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xonotic/xonotic-data.pk3dir.git
2015-03-23 MarioFix overkill powerups again
2015-03-23 MarioFix overkill powerups
2015-03-23 MarioBring back old powerups temporarily for tourney
2015-03-16 MarioAdd a setting to change laser force in overkill
2015-03-13 MarioMerge branch 'master' into Mario/combined_updates
2015-03-13 MarioMerge branch 'master' into Mario/combined_updates
2015-03-13 MarioMerge branch 'Mario/combined_viewloc' into Mario/combin...
2015-03-13 MarioMerge branch 'Mario/combined_updates' into Mario/combin...
2015-03-09 Rudolf PolzerDisable lightning arc branching, as this can (and WILL...
2015-03-09 Rudolf PolzerMake sure the number of lightning beam segments is...
2015-03-08 MarioFix secondary fire affecting primary accuracy in overki...
2015-03-07 MarioFix monsters unable to target non-player entities
2015-03-06 MarioHide the flag from the carrier's view while they're...
2015-03-06 MarioMerge branch 'terencehill/weapon_panel_retry' into...
2015-03-05 MarioAdd some missing "bad" cvars
2015-03-05 MarioFix minor typo
2015-03-05 MarioSome junk
2015-03-04 MarioMerge branch 'Mario/combined_updates' into Mario/combin...
2015-03-04 MarioUse effects system for vehicle muzzle flashes
2015-03-04 MarioEnable 3rd person vehicle view by default
2015-03-04 MarioAllow spiderbot to sprint by holding jump
2015-03-04 MarioMake racer hover on lava and slime
2015-03-04 MarioFix an oddity pointed out by TimePath
2015-03-03 MarioAllow spiderbot to move while in the air (fixes getting...
2015-03-02 MarioMake it work
2015-03-01 MarioGoat
2015-03-01 MarioClose to finalized, side scrolling view mode by Player 2
2015-02-28 MarioAdd something for 2015
2015-02-28 MarioSome more attempts
2015-02-26 MarioExperimental view location trigger, new branch as it...
2015-02-25 Rudolf PolzerStop using model "" in func_breakable - it's unreliable...
2015-02-25 Rudolf Polzertarget_spawn: Retokenize when needed.
2015-02-25 Rudolf PolzerDon't annoy bots with noise :)
2015-02-25 MarioAdd shotgunarena as a mutator
2015-02-24 MarioRemove revolver (seems we reached a weapon breakage...
2015-02-24 MarioFix compile with CHAOS mode
2015-02-23 MarioFix voting with nospectators
2015-02-22 MarioFix door notifications
2015-02-22 MarioNetwork colormod even to players (g_player_brightness)
2015-02-22 MarioAdd an option to use the new "pro" hook texture
2015-02-21 Rudolf PolzerDamn. NOW it's good :)
2015-02-21 Rudolf PolzerInitialize func_breakable sound on connect.
2015-02-21 terencehillImprove check for vertical sorting
2015-02-21 Rudolf PolzerUse the right sound channel.
2015-02-21 Rudolf PolzerOops. Unbreak - stopsoundto is no longer public.
2015-02-21 Rudolf PolzerThere's smoke in the master bedroom.
2015-02-15 terencehillMerge branch 'master' into terencehill/weapon_panel_retry
2015-02-15 terencehillOnlyowned layout: instead of keeping original table...
2015-02-14 terencehillReimplement all-weapons table size calculation in order...
2015-02-14 MarioMerge branch 'master' into Mario/combined_updates
2015-02-14 MarioMerge branch 'sev/weapon_panel_retry' into 'master'
2015-02-14 MarioMerge branch 'master' into sev/weapon_panel_retry
2015-02-13 MarioApply a bad hack to give flak rockets on pickup
2015-02-12 MarioExperimental new weapon: Flak Cannon
2015-02-12 MarioDisable ammo charging by default
2015-02-12 MirioForgot keep owner cvar in 0.8; buff SG; change back...
2015-02-12 MarioSome experiments with arc types (currently too broken...
2015-02-09 MarioMerge branch 'master' into Mario/combined_updates
2015-02-09 Severin MeyerCenter onlyowned weapon panel if the panel bounds reach...
2015-02-09 terencehillCenter onlyowned panel if the original panel snaps...
2015-02-09 terencehillUpscale icons with the previous code (AR "fix") rather...
2015-02-09 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/crypto...
2015-02-09 terencehillWeapon panel only owned mode: reduce table trying to...
2015-02-09 MarioMerge branch 'master' into Mario/combined_updates
2015-02-08 MirioAdd Melano to extended, add translators
2015-02-08 MarioMerge branch 'terencehill/menu_fix' into 'master'
2015-02-08 MarioDo specific checks for sound formats
2015-02-08 MarioExperimental day-night cycle mutator
2015-02-08 MarioAdd some extra checks to event_damage, to prevent possi...
2015-02-07 terencehillUltimate improvement of the onlyowned layout: change...
2015-02-07 terencehillImprove weapon icon distribution
2015-02-07 MarioIf health or armor are above set limits, send items...
2015-02-07 MarioGive some touched items to the rider while riding monsters
2015-02-07 MarioMerge branch 'TimePath/issues/1455' into 'master'
2015-02-07 MarioMerge branch 'TimePath/issues/1454' into 'master'
2015-02-07 TimePathDon't call gameTypeChangeNotify() without a parent
2015-02-07 TimePathCleanup
2015-02-07 TimePathFix the tuba with pythonic modulo
2015-02-07 TimePathCleanup
2015-02-06 MarioAllow swinging nades around with hook
2015-02-06 MarioAdd a monstercount option for mapinfos
2015-02-06 MarioIncrease secondary force to 400 (300 was way too little)
2015-02-06 MarioFix a silly mistake
2015-02-06 MarioPossible fix for insanely fast dodging speed
2015-02-06 MarioFix some small things
2015-02-06 Marioand now for something completely different
2015-02-05 Severin MeyerMake the weapon panel snapping work with any padding...
2015-02-05 Severin MeyerBase weapon panel snap threshold on screen size
2015-02-05 MarioFix TDM slider not changing point limit
2015-02-05 MarioFinally fixed nade slapping and being able to shoot...
2015-02-05 Severin MeyerMake the weapon panel even more symmetrical and snappier
2015-02-05 terencehillRevert 855007679 as it caused bug #1453 "Advanced setti...
2015-02-05 MarioIf round hasn't started, don't imprison players (possib...
2015-02-05 MarioDon't remove nades that pass through weapon clips ...
2015-02-05 MarioMake it really compile
2015-02-05 MarioFix compile
2015-02-04 Severin MeyerDistribute the icons on the weapons panel more symmetri...
2015-02-04 Mario435 conflicts, 135 files conflicts, fixed in 7 hours...
2015-02-04 MarioAdd a fallback for TDM (untested potential fix to a...
2015-02-04 MarioAdd a little hack to fix packet loss caused by findradius
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