projects
/
xonotic
/
darkplaces.git
/ shortlog
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
xonotic/darkplaces.git
2002-12-02
havoc
changed master server list around a bit (added rick...
commit
|
commitdiff
|
tree
|
snapshot
2002-12-02
havoc
reverted to fast version of trianglefacinglight code...
commit
|
commitdiff
|
tree
|
snapshot
2002-12-02
havoc
added loadtextureimagebumpasnmap
commit
|
commitdiff
|
tree
|
snapshot
2002-12-02
havoc
water moves around again
commit
|
commitdiff
|
tree
|
snapshot
2002-12-02
havoc
optimized single frame lerp case
commit
|
commitdiff
|
tree
|
snapshot
2002-12-02
havoc
cleaned up shadow volume culling somewhat
commit
|
commitdiff
|
tree
|
snapshot
2002-12-02
havoc
renamed and altered SZ_HexDumpToConsole to be Com_HexDu...
commit
|
commitdiff
|
tree
|
snapshot
2002-12-01
havoc
fix compiling problems in MSVC (thanks Tomaz)
commit
|
commitdiff
|
tree
|
snapshot
2002-12-01
havoc
a few more glquake and glqwcl compatibility fixes
commit
|
commitdiff
|
tree
|
snapshot
2002-12-01
havoc
added a simplified CL_TraceLine in the WORKINGLQUAKE...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-30
havoc
decals added back due to popular demand, currently...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-29
havoc
-width and -height can now be used alone (instead of...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-28
havoc
mdl/md2 transitioned to meshes
commit
|
commitdiff
|
tree
|
snapshot
2002-11-28
havoc
most of the new alias mesh system is in place now...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-27
havoc
changed format of aliasvertex_t to use floats (hopefull...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-26
havoc
cleaned up md3 structs
commit
|
commitdiff
|
tree
|
snapshot
2002-11-26
havoc
removed model_t mdlmd2data_frames (no longer needed)
commit
|
commitdiff
|
tree
|
snapshot
2002-11-26
havoc
mdl and md2 vertices are now stored in a different...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-26
havoc
BuildTriangleNeighbors now detects edges shared by...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-25
havoc
most of Q2's keyboard handling ported over - what this...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-25
havoc
reverse engineered md3 format and wrote struct declarat...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-22
havoc
r_shadows is now ignored when in r_shadow_realtime...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-21
havoc
implemented PR_GetString and PR_SetString from QWSV...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-21
havoc
defaulting to r_surfaceworldnode 1
commit
|
commitdiff
|
tree
|
snapshot
2002-11-21
havoc
fixed a silly and harmless typo in RSurfShader_Water...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-20
havoc
CalcSurfaceExtents now uses surf->poly_verts instead...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-20
havoc
removed all 3x4 matrix support (wasn't used, and isn...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-20
havoc
softwaretransform hasn't been used in ages, I thought...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-16
havoc
got rid of all the (no longer used) cached_ fields...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-16
havoc
merged GL_DrawRangeElements into R_Mesh_Draw for a...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-16
havoc
lightmap update checking is now handled very differentl...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-16
havoc
rewrote how texture chains are handled, they are now...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-16
havoc
fixed fiends teleporting when they check if a jump...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-14
molivier
The Linux version doesn't need libjpeg.h anymore
commit
|
commitdiff
|
tree
|
snapshot
2002-11-11
havoc
thanks to Vic for pointing out the fact I should be...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-11
havoc
thanks to Tomaz for finding a severe bug in CopyTransla...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-10
havoc
added Nexiuz TE_ effects (prefixed TE_TEI_) and Nexiuz...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-10
havoc
add GAME_NEXIUZ gamemode
commit
|
commitdiff
|
tree
|
snapshot
2002-11-10
havoc
fixed Mod_LoadZymoticModel - it had TONS of crashs
commit
|
commitdiff
|
tree
|
snapshot
2002-11-10
havoc
fix crashs on maps with missing textures
commit
|
commitdiff
|
tree
|
snapshot
2002-11-10
havoc
fix which crosshair texture is used
commit
|
commitdiff
|
tree
|
snapshot
2002-11-10
havoc
don't send free entities! (I've been observing this...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-08
havoc
Elric's changes:
commit
|
commitdiff
|
tree
|
snapshot
2002-11-07
havoc
glossmap textures are now brighter (no change to forced...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-07
havoc
changed a server protocol error to use Host_Error
commit
|
commitdiff
|
tree
|
snapshot
2002-11-07
havoc
when realtime mode fails now mentions setting vid_bitsp...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-07
havoc
LoadTGA now loads colormapped and greyscale targas...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-07
havoc
don't allow stencil without bitsperpixel 32
commit
|
commitdiff
|
tree
|
snapshot
2002-11-04
havoc
added comments explaining what all the fields of surfme...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-04
havoc
removed use of 3D textures
commit
|
commitdiff
|
tree
|
snapshot
2002-11-04
havoc
renamed r_staticworldlights to r_shadow_staticworldlights
commit
|
commitdiff
|
tree
|
snapshot
2002-11-04
havoc
now clears stencil to 128 instead of 0, this avoids...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-03
havoc
fix polygon distance checks (the radius comparison...
commit
|
commitdiff
|
tree
|
snapshot
2002-11-03
havoc
added support for glPolygonOffset (not used though)
commit
|
commitdiff
|
tree
|
snapshot
2002-10-31
havoc
untested support for tenebrae override/ textures directory
commit
|
commitdiff
|
tree
|
snapshot
2002-10-31
havoc
make view kicks (both angle and origin) occur before...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-30
havoc
fixed all the signed/unsigned mismatch warnings
commit
|
commitdiff
|
tree
|
snapshot
2002-10-30
havoc
commented out two unused static const int variables...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-30
havoc
fix viewmodel crash
commit
|
commitdiff
|
tree
|
snapshot
2002-10-29
havoc
minor update to texture flags and logic stuff
commit
|
commitdiff
|
tree
|
snapshot
2002-10-29
havoc
fix for use of cubemaps on hardware without 3d texture...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-29
havoc
view model is now properly lit in realtime mode
commit
|
commitdiff
|
tree
|
snapshot
2002-10-29
havoc
color the torch light
commit
|
commitdiff
|
tree
|
snapshot
2002-10-29
havoc
tweak large flame lights a bit more
commit
|
commitdiff
|
tree
|
snapshot
2002-10-29
havoc
bumpscale is now adjustable (r_shadow_bumpscale) for...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-29
havoc
now lights are automatically loaded from the .bsp,...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-29
havoc
* LordHavoc slaps self for having loadmodel->mempool...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-29
havoc
changed how QC interpreter handles edict field access...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-28
havoc
faster number to edict lookup (sv.edictstable) and...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-28
havoc
check for negative pr_depth in PR_Crash just to be...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-28
havoc
fixed CopyEntity builtin, now only copies the vars...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-28
havoc
implemented scissor rect clipping of lights in realtime...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-27
havoc
gloss now works correctly
commit
|
commitdiff
|
tree
|
snapshot
2002-10-27
havoc
added a FIXME note about skyboxes and vid_restart
commit
|
commitdiff
|
tree
|
snapshot
2002-10-27
havoc
set depth and stencil clear values
commit
|
commitdiff
|
tree
|
snapshot
2002-10-27
havoc
check for out of bounds fraction
commit
|
commitdiff
|
tree
|
snapshot
2002-10-27
havoc
add an error check for invalid maxfrac before returning...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-26
havoc
fix for drawing explosions and sky twice as much as...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-25
havoc
fix for lift blocking due to imprecision at very low...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-25
havoc
minor whitespace cleanup
commit
|
commitdiff
|
tree
|
snapshot
2002-10-22
havoc
reworked visibility a bit (added VIS_CullBox and VIS_Cu...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-22
havoc
added a comment describing GL triangle strip order...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-22
havoc
make profile now works
commit
|
commitdiff
|
tree
|
snapshot
2002-10-22
havoc
cast shadows from frontfaces instead of backfaces
commit
|
commitdiff
|
tree
|
snapshot
2002-10-22
havoc
don't use 3d textures on drivers that don't explicitly...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-21
havoc
change maximum lerp time from 1 second to 0.1 seconds...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-21
molivier
The new video menu is clean now (or at least cleaner...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-19
havoc
reorganized how heartbeat timing works (much simpler...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-19
molivier
Implemented a very simple video mode selection menu...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-19
molivier
Added a test when freeing textures (glt->image can...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-17
havoc
trying less optimizations in hopes that it will fix...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-17
havoc
MSVC has a pathetic stack size.
commit
|
commitdiff
|
tree
|
snapshot
2002-10-16
havoc
oops, removed the wrong one
commit
|
commitdiff
|
tree
|
snapshot
2002-10-16
havoc
remove unused variables
commit
|
commitdiff
|
tree
|
snapshot
2002-10-16
havoc
fixed some dynamic lighting bugs related to glowing...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-16
molivier
Added back "turn left" and "turn right" to the Transfus...
commit
|
commitdiff
|
tree
|
snapshot
2002-10-15
havoc
made the QueueWantsMore message a Con_DPrintf
commit
|
commitdiff
|
tree
|
snapshot
2002-10-14
havoc
cruft
commit
|
commitdiff
|
tree
|
snapshot
2002-10-14
havoc
fix jitter in interpolation of monster movement
commit
|
commitdiff
|
tree
|
snapshot
2002-10-14
havoc
R_LoadTexture functions take a palette pointer now
commit
|
commitdiff
|
tree
|
snapshot
next