2011-04-12 |
Mircea Kitsune | Another minor code sorting to the button checks |
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2011-04-12 |
Mircea Kitsune | Further improve that last check, and make sure it does... |
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2011-04-12 |
Mircea Kitsune | Improve how firing buttons are checked |
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2011-04-12 |
Mircea Kitsune | Require letting go of both firing buttons before we... |
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2011-04-12 |
Mircea Kitsune | Allow primary fire button to abort loading if clicking... |
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2011-04-12 |
Mircea Kitsune | Also apply a loading brake after the last rocket has... |
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2011-04-12 |
Mircea Kitsune | Bump secondary push to 160 |
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2011-04-12 |
Mircea Kitsune | Bump default damage up to 32. 20 is way too useless... |
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2011-04-11 |
Mircea Kitsune | Revert that last change, as it cannot check for ammo... |
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2011-04-11 |
Mircea Kitsune | If no loading speed is set, fill in all the rockets... |
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2011-04-11 |
Mircea Kitsune | Change the default load speed in all balances. |
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2011-04-11 |
Mircea Kitsune | And a refire of 0.8 however |
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2011-04-11 |
Mircea Kitsune | Faster rocket loading speed with slightly less damage |
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2011-04-11 |
Mircea Kitsune | A bit lower pitch though |
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2011-04-11 |
Mircea Kitsune | Make the sound faster, so it can match faster loading... |
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2011-04-11 |
Mircea Kitsune | Bump damage from 22 to 24. It's much better practically. |
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2011-04-11 |
Mircea Kitsune | Remove an useless code |
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2011-04-11 |
Mircea Kitsune | Rename something in the code |
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2011-04-11 |
Mircea Kitsune | Default refire to 0.6, while leaving rocket loading... |
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2011-04-11 |
Mircea Kitsune | Use a different cvar for rocket loading speed than... |
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2011-04-11 |
Mircea Kitsune | OMG, forgot the firing animation *beats self* |
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2011-04-11 |
Mircea Kitsune | Also update the reload delay when firing, to add a... |
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2011-04-11 |
Mircea Kitsune | Add some weapon firing functions that are prolly important. |
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2011-04-11 |
Mircea Kitsune | Rename some cvars |
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2011-04-11 |
Mircea Kitsune | Bump rocket damage up to 22. Don't worry, it doesn... |
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2011-04-11 |
Mircea Kitsune | Add the correct .use function, fixes damage value |
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2011-04-11 |
Mircea Kitsune | Use the normal secondary spread cvar |
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2011-04-11 |
Mircea Kitsune | A bit more spread and much more damage (as it's unlikel... |
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2011-04-11 |
Mircea Kitsune | Code comments and cleanups |
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2011-04-11 |
Mircea Kitsune | Force switch to another weapon when out of ammo (needs... |
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2011-04-11 |
Mircea Kitsune | Release the rockets we loaded so far if canhold is... |
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2011-04-11 |
Mircea Kitsune | Make sure we have enough ammo for all the rockets we... |
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2011-04-11 |
Mircea Kitsune | Add cvars to all balances, so Samual won't kill me... |
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2011-04-11 |
Mircea Kitsune | No need to keep the fully loaded status a global any... |
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2011-04-11 |
Mircea Kitsune | Add a canhold cvar. When enabled, reaching the maximum... |
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2011-04-11 |
Mircea Kitsune | 5 sounds like an ok value for rocket damage |
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2011-04-11 |
Mircea Kitsune | Way lower damage, now that we fire 4 rockets at a time... |
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2011-04-11 |
Mircea Kitsune | Add the name of the person who's sound I used. http... |
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2011-04-11 |
Mircea Kitsune | Play the sound on CHAN_WEAPON2, to avoid cutting it... |
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2011-04-11 |
Mircea Kitsune | Set refire to 1 by default, with the new feature. |
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2011-04-11 |
Mircea Kitsune | Code for using the new sound |
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2011-04-11 |
Mircea Kitsune | A sound for loading the hagar. Public domain, found... |
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2011-04-11 |
Mircea Kitsune | Clear loaded rockets whenever hagar is reset. |
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2011-04-11 |
Mircea Kitsune | Don't allow primary fire to shoot while loading. |
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2011-04-11 |
Mircea Kitsune | Decrease ammo as well. Each rocket decreases ammo by... |
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2011-04-11 |
Mircea Kitsune | Fix a bug in the loaded rockets stat. Crosshair ring... |
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2011-04-11 |
Mircea Kitsune | No longer send the maximum number of rockets as a stat... |
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2011-04-11 |
Mircea Kitsune | Crosshair ring to indicate how many rockets are loaded... |
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2011-04-11 |
Mircea Kitsune | Set the maxload stat in hagar code |
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2011-04-11 |
Mircea Kitsune | First step in making the hagar slowly loadable. Does... |
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2011-04-11 |
Mircea Kitsune | Create two stats for the hagar loading feature. Will... |
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2011-04-11 |
Mircea Kitsune | Give the hagar its own load cvar. In this case, it... |
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2011-04-11 |
Mircea Kitsune | Fix loadable secondary lifetime |
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2011-04-11 |
Mircea Kitsune | Begin implementation of loadable hagar secondary. What... |
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2011-04-10 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
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2011-04-10 |
Rudolf Polzer | add some experimental aliases. Do not use. |
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2011-04-09 |
mand1nga | Merge remote branch 'origin/terencehill/hud_panel_power... |
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2011-04-09 |
mand1nga | Merge remote branch 'origin/tzork/fl_notarget_ctflags' |
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2011-04-08 |
mand1nga | Merge remote branch 'origin/samual/defaults/swap_minela... |
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2011-04-07 |
terencehill | Add missing cvar hud_panel_powerups_text to hud_luminos... |
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2011-04-06 |
Rudolf Polzer | fix wrong strreplace usage |
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2011-04-06 |
Jakob MG | Set FL_NOTARGET on ctf flags (avoids turrets and otehr... |
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2011-04-05 |
Jakob MG | Merge remote-tracking branch 'origin/samual/fix_csqc_st... |
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2011-04-05 |
Jakob MG | Merge remote-tracking branch 'origin/samual/balance' |
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2011-04-05 |
Jakob MG | Merge remote-tracking branch 'origin/samual/fix_hud_dra... |
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2011-04-05 |
Samual | Some updates to falldamage - It should hurt more to... |
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2011-04-05 |
Samual | ACTUALLY make drawpic_aspect_skin_expanding use the... |
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2011-04-05 |
Samual | By request of many, swap the priority for grenadelaunch... |
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2011-04-05 |
Samual | Lower turnrate just slightly on the seeker |
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2011-04-05 |
Samual | g_start_weapon_sniperrifle 0 - Disable sniper rifle... |
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2011-04-05 |
Samual | gettext a string which was missed for warmup |
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2011-04-05 |
Samual | Update starting ammo values for warmup, LMS, and nix |
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2011-04-05 |
Rudolf Polzer | fix health in ekg |
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2011-04-04 |
mand1nga | Merge remote branch 'origin/samual/defaults/smoothcrouc... |
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2011-04-04 |
mand1nga | Merge remote branch 'origin/samual/balance' |
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2011-04-04 |
Samual | This enables a featured I added in the engine a while... |
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2011-04-04 |
Samual | New health limit and rot rate plus use g_balance_damage... |
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2011-04-03 |
mand1nga | Merge remote branch 'origin/fruitiex/mapvote_fix' |
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2011-04-03 |
mand1nga | Merge remote branch 'origin/fruitiex/accelerometer_fix' |
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2011-04-03 |
FruitieX | add the acceleration bars for these two skins too |
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2011-04-03 |
mand1nga | Merge remote branch 'origin/morphed/hpitems' |
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2011-04-03 |
mand1nga | Merge remote branch 'origin/terencehill/italian_update' |
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2011-04-03 |
terencehill | Correct various errors and translate some more strings |
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2011-04-03 |
terencehill | Add Italian to languages.txt so that it can be selected... |
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2011-04-02 |
Rudolf Polzer | skip the WarpZone_StoreProjectileData loop if there... |
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2011-04-02 |
FruitieX | accelerometer: remove the "glow"/fade out effects from... |
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2011-04-02 |
FruitieX | Mapvote: Don't show the "-1 votes" count when a map... |
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2011-04-01 |
Rudolf Polzer | put the watermark in an ifdef |
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2011-04-01 |
Rudolf Polzer | support # comments in player stats |
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2011-04-01 |
Rudolf Polzer | send a "R" line in the player stats POST that is the... |
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2011-04-01 |
Rudolf Polzer | in adminmsg: entnumber 0 means "all clients" |
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2011-04-01 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
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2011-04-01 |
Rudolf Polzer | new command: sv_cmd adminmsg <clientno> "string" <infob... |
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2011-03-31 |
Rudolf Polzer | improve team spawn logic |
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2011-03-31 |
Rudolf Polzer | Merge remote branch 'origin/mirceakitsune/cvared_gib_he... |
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2011-03-31 |
Rudolf Polzer | Merge remote branch 'origin/mand1nga/i18n-ES' |
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2011-03-31 |
Rudolf Polzer | Merge remote branch 'origin/sev/hudlayout' |
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2011-03-30 |
Morphed | Merge branch 'morphed/hpitems' of ssh://git.xonotic... |
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2011-03-30 |
Morphed | bigger size, removed leaning, more unified texture... |
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2011-03-30 |
sev | Smaller powerups panel |
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next |