... |
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2014-02-18 |
Samual Lenks | yayyyy the client side tracing now works quite decently! :D |
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2014-02-18 |
Samual Lenks | Build new drawing method into client code for Arc effects |
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2014-02-17 |
Samual Lenks | Some cleanup |
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2014-02-17 |
Samual Lenks | Rename primary to beam for Arc gun cvars/settings |
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2014-02-17 |
Samual Lenks | Increase delay for lgbeam_fire sound |
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2014-02-17 |
Samual Lenks | Begin adding burst/secondary support |
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2014-02-17 |
Samual Lenks | Many updates, add nonplayerdamage handling, etc |
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2014-02-17 |
Samual Lenks | Move append_to_string to its proper place |
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2014-02-17 |
Samual Lenks | Make it compile/run again |
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2014-02-17 |
Samual Lenks | Committing in broken state: working on cleaning some... |
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2014-02-17 |
Samual Lenks | More config tweaks and debug tweaks |
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2014-02-17 |
Samual Lenks | Update config, plus better debug info |
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2014-02-17 |
Samual Lenks | Large updates to handling of segment tracing |
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2014-02-17 |
Samual Lenks | Working on Arc attack calculation |
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2014-02-17 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
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2014-02-17 |
Samual Lenks | Fix "low gravity" check |
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2014-02-17 |
Samual Lenks | Increase gravity slightly |
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2014-02-14 |
Rudolf Polzer | Finally merged them all. |
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2014-02-14 |
Rudolf Polzer | Kill polish dupe. |
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2014-02-14 |
Rudolf Polzer | More transifex. |
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2014-02-14 |
Rudolf Polzer | Rename polish. Step 1. |
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2014-02-14 |
Rudolf Polzer | Transifex merge. |
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2014-02-04 |
Rudolf Polzer | Implement vote 215. Fixes #1895. |
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2014-02-04 |
Rudolf Polzer | Refactor respawn delay logic in preparation for impleme... |
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2014-01-30 |
Rudolf Polzer | When editing nonsaved cvars in the cvar list editor... |
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2014-01-30 |
Rudolf Polzer | Quick visual fix for long cvar descriptions. |
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2014-01-30 |
Rudolf Polzer | Add a facility to FORCE cvars to be saved, EVEN if... |
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2014-01-26 |
Rudolf Polzer | Fix error handling in "gametype" keyword parsing, fixes... |
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2014-01-25 |
Samual Lenks | Merge remote-tracking branch 'origin/samual/splashing' |
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2014-01-25 |
Samual Lenks | Move the supercontents/nativecontents functions to... |
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2014-01-25 |
Samual Lenks | Add proper cvar for the gameplayfix setting |
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2014-01-25 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
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2014-01-25 |
Samual Lenks | Merge remote-tracking branch 'origin/Mario/teamswitch_fix' |
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2014-01-25 |
Mario | Check if the team is available before killing the player |
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2014-01-21 |
Samual Lenks | Fix ordering of readyrestart with warmup and add gameov... |
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2014-01-20 |
Samual Lenks | Increase fov from 90 to 100 |
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2014-01-20 |
Samual Lenks | Merge remote-tracking branch 'origin/Mario/melee_only_fix' |
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2014-01-20 |
Samual Lenks | Merge remote-tracking branch 'origin/Mario/vote_change_fix' |
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2014-01-20 |
Mario | Disable weapon dropping in melee only mutator |
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2014-01-19 |
Samual Lenks | Move the warning to whenever someone starts spectating... |
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2014-01-19 |
Samual Lenks | Merge remote-tracking branch 'origin/Mario/nospectators... |
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2014-01-19 |
Samual Lenks | Update the message a little bit |
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2014-01-19 |
Mario | Show a message in the chat box if g_chat_nospectators... |
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2014-01-19 |
Mario | Fix vyes not working with sv_vote_change enabled |
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2014-01-18 |
Rudolf Polzer | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
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2014-01-18 |
Rudolf Polzer | More Transifex. |
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2014-01-13 |
Samual Lenks | Fix some things, begin working on attack tracing |
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2014-01-12 |
Samual Lenks | Now calculate the number of segments we should use... |
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2014-01-12 |
Samual Lenks | Some cleanup |
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2014-01-12 |
Samual Lenks | And now add segmentation/bending |
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2014-01-12 |
Samual Lenks | Dragging now works as it should :D |
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2014-01-12 |
Samual Lenks | Working on stuff and things |
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2014-01-11 |
Samual Lenks | Working on better handling of damage effects |
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2014-01-11 |
Samual Lenks | Fix the last weird hack for vaporizer using blaster... |
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2014-01-11 |
Samual Lenks | Do the same updates to Vortex |
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2014-01-10 |
Samual Lenks | More consistency in the weapon files |
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2014-01-08 |
Samual Lenks | Fix an issue with Arc beam being canceled prematurely... |
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2014-01-07 |
Samual Lenks | Add another weapontodo comment, remove unused weaponrequest |
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2014-01-07 |
Samual Lenks | Add todo comment, move another throw weapon function |
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2014-01-06 |
Mario | Merge branch 'master' into samual/weapons |
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2014-01-06 |
Samual Lenks | Merge remote-tracking branch 'origin/Mario/monsters' |
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2014-01-06 |
Samual Lenks | Update comment for crouching |
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2014-01-06 |
Mario | Clean up monster commands a bit more |
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2014-01-06 |
Mario | Update command aliases to match code |
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2014-01-06 |
Mario | Clean up mobspawn command a little bit |
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2014-01-06 |
Mario | Clean up invasion global functions a bit |
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2014-01-06 |
Rudolf Polzer | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
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2014-01-06 |
Mario | Merge branch 'master' into Mario/monsters |
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2014-01-05 |
Samual Lenks | Merge remote-tracking branch 'origin/terencehill/vehicl... |
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2014-01-05 |
Samual Lenks | Merge remote-tracking branch 'origin/terencehill/ca_ft_... |
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2014-01-05 |
Samual Lenks | Add switch delay to Arc |
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2014-01-05 |
Samual Lenks | Don't decrease ammo_none field |
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2014-01-05 |
Samual Lenks | Smaller distance for blast attack |
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2014-01-05 |
Samual Lenks | update config too |
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2014-01-05 |
Samual Lenks | Add weaponthrowable property to weapons |
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next |