]> git.rm.cloudns.org Git - voretournament/voretournament.git/shortlog
voretournament/voretournament.git
2010-09-05 MirceaKitsuneUnbrand keyhunt keys
2010-09-05 MirceaKitsuneGet rid of the ugly white borders on the HUD
2010-09-05 MirceaKitsuneSome improvements to the sbar ammo code and other fixes
2010-09-05 MirceaKitsuneFinal version of the weapon icon (for now at least)
2010-09-05 MirceaKitsuneMore work on the weapon icon
2010-09-05 MirceaKitsuneSecond part of the image, the weapon icon. Still not...
2010-09-05 MirceaKitsuneFirst part of the weapon icon
2010-09-05 MirceaKitsuneNow draw the image. All we need next is a good icon
2010-09-05 MirceaKitsuneWe may have only one weapon, but we can be left unarmed...
2010-09-05 MirceaKitsuneSpectatorcopy stat_digesting
2010-09-05 MirceaKitsuneOops! Do this properly and fix an issue. Now it can...
2010-09-05 MirceaKitsuneFinal fixes and improvements. This branch can now be...
2010-09-05 MirceaKitsuneApply colors differently. We also don't need the bright...
2010-09-05 MirceaKitsuneAnd if we're at cvar-ing, why not cvar the colors too?
2010-09-05 MirceaKitsuneCvar the color fading speed too
2010-09-05 MirceaKitsuneRestore color smoothing again
2010-09-05 MirceaKitsuneShow digestion of the predator too
2010-09-05 MirceaKitsuneBigger text
2010-09-05 MirceaKitsuneProperly cvar each component. No more adjusting brightn...
2010-09-04 MirceaKitsunePut the eater name in a different function
2010-09-04 MirceaKitsuneHighlight entries in the stomach board, to make it...
2010-09-04 MirceaKitsuneWhite text is better
2010-09-04 MirceaKitsuneBring back the color smoothing
2010-09-04 MirceaKitsuneReflect HUD background brightness if bigger than 0...
2010-09-04 MirceaKitsuneDo it properly
2010-09-04 MirceaKitsuneTurn the transition back to black when we die or go...
2010-09-04 MirceaKitsuneColor transition effect for stomach board status indicator
2010-09-04 MirceaKitsuneEven better image
2010-09-04 MirceaKitsuneAdd text for the last commit
2010-09-04 MirceaKitsuneAdd stomach board indicator to show whether you are...
2010-09-04 MirceaKitsuneSelf looks nicer
2010-09-04 MirceaKitsuneThis shall stay removed. Also better a comment
2010-09-04 MirceaKitsuneUndo last commit. The issue I was trying to fix was...
2010-09-04 MirceaKitsuneUse another function to print the predator name. We...
2010-09-04 MirceaKitsuneShow "me" instead of health in the stomach board for...
2010-09-04 MirceaKitsuneMove another check while I'm at it
2010-09-04 MirceaKitsuneDo it in a better way. The server only sends the health...
2010-09-04 MirceaKitsuneDon't show the health of our predator. At least for...
2010-09-04 MirceaKitsunePut our tools back in the shelf once our work is done...
2010-09-04 MirceaKitsuneShow the predator's name on the stomach board.
2010-09-03 MirceaKitsuneAttempt to fix spectators. This might not be the right...
2010-09-03 MirceaKitsuneSpectatorCopy stat_stomachload
2010-09-03 MirceaKitsuneSecond part; Show the stomach board of the eater as...
2010-09-03 MirceaKitsuneFirst part of the predator stomach board; Send the...
2010-09-03 MirceaKitsuneThis comes here
2010-09-03 MirceaKitsuneThis was done
2010-09-03 MirceaKitsuneVore AI: Teach bots some manners - Don't eat players...
2010-09-03 MirceaKitsuneTeam bubble & chat bubble: Don't show for eaten players...
2010-09-03 MirceaKitsuneMore forgotten Nexuiz unbranding
2010-09-03 MirceaKitsuneDebrand the Nexuiz logo from another image
2010-09-03 MirceaKitsuneThis is pretty much useless too
2010-09-03 MirceaKitsuneHow could I still have these here?
2010-09-03 MirceaKitsuneFix a major mistake I just realized
2010-09-03 MirceaKitsuneCorrect something in the menu
2010-09-03 MirceaKitsuneCorrect comments in effectinfo.txt and remove some...
2010-09-03 MirceaKitsuneCorrect particle effects for grabber secondary
2010-09-03 MirceaKitsuneCorrect color for the last change
2010-09-03 MirceaKitsuneWhite grabber wire for non-team games
2010-09-03 MirceaKitsuneBetter off, don't show any information in RPG scoreboar...
2010-09-03 MirceaKitsuneDon't show the timer in RPG if there's no time limit...
2010-09-03 MirceaKitsuneDon't draw the HUD scores in RPG
2010-09-03 MirceaKitsuneAdd a tiny delay system, that should prevent some issue...
2010-09-03 MirceaKitsuneBetter grammar in a message
2010-09-03 MirceaKitsuneUpdate comments
2010-09-03 MirceaKitsuneSmallest change you could possibly think of :)
2010-09-03 MirceaKitsuneApply swallow delay after regurgitation too
2010-09-03 MirceaKitsuneStomach kick escape probability. While stomach kicking...
2010-09-03 MirceaKitsuneRemove finished todo
2010-09-03 MirceaKitsuneNo need to show Frags on RPG scoreboard
2010-09-03 MirceaKitsuneThe Vore Town button may go now
2010-09-03 MirceaKitsuneSeveral menu rearrangements
2010-09-03 MirceaKitsuneVoretown should be called Voretemple. If I'll make...
2010-09-03 MirceaKitsuneIn RPG, there should be no time limit by default.
2010-09-03 MirceaKitsuneMenu dependency
2010-09-03 MirceaKitsuneComment
2010-09-03 MirceaKitsuneRemove scoring field from RPG. Not sure if this removes...
2010-09-03 MirceaKitsuneUpdate DLL's
2010-09-03 MirceaKitsuneMore ideas for the future
2010-09-03 MirceaKitsuneRemove scoring from RPG gametype. Hope I removed it...
2010-09-02 MirceaKitsuneImplement RPG / Free Roam gametype. Next step is to...
2010-09-02 MirceaKitsuneDo the same for thrown weapons, and remove useless...
2010-09-02 MirceaKitsuneFix some mistakes
2010-09-02 MirceaKitsuneApply regurgitation colors to weapon entities.
2010-09-02 MirceaKitsuneThis issue seems to be fixed with proper engine branding
2010-09-02 MirceaKitsuneThis isn't Pyria any more
2010-09-02 MirceaKitsuneVore sounds for fallback voice
2010-09-02 MirceaKitsuneFix an issue with PlayerSound
2010-09-02 MirceaKitsuneThe digest sound shall be per-player as well
2010-09-02 MirceaKitsuneMake gurgle sound per-player
2010-09-02 MirceaKitsuneCredits update
2010-09-02 MirceaKitsuneMore fixes to the gurgle sound. I guess it's ready...
2010-09-02 MirceaKitsuneUgh, what are these doing in the repo?
2010-09-02 MirceaKitsuneCloser to getting the gurgle sound right. We also have...
2010-09-02 MirceaKitsuneFirst step toward an ambient stomach gurgling sound...
2010-09-02 MirceaKitsuneCorrect default
2010-09-02 MirceaKitsuneIt's probably better without randomization though
2010-09-02 MirceaKitsuneAdd randomization back
2010-09-02 MirceaKitsuneRegurgitated players now rocket in the direction the...
2010-09-02 MirceaKitsuneAlso push players when they regurgitate
2010-09-02 MirceaKitsuneOur ramdomvec must be between -1 and 1, not 0 and 1.
next