]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2015-07-09 Mattia BasagliaDisplay name and description of customized vote options
2015-07-09 Mattia BasagliaSend name and description for customized vote options
2015-07-09 Mattia BasagliaTurn mapvote availability into a flag
2015-07-09 Mattia BasagliaKeep only declarations regarding the buplic interface...
2015-07-08 Mattia BasagliaAllow cvar-based gametype vote options
2015-07-04 MarioMerge branch 'TimePath/itemsys' into 'master'
2015-07-03 TimePathMerge remote-tracking branch 'remotes/origin/master...
2015-07-03 MarioMerge branch 'terencehill/menu_remove_tab_title' into...
2015-07-03 MarioMerge branch 'terencehill/listbox_item_highlight' into...
2015-07-03 MarioMerge branch 'TimePath/issues/1472' into 'master'
2015-07-03 MarioMerge branch 'TimePath/module_roots' into 'master'
2015-07-02 MarioMerge branch 'terencehill/hud_configure' into 'master'
2015-07-02 MarioMerge branch 'Melanosuchus/vote_caller' into 'master'
2015-06-30 TimePathIgnore sv_mapformat_is_quake2 too
2015-06-30 TimePathIgnore sv_mapformat_is_quake3 when checking cvar purity...
2015-06-01 Rudolf PolzerBump gameversion.
2015-05-13 TimePathReplace `MAP(IDENTITY)` with `UNWORDS`
2015-05-13 TimePathReplace `IF(ALL,` with `APPLY(`
2015-05-13 TimePathTidy up
2015-05-13 TimePathInventory system
2015-05-13 TimePathAdd an item dumping command
2015-05-13 TimePathCleanup
2015-05-12 TimePathAdd instagib items
2015-05-12 TimePathAdd jetpack
2015-05-12 TimePathFix items not respawning
2015-05-12 TimePathAdd powerups
2015-05-12 TimePathLight refactoring: rename module roots to `all` for...
2015-05-12 TimePathMove LAMBDA
2015-05-12 TimePathRemove SPAWNTIMES enum
2015-05-12 TimePathSupport #ifdef in item declarations
2015-05-12 TimePathBranchless BITSET
2015-05-12 TimePathDo something awesome with macros
2015-05-11 terencehillPicker: apply the fade effect even focusing another...
2015-05-10 terencehillMerge branch 'terencehill/menu_remove_tab_title' of...
2015-05-10 terencehillDon't spawn dialog borders (including title) for each...
2015-05-10 terencehillRevert previous change of item/tab.qc: title must be...
2015-05-10 TimePathUse the new item system for health and armor
2015-05-10 TimePathUse the new item system for ammo
2015-05-10 TimePathInitial item system setup
2015-05-10 Mattia BasagliaStore the name of the vote caller
2015-05-10 TimePathMerge remote-tracking branch 'origin/master' into teren...
2015-05-10 TimePathMerge remote-tracking branch 'origin/master' into teren...
2015-05-10 TimePathMerge remote-tracking branch 'origin/master' into teren...
2015-05-10 MarioMerge branch 'TimePath/qc_updates' into 'master'
2015-05-08 terencehillRemove useless title attribute (and related attributes...
2015-05-08 terencehillFix crosshair picker indentation
2015-05-06 TimePathAdd two useful macros
2015-05-06 TimePathRename the underscore headers
2015-05-06 TimePathExplain `CLASS` and `NEW` macros
2015-05-06 TimePathFix typedefs
2015-05-06 TimePathUse stock dpdefs
2015-05-03 TimePathMake menu includes order insensitive
2015-05-03 TimePath#include base classes
2015-05-03 TimePath#include base classes
2015-05-03 TimePathDon't accumulate the beginning of the constructor
2015-05-03 TimePathSort menu classes
2015-05-03 TimePathTidy up OO helpers
2015-05-03 terencehillForgot to patch this file in the previous commit
2015-05-03 terencehillAllow custom color and alpha values for the crosshair...
2015-05-03 terencehillListbox / Picker: Implement item fading in a different...
2015-05-03 terencehillOptimize cellToCrosshair function
2015-05-03 TimePathMerge CLASS and EXTENDS, #define NEW(cname) (spawn...
2015-05-03 terencehillHighlight the selected cell in the picker
2015-05-03 TimePathCleanup server progs.src
2015-05-03 TimePathCleanup weapons #includes
2015-05-03 TimePathFix client compile
2015-05-03 TimePathCleanup vehicle #includes
2015-05-03 TimePathFix more server #includes
2015-05-03 TimePathModularise commands
2015-05-02 terencehillRemove crosshair images from the skins
2015-05-02 terencehillDon't color the dot in the crosshair preview
2015-05-02 terencehillMake Charmap and CrosshairPicker subclasses of the...
2015-05-02 TimePathMake most server includes order insensitive
2015-05-02 TimePathCreate common client header
2015-05-02 TimePathFix MCU client compile
2015-05-02 TimePathRemove direct server #includes from client
2015-05-02 TimePathSort #includes
2015-05-01 terencehillMake crosshair picker code similar to the charmap's...
2015-05-01 TimePathMake client includes order insensitive
2015-05-01 TimePathAvoid including the same file twice in progs.src
2015-04-30 terencehillAdd the fade effect in the charmap too
2015-04-28 terencehillMake work menu_showboxes with the charmap
2015-04-27 terencehillBetter names for 3 fields
2015-04-27 terencehillAdd skin attributes for listbox focused items and allow...
2015-04-26 terencehillListbox: highlight item under the cursor
2015-04-26 TimePathDefine client entity classes
2015-04-26 TimePathReclaim the `new` keyword for entity classes
2015-04-26 TimePathMake pointer to member usage explicit
2015-04-26 TimePathDeclare more ints as ints
2015-04-26 TimePathDeclare more ints as ints
2015-04-26 TimePathDeclare more ints as ints
2015-04-26 MarioRevert spawn_furthest to 0.5 (half random, half furthes...
2015-04-25 MarioFix a few more floats
2015-04-25 MarioFix copy of ammo_none in defs.qh
2015-04-25 MarioFew more floats to ints/bools
2015-04-25 MarioFix a few more floats in arrays
2015-04-25 MarioBoolinterize hud.qc
2015-04-25 MarioFix some more floats in arrays
2015-04-25 MarioMerge branch 'TimePath/lint' into 'master'
2015-04-25 TimePathDeclare `.SendEntity` as `bool(entity, int)`
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