2010-11-14 |
Rudolf Polzer | dance: one nex -> rifle |
commit | commitdiff | tree | snapshot |
2010-11-14 |
Rudolf Polzer | red-planet: one hagar -> seeker |
commit | commitdiff | tree | snapshot |
2010-11-14 |
Rudolf Polzer | remove 1 cells pickups; change one uzi to a HLAC; chang... |
commit | commitdiff | tree | snapshot |
2010-11-14 |
Rudolf Polzer | Merge remote branch 'origin/divVerent/redplanet-recompile' |
commit | commitdiff | tree | snapshot |
2010-11-14 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/cuinnton_stormkeep' |
commit | commitdiff | tree | snapshot |
2010-11-14 |
Rudolf Polzer | Merge remote branch 'origin/tzork/glowplant' |
commit | commitdiff | tree | snapshot |
2010-11-14 |
Rudolf Polzer | red_planet: recompile please |
commit | commitdiff | tree | snapshot |
2010-11-14 |
Rudolf Polzer | add two missing surfaceparms for common/camera |
commit | commitdiff | tree | snapshot |
2010-11-14 |
FruitieX | remove the degenerate patches |
commit | commitdiff | tree | snapshot |
2010-11-14 |
FruitieX | stormkeep changes by cuinnton |
commit | commitdiff | tree | snapshot |
2010-11-13 |
Rudolf Polzer | remove three useless (degenerate) patches from stormkee... |
commit | commitdiff | tree | snapshot |
2010-11-13 |
tzork | Revert accidental shader change. |
commit | commitdiff | tree | snapshot |
2010-11-13 |
tzork | Fix a small overcaulk |
commit | commitdiff | tree | snapshot |
2010-11-07 |
Rudolf Polzer | Merge remote branch 'origin/savagex/red-planet-fixes' |
commit | commitdiff | tree | snapshot |
2010-11-07 |
Rudolf Polzer | Merge remote branch 'origin/tzork/ent-def-fixes' |
commit | commitdiff | tree | snapshot |
2010-11-07 |
Rudolf Polzer | Merge remote branch 'origin/tzork/nexballarena' |
commit | commitdiff | tree | snapshot |
2010-11-07 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/dance_delete_flyin... |
commit | commitdiff | tree | snapshot |
2010-11-07 |
Maik Merten | fun with common/caulk |
commit | commitdiff | tree | snapshot |
2010-11-07 |
Maik Merten | first round of small fixes: fix z-fighting on sliding... |
commit | commitdiff | tree | snapshot |
2010-11-07 |
Rudolf Polzer | document _decal as I figured out a way to use it |
commit | commitdiff | tree | snapshot |
2010-11-07 |
FruitieX | remove a barrel that has ended up flying in space,... |
commit | commitdiff | tree | snapshot |
2010-11-06 |
Rudolf Polzer | Merge remote branch 'origin/cbrutail/decals-xonotic' |
commit | commitdiff | tree | snapshot |
2010-11-05 |
cbrutail | Added some more color variations to logo2 + shaders. |
commit | commitdiff | tree | snapshot |
2010-11-05 |
cbrutail | Fixed _glowy shaders |
commit | commitdiff | tree | snapshot |
2010-11-04 |
unknown | Few more details, caulk behind patches, split up some... |
commit | commitdiff | tree | snapshot |
2010-11-04 |
unknown | Add missing height fog into to worldspawn, remove some... |
commit | commitdiff | tree | snapshot |
2010-11-03 |
unknown | Add missing terrain model, tweak compile options. |
commit | commitdiff | tree | snapshot |
2010-11-03 |
Rudolf Polzer | Merge remote branch 'origin/mirceakitsune/red_planet' |
commit | commitdiff | tree | snapshot |
2010-11-03 |
Jakob MG | Fix map hull, model terrain, some detailing, soem item... |
commit | commitdiff | tree | snapshot |
2010-11-03 |
cbrutail | Fixed logos |
commit | commitdiff | tree | snapshot |
2010-11-03 |
cbrutail | Merge branch 'master' into tzork/nexballarena |
commit | commitdiff | tree | snapshot |
2010-11-03 |
cbrutail | Merge branch 'cbrutail/decals-xonotic' into tzork/nexba... |
commit | commitdiff | tree | snapshot |
2010-11-03 |
cbrutail | Ok, I think I got it working now. |
commit | commitdiff | tree | snapshot |
2010-11-03 |
cbrutail | Experimental push. |
commit | commitdiff | tree | snapshot |
2010-11-03 |
FruitieX | merge most of cbrutail's changes to tzork's remake... |
commit | commitdiff | tree | snapshot |
2010-11-03 |
cbrutail | deleted logos.shader |
commit | commitdiff | tree | snapshot |
2010-11-03 |
FruitieX | push back the goal triggers by 8 qu so that the ball... |
commit | commitdiff | tree | snapshot |
2010-11-03 |
MirceaKitsune | Change gradient light texture path as asked by divVerent |
commit | commitdiff | tree | snapshot |
2010-11-03 |
MirceaKitsune | Lastly, move the gradient light texture in effects_ligh... |
commit | commitdiff | tree | snapshot |
2010-11-03 |
MirceaKitsune | Small tweaks to some items |
commit | commitdiff | tree | snapshot |
2010-11-03 |
MirceaKitsune | Tweak the red dust a bit. Nothing that should reduce... |
commit | commitdiff | tree | snapshot |
2010-11-03 |
MirceaKitsune | Say goodbye to the old sand texture |
commit | commitdiff | tree | snapshot |
2010-11-03 |
MirceaKitsune | Use the high-res official terrain textures. Looks a... |
commit | commitdiff | tree | snapshot |
2010-11-03 |
Rudolf Polzer | Merge remote branch 'refs/remotes/origin/fruitiex/dance... |
commit | commitdiff | tree | snapshot |
2010-11-03 |
Rudolf Polzer | Merge branch 'master' into cbrutail/decals-xonotic |
commit | commitdiff | tree | snapshot |
2010-11-03 |
unknown | Use wepclip, not fullclip. -np for less ugly. |
commit | commitdiff | tree | snapshot |
2010-11-03 |
unknown | My version og nexballarena |
commit | commitdiff | tree | snapshot |
2010-11-02 |
cbrutail | Erm... I hope I won't break anything :S Trying to conve... |
commit | commitdiff | tree | snapshot |
2010-11-02 |
Maik Merten | fix some overcaulking I introduced previously. Me.... |
commit | commitdiff | tree | snapshot |
2010-11-02 |
Rudolf Polzer | crlf stuff again |
commit | commitdiff | tree | snapshot |
2010-11-02 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/nexballarena' |
commit | commitdiff | tree | snapshot |
2010-11-02 |
FruitieX | add an opening on the top floor where the useless platf... |
commit | commitdiff | tree | snapshot |
2010-11-02 |
Rudolf Polzer | Merge remote branch 'origin/savagex/moarfixes' |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Rudolf Polzer | also allow textures/logos/* (only in logos.shader) |
commit | commitdiff | tree | snapshot |
2010-11-01 |
FruitieX | use the lod jumppad model on dance |
commit | commitdiff | tree | snapshot |
2010-11-01 |
FruitieX | fix some trickjumps that were harder with the new jumph... |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/jumppadlod' |
commit | commitdiff | tree | snapshot |
2010-11-01 |
FruitieX | fix paths in skin file |
commit | commitdiff | tree | snapshot |
2010-11-01 |
FruitieX | jumppad and launchpad lod models by morphed, all mapper... |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Rudolf Polzer | clean up red-planet.map |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Rudolf Polzer | shader-audit: support screens.shader too |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Rudolf Polzer | Merge remote branch 'origin/mirceakitsune/red_planet' |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Maik Merten | I OBEY THE FRUITIEX (and put a fancy jumppad near the... |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Maik Merten | actually the light source I introduced in my last doesn... |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Rudolf Polzer | Merge branch 'master' of ssh://git.xonotic.org/xonotic... |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Rudolf Polzer | new shaderlist |
commit | commitdiff | tree | snapshot |
2010-11-01 |
MrBougo | somebody forgot to add a dance mapinfo... please remove... |
commit | commitdiff | tree | snapshot |
2010-11-01 |
Maik Merten | caulk some hidden surface; detail docking bay a bit... |
commit | commitdiff | tree | snapshot |
2010-11-01 |
cbrutail | alphaFunc GT0 DOH! |
commit | commitdiff | tree | snapshot |
2010-11-01 |
cbrutail | Fix typo in yellow. Doh! |
commit | commitdiff | tree | snapshot |
2010-11-01 |
cbrutail | Some logos we can snap to textures. Have to kinds,... |
commit | commitdiff | tree | snapshot |
2010-10-31 |
Rudolf Polzer | document func_pendulum |
commit | commitdiff | tree | snapshot |
2010-10-31 |
Rudolf Polzer | Merge remote branch 'origin/cbrutail/moarmodels' |
commit | commitdiff | tree | snapshot |
2010-10-31 |
cbrutail | Some more variations for jumppad models. Added new... |
commit | commitdiff | tree | snapshot |
2010-10-31 |
Maik Merten | fix some overcaulking |
commit | commitdiff | tree | snapshot |
2010-10-31 |
Maik Merten | rework "office" area of g-23 (now with fancy ceiling) |
commit | commitdiff | tree | snapshot |
2010-10-30 |
Rudolf Polzer | oops, need to recompile this one too |
commit | commitdiff | tree | snapshot |
2010-10-30 |
Rudolf Polzer | please recompile the other maps with the q3map2 fix |
commit | commitdiff | tree | snapshot |
2010-10-30 |
Rudolf Polzer | glowplant: less insane sunlight, fixes badly lit pipes |
commit | commitdiff | tree | snapshot |
2010-10-30 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/stormkeep' |
commit | commitdiff | tree | snapshot |
2010-10-30 |
Rudolf Polzer | Merge remote branch 'origin/savagex/glowplant-warpzonefix' |
commit | commitdiff | tree | snapshot |
2010-10-30 |
Maik Merten | define a new shader for warpzone backdrops. This is... |
commit | commitdiff | tree | snapshot |
2010-10-30 |
Rudolf Polzer | Squashed commit of the following: |
commit | commitdiff | tree | snapshot |
2010-10-29 |
FruitieX | replace last jumppad on stormkeep that i somehow missed :O |
commit | commitdiff | tree | snapshot |
2010-10-27 |
MirceaKitsune | Revert that light, looks bad now. I really think we... |
commit | commitdiff | tree | snapshot |
2010-10-27 |
MirceaKitsune | Attempt to make that screen even brighter. Hope it... |
commit | commitdiff | tree | snapshot |
2010-10-27 |
MirceaKitsune | Flip env-mapped glass upside-down |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Remove the distort_glass texture, since we likely wont... |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Env-mapped glass, using 3 different textures (doors... |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Slightly different styles for toggle screens. Hope... |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | No toggle screen on the upper part of elevators, cuz... |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Panels inside the elevators too |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Add elevator screens, and fix a screen texture |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Barrels and crates in front of the upper locked airlock... |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Replace a forgotten old barrel with the newer barrel... |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Use the new screen textures on all doors and airlocks... |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Add some surfacelights too |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | screens in shaderlist.txt |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Screens shader (for textures to be full bright) |
commit | commitdiff | tree | snapshot |
2010-10-26 |
MirceaKitsune | Some tweaks to glows and transparencies |
commit | commitdiff | tree | snapshot |
next |