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xonotic/xonotic-data.pk3dir.git
2020-01-20 MarioMerge branch 'bones_was_here/flaglights' into 'master'
2020-01-20 bones_was_hereAdd description for g_ctf_dynamiclights and whitelist 764/head
2020-01-20 MarioTemporarily whitelist CTF stalemate timer so that diffe...
2020-01-20 MarioMerge branch 'Mario/rain_fix' into 'master'
2020-01-20 MarioMerge branch 'Mario/csqc_refdef' into 'master'
2020-01-20 MarioMerge branch 'Mario/intrusivelist_objects' into 'master'
2020-01-19 MarioAdd a compiler flag to debug shotgun melee range
2020-01-19 MarioUpdate item sizes in other locations, to match the...
2020-01-19 MarioMerge branch 'bones_was_here/weaponbbox' into 'master'
2020-01-19 MarioAllow mappers to define the draw distance of the rain... 762/head
2020-01-19 MarioIncrease rain draw distance to 1000 (also for drain)
2020-01-19 MarioIncrease rain draw distance to 700, so drain functions
2020-01-19 MarioFix rainsnow logic, thanks to Player_2
2020-01-18 MarioMerge branch 'master' into Mario/rain_fix
2020-01-18 MarioReplace some per-frame physics loops with intrusive... 761/head
2020-01-18 MarioDisable third person spectator change camera until...
2020-01-18 bones_was_hereIncrease height of weapon item bbox from 32 to 48 760/head
2020-01-18 Martin TaibrMerge branch 'martin-t/electro-denoobing' into 'master'
2020-01-18 Martin Taibrelectro midaircombo_speed to preserve balance bug :P 757/head
2020-01-18 MarioMove weapon frame handling to the client side
2020-01-17 MarioRemove a macro only used once, clean up miscfunctions...
2020-01-17 MarioRemove/disable a couple of unused misc functions
2020-01-17 MarioRename AmmoNameFromWeaponentity to GetAmmoName and...
2020-01-16 Martin Taibrmore midair combo options: own/teammate/enemy
2020-01-16 Martin Taibrkeep old midair combo behavior in all balances
2020-01-16 Martin Taibrfix read from deleted entity
2020-01-15 MarioDisable cl_useenginerefdef by default so that the QC... 758/head
2020-01-15 MarioSince the polygon drawing calls now explicitly state...
2020-01-15 MarioFix g_maplist_votable_abstain description
2020-01-15 Rudolf PolzerTransifex autosync
2020-01-14 MarioFix sv_doors_always_open definition in config
2020-01-14 MarioAdd a function to skip certain target fields when using...
2020-01-14 MarioAdd an option to disable flag waypoints in CTF on the...
2020-01-14 Martin Taibradd midaircombo_own to balance files
2020-01-14 MarioUpdate ticrate before calling player prediction code
2020-01-14 MarioFix a division by 0
2020-01-14 MarioUpdate the saved fields as well if there's no tick...
2020-01-14 MarioAdd Freeze Tag to the list of gamemodes that don't...
2020-01-14 MarioFix raptor landing not taking the full time with very...
2020-01-14 MarioDo traces for shot origin when the racer is actually...
2020-01-14 MarioUse the effect entity instead of strings for vehicle...
2020-01-14 MarioFix raptor cannon spamming attacks as fast as it can...
2020-01-14 MarioMerge branch 'martin-t/linkexplode' into 'master'
2020-01-14 Martin Taibrremove bal-wep-xpm
2020-01-14 Martin Taibrupdate hash
2020-01-14 MarioMerge branch 'terencehill/spectate_player' into 'master'
2020-01-14 Martin TaibrMerge branch 'master' into martin-t/linkexplode
2020-01-14 MarioMerge branch 'DefaultUser/mapinfo_without_weapons_in_ca...
2020-01-14 MarioFix a NaN warning from Raptor flares
2020-01-14 Rudolf PolzerTransifex autosync
2020-01-13 MarioAdd g_buffs_randomize_teamplay setting (on by default...
2020-01-12 FreddyCA doesn't require weapons on maps 756/head
2020-01-12 MarioAdjust DeFrag compatibility's player size adjustment...
2020-01-12 MarioMake crosshair_chase_playeralpha a cvar
2020-01-12 MarioAutomatically detect .arena files instead of adding...
2020-01-12 MarioRestore Vortex balance to Xonotic defaults in the Testi...
2020-01-12 MarioMerge branch 'martin-t/solpen-nerf' into 'master'
2020-01-12 Martin Taibrupdate hash 755/head
2020-01-12 Martin Taibrlinear solpen falloff again
2020-01-11 terencehillRevert "Make sure g_campaign is always reset to 0 on...
2020-01-10 Martin TaibrWIP: electro: allow midair combos to only affect enemy...
2020-01-10 Martin TaibrMerge branch 'mirceakitsune/campaign_leadlimit' into...
2020-01-10 Mircea KitsuneAllow campaign levels to specify leadlimit
2020-01-10 MarioUpdate the view smoothing cvars to Xonotic values in...
2020-01-10 MarioSet a default value for cl_stairsmoothspeed in code...
2020-01-09 MarioRename sv_vq3compat to sv_q3defragcompat to clarify...
2020-01-09 MarioAutomatically detect .defi files and enable VQ3 compat...
2020-01-09 MarioMerge branch 'illwieckz/ge128' into 'master'
2020-01-09 Thomas DebesseDarkPlaces does not support alphaFunc GT0 and uses... 753/head
2020-01-08 Martin Taibradd link to translation guide on wiki
2020-01-08 MarioMerge branch 'martin-t/weaponorder' into 'master'
2020-01-08 MarioMerge branch 'is_not_beaten' into 'master'
2020-01-07 terencehillMake sure g_campaign is always reset to 0 on disconnect...
2020-01-07 MarioMake uses of R_BeginPolygon explicit as to whether...
2020-01-07 MarioMake the slick flag usable outside of applygravity
2020-01-07 MarioMerge branch 'terencehill/frametime_checks' into 'master'
2020-01-06 MarioFix off-hand grappling hook firing from the center...
2020-01-06 MarioDon't copy trace globals when performing touch with...
2020-01-06 MarioTweak unsticking to match the engine a bit closer,...
2020-01-06 MarioUpdate cl_viewmodel_alpha description
2020-01-06 MarioMerge branch 'Mario/weapon_opacity_menu' into 'master'
2020-01-06 MarioMerge branch Mario/weapon_opacity_menu (S merge request)
2020-01-06 MarioHopefully fix compilation units
2020-01-06 MarioFix crouching not being applied while in bloodloss
2020-01-06 MarioFix glitchy jumping while bloodloss is in effect
2020-01-06 MarioDisable bloodloss when the match has ended, fixes cases...
2020-01-06 MarioRemove crosshair_hittest_showimpact from the menu and...
2020-01-06 MarioReset weapon alignment on respawn and when dual wieldin...
2020-01-04 Martin TaibrMerge branch 'mirceakitsune/campaign_gametype_icon...
2020-01-03 Martin TaibrMerge branch 'mirceakitsune/campaign_difficulty' into...
2020-01-03 Mircea KitsuneBetter campaign difficulty customization
2020-01-02 MarioDon't use the IS_DEAD macro in CSQC Player code (not...
2020-01-02 Rudolf PolzerUse cp instead of ln to create the csprogs pk3.
2020-01-01 terencehillMore frametime checks 751/head
2020-01-01 terencehillCheck frametime before executing code that does nothing...
2020-01-01 Martin Taibrfix mutator descriptions in menu
2020-01-01 Martin Taibrdocument what _ is
2020-01-01 Martin Taibrimprove some mutator descriptions, higher touchexplode...
2020-01-01 Martin TaibrMerge branch 'mutator' into 'master'
2019-12-31 MarioMerge branch 'Mario/qc_camstuff' into 'master'
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