2017-01-17 |
Mirio | Temporarily fix the shadow issue by disabling deluxemapping |
commit | commitdiff | tree | snapshot |
2017-01-17 |
Mirio | Fix tiny mistake |
commit | commitdiff | tree | snapshot |
2017-01-17 |
Mirio | Map file was broken for some reason |
commit | commitdiff | tree | snapshot |
2017-01-17 |
Mirio | Merge branch 'master' into kuniuthefrogg/boil |
commit | commitdiff | tree | snapshot |
2017-01-16 |
Mirio | Compile Solarium again with fixed shader file |
commit | commitdiff | tree | snapshot |
2017-01-16 |
Mirio | Fix #123 |
commit | commitdiff | tree | snapshot |
2017-01-16 |
Mirio | Compile please |
commit | commitdiff | tree | snapshot |
2017-01-16 |
Mirio | Forgot the map file ... |
commit | commitdiff | tree | snapshot |
2017-01-16 |
Mirio | Merge branch 'master' into kuniuthefrogg/boil |
commit | commitdiff | tree | snapshot |
2017-01-16 |
Mirio | Change cdtrack to 2, so we make use of all tracks |
commit | commitdiff | tree | snapshot |
2017-01-16 |
Mirio | Fix the remaining issues |
commit | commitdiff | tree | snapshot |
2017-01-16 |
Mirio | Merge branch 'master' into kuniuthefrogg/boil |
commit | commitdiff | tree | snapshot |
2017-01-13 |
Mirio | More polishing |
commit | commitdiff | tree | snapshot |
2017-01-12 |
Mirio | Polish outside areas |
commit | commitdiff | tree | snapshot |
2016-12-31 |
Mirio | You will compile dance in 2016 wont you |
commit | commitdiff | tree | snapshot |
2016-12-31 |
kuniuthefrogg | bugfix |
commit | commitdiff | tree | snapshot |
2016-12-29 |
Mirio | Compile maps please |
commit | commitdiff | tree | snapshot |
2016-12-27 |
kuniuthefrogg | small texture fix |
commit | commitdiff | tree | snapshot |
2016-12-27 |
kuniuthefrogg | fix spawnpoints, add more glorious artwork by Mirio... |
commit | commitdiff | tree | snapshot |
2016-12-27 |
Mirio | Update versioning |
commit | commitdiff | tree | snapshot |
2016-12-27 |
Mirio | Update maps with new entity maps |
commit | commitdiff | tree | snapshot |
2016-12-27 |
Mirio | Merge branch 'DefaultUser/entity_def' into 'master' |
commit | commitdiff | tree | snapshot |
2016-12-25 |
Mario | Remove slowdown field from dance, poll passed |
commit | commitdiff | tree | snapshot |
2016-11-27 |
Mirio | Add nopicmip to shader file |
commit | commitdiff | tree | snapshot |
2016-11-26 |
Mirio | Update texture, add new texture |
commit | commitdiff | tree | snapshot |
2016-11-26 |
kuniuthefrogg | scale 0.9 |
commit | commitdiff | tree | snapshot |
2016-11-26 |
kuniuthefrogg | more details, first try to scale it down a bit |
commit | commitdiff | tree | snapshot |
2016-11-23 |
Mirio | Fix shader file |
commit | commitdiff | tree | snapshot |
2016-11-23 |
Mirio | Merge branch 'master' into kuniuthefrogg/boil |
commit | commitdiff | tree | snapshot |
2016-11-23 |
kuniuthefrogg | use Mirios txtures, bugfix |
commit | commitdiff | tree | snapshot |
2016-11-22 |
Mirio | Add textures + shader |
commit | commitdiff | tree | snapshot |
2016-11-22 |
kuniuthefrogg | more clipping, more lights, item placement updates |
commit | commitdiff | tree | snapshot |
2016-11-18 |
Mirio | Fix bot number of KH level |
commit | commitdiff | tree | snapshot |
2016-11-17 |
kuniuthefrogg | new DM map |
commit | commitdiff | tree | snapshot |
2016-11-07 |
Mirio | Fix generator message |
commit | commitdiff | tree | snapshot |
2016-11-07 |
Mirio | Fix barrels |
commit | commitdiff | tree | snapshot |
2016-11-07 |
Mirio | Fix #122 |
commit | commitdiff | tree | snapshot |
2016-11-05 |
Freddy | Rename item_health_large to item_health_big 57/head |
commit | commitdiff | tree | snapshot |
2016-11-04 |
Freddy | Rename item_armor_large to item_armor_mega |
commit | commitdiff | tree | snapshot |
2016-10-26 |
Mirio | Merge branch 'maddin/map-warfare-updates' |
commit | commitdiff | tree | snapshot |
2016-10-26 |
Mirio | Merge branch 'master' into maddin/map-warfare-updates |
commit | commitdiff | tree | snapshot |
2016-10-26 |
Mirio | Merge branch 'packer/vorix' into 'master' |
commit | commitdiff | tree | snapshot |
2016-10-26 |
Mirio | Merge branch 'master' into packer/vorix 53/head |
commit | commitdiff | tree | snapshot |
2016-10-25 |
Mirio | Remove gametypefilter and fix z-fight |
commit | commitdiff | tree | snapshot |
2016-10-25 |
Mirio | Merge branch 'master' into packer/vorix |
commit | commitdiff | tree | snapshot |
2016-10-25 |
Mirio | Merge branch 'master' into maddin/map-warfare-updates |
commit | commitdiff | tree | snapshot |
2016-10-20 |
Mirio | Merge branch 'stormkeep-caulk-fix' into 'master' |
commit | commitdiff | tree | snapshot |
2016-10-18 |
t0uYK8Ne | stormkeep: fix visible caulk 55/head |
commit | commitdiff | tree | snapshot |
2016-08-16 |
Mario | Merge remote-tracking branch 'origin/matthiaskrgr/implo... |
commit | commitdiff | tree | snapshot |
2016-08-08 |
Mario | Use .wav instead of .ogg in warfare map file, should... |
commit | commitdiff | tree | snapshot |
2016-07-27 |
Matthias Krüger | implosion: fix tubes not connected to brush (near map... |
commit | commitdiff | tree | snapshot |
2016-07-13 |
Mario | Fix a minor texture issue on dance |
commit | commitdiff | tree | snapshot |
2016-07-11 |
Mario | Remove non-team modes from dance (servers that wish... |
commit | commitdiff | tree | snapshot |
2016-06-25 |
Mario | Fix Atelier speakers pointing to a non-existent sound... |
commit | commitdiff | tree | snapshot |
2016-06-12 |
Mario | Correct spelling mistake in some commented out cvars |
commit | commitdiff | tree | snapshot |
2016-06-08 |
packer | fix lava spot |
commit | commitdiff | tree | snapshot |
2016-06-02 |
Maddin | fixed ceiling beneath MG, more clipping, some bot donot... |
commit | commitdiff | tree | snapshot |
2016-04-15 |
Mirio | Fix texture alignment |
commit | commitdiff | tree | snapshot |
2016-04-06 |
Mirio | Merge branch 'matthiaskrgr/afterslime_windowfix' into... |
commit | commitdiff | tree | snapshot |
2016-03-25 |
Matthias Krüger | afterslime: fix window when viewing from inside slime... |
commit | commitdiff | tree | snapshot |
2016-03-24 |
Mirio | Revert stuff |
commit | commitdiff | tree | snapshot |
2016-03-23 |
Mirio | Clips clips clip |
commit | commitdiff | tree | snapshot |
2016-02-21 |
packer | Merge remote-tracking branch 'origin/master' into packe... |
commit | commitdiff | tree | snapshot |
2016-02-21 |
packer | fix boxes |
commit | commitdiff | tree | snapshot |
2016-01-27 |
Rudolf Polzer | WTF, this texture had red and green channels swapped... |
commit | commitdiff | tree | snapshot |
2016-01-27 |
Rudolf Polzer | Fix some Y channels. |
commit | commitdiff | tree | snapshot |
2016-01-22 |
packer | update location names |
commit | commitdiff | tree | snapshot |
2016-01-20 |
Mirio | Fix missing texture |
commit | commitdiff | tree | snapshot |
2016-01-15 |
Rudolf Polzer | Fix most of solarpanel. |
commit | commitdiff | tree | snapshot |
2016-01-14 |
Rudolf Polzer | Update shaderlist. |
commit | commitdiff | tree | snapshot |
2016-01-14 |
Rudolf Polzer | Fix catharsis and crystals shader (make them conform... |
commit | commitdiff | tree | snapshot |
2016-01-14 |
Rudolf Polzer | Fix blendfunc auditing for texture blending shaders. |
commit | commitdiff | tree | snapshot |
2016-01-14 |
Rudolf Polzer | minor fixes |
commit | commitdiff | tree | snapshot |
2016-01-11 |
Mirio | Weapon clips, so projectiles do not disappear |
commit | commitdiff | tree | snapshot |
2016-01-11 |
Mirio | Enlarge teleporter trigger so you won't get stuck anymore |
commit | commitdiff | tree | snapshot |
2016-01-01 |
Mirio | Clip places which you should not reach, clip doorways... |
commit | commitdiff | tree | snapshot |
2015-12-31 |
Mirio | Fix warpzone sound volumes |
commit | commitdiff | tree | snapshot |
2015-12-30 |
Mario | Add a note to misc_gamemodel preferring use of misc_cli... |
commit | commitdiff | tree | snapshot |
2015-10-26 |
Mirio | Merge branch 'maddin/textures-phillipk2x-fixes' into... |
commit | commitdiff | tree | snapshot |
2015-10-23 |
mschwan | actual add the missing image... |
commit | commitdiff | tree | snapshot |
2015-10-23 |
mschwan | added transparent and opaque variations for grate shade... |
commit | commitdiff | tree | snapshot |
2015-10-01 |
Mirio | Fix getting stuck at pipes |
commit | commitdiff | tree | snapshot |
2015-10-01 |
Mirio | Merge branch 'maddin/map-warfare' into 'master' |
commit | commitdiff | tree | snapshot |
2015-10-01 |
mschwan | aligned light over the MG |
commit | commitdiff | tree | snapshot |
2015-10-01 |
mschwan | enable reflections again |
commit | commitdiff | tree | snapshot |
2015-10-01 |
mschwan | workaround for issue with buggy reflections, see #102... |
commit | commitdiff | tree | snapshot |
2015-10-01 |
Mirio | Merge branch 'maddin/textures-phillipk2x-cleanup' into... |
commit | commitdiff | tree | snapshot |
2015-10-01 |
Mirio | Merge branch 'maddin/textures-common' into 'master' |
commit | commitdiff | tree | snapshot |
2015-10-01 |
Mirio | Merge branch 'maddin/map-warfare' into 'master' |
commit | commitdiff | tree | snapshot |
2015-10-01 |
Mirio | Disable reflections |
commit | commitdiff | tree | snapshot |
2015-09-30 |
mschwan | added missing empty lines, formatting |
commit | commitdiff | tree | snapshot |
2015-09-29 |
Mirio | Merge branch 'matthiaskrgr/light_misc' into 'master' |
commit | commitdiff | tree | snapshot |
2015-09-28 |
mschwan | increased bouncescale |
commit | commitdiff | tree | snapshot |
2015-09-28 |
mschwan | added polygonoffset and sort keys for proper decals |
commit | commitdiff | tree | snapshot |
2015-09-28 |
mschwan | new compile options: less bounce but more intense bounc... |
commit | commitdiff | tree | snapshot |
2015-09-28 |
mschwan | readding info_autoscreenshot |
commit | commitdiff | tree | snapshot |
2015-09-28 |
mschwan | minor shader adjustments |
commit | commitdiff | tree | snapshot |
2015-09-28 |
mschwan | panels done, pipes done, trims done, walls done |
commit | commitdiff | tree | snapshot |
2015-09-28 |
mschwan | lights done, natural done, natural shader are now impro... |
commit | commitdiff | tree | snapshot |
2015-09-28 |
mschwan | floor done, grates know render correctly using their... |
commit | commitdiff | tree | snapshot |
next |