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2024-09-12 bones_was_heregame: add "Coppertone Summer Jam 2"
2024-09-12 bones_was_herehost: make some startup errors non-fatal, related polis...
2024-09-12 bones_was_hereGL: Remove some D3D cruft
2024-09-12 bones_was_hereGL: Use the render path switch properly in GL_ReadPixel...
2024-09-12 bones_was_hereGL: improve debugging
2024-09-12 bones_was_herecl_capturevideo: handle failure to open the video file
2024-09-12 bones_was_herecl_capturevideo: accelerate scaling and transfer
2024-09-12 bones_was_herecl_capturevideo: fix extremely slow demo capture perf
2024-09-12 bones_was_heresnd_mutewhenidle: add only-when-minimised mode, fix...
2024-09-12 bones_was_heresnd: make SDL buffer length configurable
2024-09-12 bones_was_heresnd: doxygen compat and related whitespace
2024-09-12 bones_was_heresnd: header cleanup
2024-09-12 bones_was_heresnd: remove extra updates
2024-09-12 bones_was_heresnd: remove unused OSS code
2024-09-12 bones_was_heresnd: don't lock the device while we already have the...
2024-09-12 bones_was_herenet_slist: timeout-related fixes
2024-09-05 bones_was_herenet_slist: update QW masters, improve net_slist_debug...
2024-09-04 bones_was_herenet_slist: fix crash when there's no servers and net_sl...
2024-08-28 terencehillAdd a debug cvar that offsets entity numbers of human...
2024-08-28 bones_was_hereserver: fix the save command's checks for multiplayer...
2024-08-28 bones_was_hereserver: don't report lag during intermission
2024-08-28 bones_was_heresys: make TimeString thread-safe
2024-08-28 bones_was_heremathlib: rename some macro parameters for clarity
2024-08-23 bones_was_herePRVM: reset GETTIME_FRAMESTART at VM startup, improve...
2024-08-23 bones_was_hereFix documentation in vid and PRVM headers
2024-08-23 bones_was_herebuild: set stack limit on Windows and Emscripten to...
2024-08-15 James O'NeillMerge PR 'Only use BoxTouchingVisibleLeafs when not...
2024-08-15 bones_was_hereFix some pedantic compiler stuff and a warning off...
2024-08-11 Lockl00pMerge PR 'Added Webassembly support and fixed GLES2...
2024-08-11 bones_was_herenet_slist: improve warnings and debug messages
2024-08-07 bones_was_hereMerge MR 'Reduce the amount of unnecessary messages...
2024-08-07 MarioReduce the amount of unnecessary messages shown in...
2024-08-07 bones_was_hereMerge MR 'Update AMD Windows black texture bug fix...
2024-08-07 bones_was_hereMerge MR 'sv_sendentities_csqc_randomize_order: send...
2024-08-07 MarioUpdate AMD Windows black texture bug fix hack to work...
2024-08-07 Rudolf Polzersv_sendentities_csqc_randomize_order: send entities...
2024-08-06 bones_was_hereCLVM: improve getstati() warning
2024-08-05 bones_was_herenudgeoutofsolid: implement fallback for when cliphulls...
2024-08-05 bones_was_hereedict: fix escape parsing and make exceptions configurable
2024-08-05 bones_was_hereMerge MR 'Don't apply special default client cvar value...
2024-08-04 terencehillDon't apply special default client cvar values in dedic...
2024-08-01 bones_was_herecvar: remove remaining uses of legacy internal functions
2024-08-01 bones_was_herecvar: add sv_dedicated for clean detection in scripts...
2024-08-01 bones_was_herecl_net: fix two subtle flaws and simplify logic
2024-08-01 bones_was_herephysics: fix a subtle prediction regression
2024-08-01 bones_was_herescr: update the centreprint buffer for the empty message
2024-08-01 bones_was_herefs: add `game` as alias of `gamedir` command
2024-08-01 bones_was_hereMerge MR 'Fix monsters that do not use MOVETYPE_STEP...
2024-08-01 MarioFix monsters that do not use MOVETYPE_STEP appearing...
2024-07-23 bones_was_herecom: fix loop/crash in dpvsnprintf() error handling
2024-07-23 bones_was_herePRVM: fix incorrect tempstring length in VM_tokenizebys...
2024-07-23 bones_was_hereVM_parseentitydata: parse backslash escapes
2024-07-22 bones_was_herePRVM: remove redundant VM name from some warnings
2024-07-22 ITdevkcProperly unescape escaped characters in save file when...
2024-07-22 uisReduce stack usage by Con_CenterPrintf uis/centerprint
2024-07-20 bones_was_hereMerge MR 'Reduce RAM usage in various structures'
2024-07-20 uismodel_brush: slightly change bih math
2024-07-20 uisSlightly improve branching performance for BIH collision
2024-07-20 uisDo a little precalculation when traversing BIH
2024-07-20 bones_was_hereUse lines instead of columns for some BIH tracing code
2024-07-20 uisMove CRC tables to rodata section
2024-07-20 uisReduce BIH node size by 32 bytes
2024-07-20 bones_was_hereMerge MR 'fix failure to load data from non-ASCII path...
2024-07-06 NaitLeefix can't load data on windows if data is in non-ascii...
2024-06-02 bones_was_hereCSQC: disable lighting in R_EndPolygon()
2024-05-31 bones_was_hereImprove robustness of Con_CenterPrintf()
2024-05-28 bones_was_herecvar: misc description fixes, allow vsync to a fraction...
2024-05-28 James O'NeillPrint centerprint messages to the console (#159)
2024-05-17 bones_was_heresys: work around incomplete POSIX support in MacOS
2024-05-09 bones_was_hereRefactor game/mod cvar defaults
2024-05-09 bones_was_heresbar: add cvar scr_sbarscale for mod compatibility
2024-05-09 bones_was_hereparticles: fix bugs in cl_particles_quake
2024-05-09 bones_was_hereRecognise mod Arcane Dimensions
2024-05-09 bones_was_hereCLVM: add cvar to support mods wanting low resolution 2D
2024-05-09 bones_was_heremisc: engine version string polishing
2024-05-09 bones_was_herePVS: dynamically allocate all FatPVS buffers
2024-05-09 bones_was_heresprites: fix misaligned memory access while loading...
2024-05-09 bones_was_herenet: fix UB in VM_CL_getstati() and when sending the...
2024-05-09 bones_was_hereQ3BSP: fix UB when loading certain maps
2024-05-09 bones_was_heresys: fix "typo" in a3dac3bcfd962ee3b7ebcdb7afb777560679c29a
2024-05-04 CloudwalkCONTRIBUTING: Fix typos
2024-05-04 Cloudwalkmakefile: demote -Werror=c++-compat to a warning
2024-05-03 bones_was_hereconsole: improve default text legibility and background...
2024-05-03 bones_was_hereDisable mod_bsp_portalize by default
2024-05-03 bones_was_heredemos: Add cvar cl_startdemos, allow longer startdemos...
2024-05-02 bones_was_hereRecognise mods Quake 1.5 and Quake Combat+
2024-05-02 bones_was_herephysics: add a workaround cvar for mods relying on...
2024-05-02 bones_was_hereQ1BSP: add a workaround cvar for the Rogue lava men...
2024-05-02 bones_was_hereMisc gamedir-related fixes
2024-05-02 bones_was_herefs: recognise mods by -game cmdline args, deduplicate...
2024-04-26 bones_was_herephysics: fix and refactor unsticking
2024-04-21 James O'NeillMerge PR 'Use the text from modinfo.txt as the mod...
2024-04-21 bones_was_herefs: use current working dir as basedir if not otherwise...
2024-04-21 James O'NeillAccept "ctrl" + "=" for increasing console text size...
2024-04-21 James O'NeillMerge PR 'Compare Q1BSP sky textures properly when...
2024-04-21 James O'NeillMerge PR 'Add support for a "give a" command to give...
2024-04-21 bones_was_heremenu: update video settings
2024-04-21 bones_was_herevid: overhaul modesetting
2024-04-21 bones_was_herevid: remove cvar vid_userefreshrate
2024-04-21 bones_was_herevid: clean up some globals
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