]> git.rm.cloudns.org Git - voretournament/voretournament.git/shortlog
voretournament/voretournament.git
2010-10-04 MirceaKitsuneSet the bot config file, or bad things may happen
2010-10-03 MirceaKitsuneA much better falling sound
2010-10-03 MirceaKitsuneBobfall effect (how could i forget to enable this?)
2010-10-03 MirceaKitsuneLess stomach kick force by default
2010-10-03 MirceaKitsuneImplement stomach kick force (predators get pushed...
2010-10-03 MirceaKitsuneAdd two more tips to the tutorial map
2010-10-03 MirceaKitsuneFix slow crouch walking
2010-10-03 MirceaKitsuneNo need for this config file any more
2010-10-03 MirceaKitsuneMove bot configuration to its own cfg file
2010-10-03 MirceaKitsuneTutorial map in the menu
2010-10-03 MirceaKitsuneA change in tutorial mapinfo and its waypoints.cache...
2010-10-03 MirceaKitsuneTutorial map radar
2010-10-03 MirceaKitsuneTutorial map compiled
2010-10-03 MirceaKitsuneSame for other similar func's
2010-10-03 MirceaKitsuneComment on my last fix
2010-10-03 MirceaKitsuneFinal touches to the tutorial map. This map is now...
2010-10-03 MirceaKitsuneFix a major and very rare issue, that would cause killt...
2010-10-03 MirceaKitsunesimplify player/botclip collision cvars
2010-10-03 MirceaKitsuneBotclip CTF flags and Keyhunt keys too. Or if the key...
2010-10-03 MirceaKitsuneBot clips should block waypoints too
2010-10-03 MirceaKitsuneImplement botclip collisions
2010-10-03 MirceaKitsuneBetter tutorial map dialogs
2010-10-02 MirceaKitsuneMore details and fixes to the tutorial map
2010-10-02 MirceaKitsuneMore detail for tutorial map, and also other fixes
2010-10-02 MirceaKitsuneProperly execute target_changelevel
2010-10-02 MirceaKitsuneTutorial map completed. Still need to finish more thing...
2010-10-02 MirceaKitsuneMore progress on the tutorial map
2010-10-02 MirceaKitsuneAnother TODO for the more distant future
2010-10-02 MirceaKitsuneBetter changelevel texts
2010-10-02 MirceaKitsuneTransform this too, from Quake's trigger_changelevel
2010-10-02 MirceaKitsuneBetter color for target_changelevel
2010-10-02 MirceaKitsuneGametype key
2010-10-02 MirceaKitsuneMake trigger_changelevel a target instead
2010-10-02 MirceaKitsunetrigger_changelevel. Changing maps when touched
2010-10-02 MirceaKitsuneThis should really be enabled by default
2010-10-02 MirceaKitsuneThe next room of the tutorial map, with some bots in...
2010-10-01 MirceaKitsuneSwimming lesson in tutorial map
2010-10-01 MirceaKitsuneNext room of the tutorial map, for jump pads, teleporte...
2010-09-30 MirceaKitsuneNext room of the tutorial map
2010-09-30 MirceaKitsuneRoom 4 of the tutorial map, Grabber alt fire tutorial
2010-09-30 MirceaKitsuneThird room of the tutorial map, teaching bunny hopping
2010-09-30 MirceaKitsuneRoom 2 of the tutorial map (crouching and jumping)
2010-09-30 MirceaKitsuneThe first part of a tutorial map. This is not ready...
2010-09-30 MirceaKitsunekeepinstomach - same thing on the predator's end. When...
2010-09-30 MirceaKitsuneDon't enable the new feature by default
2010-09-30 MirceaKitsuneCvar bots leaving the stomach automatically once team...
2010-09-30 MirceaKitsuneMove a check in the proper place
2010-09-30 MirceaKitsuneWe should make a tutorial map in the future.
2010-09-30 MirceaKitsuneDon't execute the predator vore AI if the bot is prey
2010-09-30 MirceaKitsuneWe only need one randomtry float now
2010-09-30 MirceaKitsuneVore AI: Correct fearing system, and teach bots to...
2010-09-29 MirceaKitsuneUpdate NetRadiant
2010-09-29 MirceaKitsuneDecrease the escape probability during stomach kicks...
2010-09-29 MirceaKitsuneMake ons control points require more damage
2010-09-29 MirceaKitsuneMore damage for the phaser
2010-09-29 MirceaKitsuneDon't play fall sound for dead players
2010-09-29 MirceaKitsuneEnable falling sounds
2010-09-29 MirceaKitsuneAllow fall damage in situations where it should be...
2010-09-29 MirceaKitsuneFix several sounds in the female .sounds file
2010-09-29 MirceaKitsuneBetter weapon sounds, from other Nexuiz weapons
2010-09-29 MirceaKitsuneHigher pitch hit sounds as well
2010-09-29 MirceaKitsuneSharper / more foxy like voice <3
2010-09-29 MirceaKitsuneLower pitch pickup sounds
2010-09-29 MirceaKitsuneAnother set of sounds
2010-09-29 MirceaKitsuneMore new sounds
2010-09-29 MirceaKitsuneCredit new sounds
2010-09-29 MirceaKitsuneMore new sounds
2010-09-29 MirceaKitsuneNew health pickup sounds
2010-09-28 MirceaKitsuneDeathmatch on Brokenworld
2010-09-28 MirceaKitsuneAdd all new maps to maplist
2010-09-28 MirceaKitsuneRecompile Soylent with correct skybox path
2010-09-28 MirceaKitsuneChange some skies a bit. Now to recompile the necessary...
2010-09-28 MirceaKitsuneMake the other menu skin default
2010-09-28 MirceaKitsuneBoth stomachs
2010-09-28 MirceaKitsuneMore glossy vixen stomach by default <3
2010-09-28 MirceaKitsuneLower item respawn light radius
2010-09-28 MirceaKitsuneFix a waypoints.cache file
2010-09-28 MirceaKitsunePrettier particle effects
2010-09-28 MirceaKitsuneinstantaction files for all maps. Now the instant actio...
2010-09-28 MirceaKitsuneSwitch to the old (safer) instantaction system. With...
2010-09-28 MirceaKitsuneActually, set the gametype in the .instantaction file
2010-09-28 MirceaKitsuneLeave the game type alone
2010-09-28 MirceaKitsuneBetter Instant Action system
2010-09-28 MirceaKitsuneSimpler file name
2010-09-28 MirceaKitsuneHide the screenshots of locked campaign levels
2010-09-28 MirceaKitsuneFix campaign entries getting cut when a new level is...
2010-09-28 MirceaKitsuneSlightly better text arrangement in campaign window
2010-09-28 MirceaKitsuneGo through the campaign dialogs again, and make them...
2010-09-27 MirceaKitsuneA nice message in the campaign winning dialog
2010-09-27 MirceaKitsuneFix maplist overlapping with all / none buttons
2010-09-27 MirceaKitsunePlace Sharue's art in Voretemple.
2010-09-27 MirceaKitsuneNew art from the wonderful Sharue :)
2010-09-27 MirceaKitsuneFix intermission music being played each frame. Also...
2010-09-27 MirceaKitsuneMore intermission music client side, and fix an issue...
2010-09-27 MirceaKitsuneAdd menu entry for intermission art & music
2010-09-27 MirceaKitsuneDon't do intermission in RPG, since no one wins or...
2010-09-27 MirceaKitsuneAnimated console background
2010-09-27 MirceaKitsuneWhy should this block seeing the timer?
2010-09-27 MirceaKitsuneFix an overlap with the map vote window, by removing...
2010-09-27 MirceaKitsune0.2 seems just about perfect
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