]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-08-06 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-06 LybertaMerge branch 'Lyberta/StandaloneOverkillWeapons' into...
2017-08-06 LybertaMerged Lyberta/TeamplayFixes_
2017-08-06 LybertaClientCommand_selectteam improvement.
2017-08-06 LybertaJoinBestTeam improvement.
2017-08-05 LybertaMerged master.
2017-08-05 TimePathStyle: expand LAMBDA()
2017-08-05 TimePathLint
2017-08-05 TimePathUpdate CMakeLists.txt
2017-08-05 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-08-05 MarioMerge branch 'Lyberta/RPCImpulseFix' into 'master'
2017-08-05 LybertaRPC has now the same impulse as Devastator. 462/head
2017-08-05 LybertaFixed cl_weaponpriority.
2017-08-05 MarioGive the DamageInfo hook a couple of useful parameters
2017-08-05 MarioAdd a hook to DamageInfo, to allow mutators and mods...
2017-08-04 LybertaMerged master.
2017-08-04 LybertaMerge branch 'Lyberta/TeamplayFixes_' into Lyberta...
2017-08-04 LybertaAdded KillPlayerForTeamChange.
2017-08-04 LybertaUse snake_case in teamplay.
2017-08-04 LybertaRemoved ShufflePlayerOutOfTeam as it is never used...
2017-08-04 MarioSome optimizations to client side items and spawn points
2017-08-04 Martin Taibrremove trailing whitespace
2017-08-03 LybertaRemoved redundant parentheses.
2017-08-02 LybertaFixed compilation unit test.
2017-08-02 LybertaDefine cX variables in teamplay.qh
2017-08-02 terencehillColorTranslateRGB is meant to be used only by the clien...
2017-08-02 terencehillClean up HUD_Mod_Race a little bit
2017-08-02 LybertaRenamed lowestplayerteamX to lowesthumanteamX.
2017-08-02 LybertaSetPlayerTeam now returns bool.
2017-08-01 MarioFix spiderbot referencing clientstate buttons
2017-07-31 MarioBlacklist a couple of cvars
2017-07-31 LybertaBetter argument names in FindSmallestTeam.
2017-07-31 LybertaFixed int/float mismatch in teamplay.qh.
2017-07-30 terencehillMerge branch 'terencehill/rounded_times' into 'master'
2017-07-30 LybertaCS bugfix.
2017-07-30 LybertaMerged master
2017-07-30 LybertaRemoved useless comment.
2017-07-30 MarioHopefully fix a disconnect caused by mismatching reads...
2017-07-30 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-07-30 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-07-30 LybertaPlayer templates: Added health regeneration.
2017-07-30 LybertaSurvival: Added health regeneration customization.
2017-07-30 MarioAdd a mutator hook to disable model/color forcing
2017-07-29 terencehillRound ctf times displayed in the console so they repres...
2017-07-29 terencehillProperly round race times since they seem to always...
2017-07-29 terencehillIndent sys_phys_monitor call
2017-07-29 terencehillClean up 2 WarpZoneLib functions
2017-07-28 MarioMerge branch 'Mario/addtolist_cleanup' into 'master'
2017-07-28 MarioUpdate hash
2017-07-28 MarioOnly run PM_UpdateButtons on real clients (bots don...
2017-07-28 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-07-28 LybertaSurvival: fixed cvar.
2017-07-28 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-07-28 LybertaPlayer templates: fixed unlimited ammo.
2017-07-28 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-07-28 LybertaSurvival: Removed unnecessary cvars.
2017-07-28 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-07-28 LybertaPlayer templates: added example template.
2017-07-27 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-07-27 LybertaSurvival: Added ability to use custom player templates.
2017-07-20 MarioPotential fix for crazy amount of race checkpoint waypo...
2017-07-19 MarioAdd a mutator hook to override hud_contents
2017-07-19 TimePathMerge branch 'martin-t/units' into 'master'
2017-07-18 MarioPotentially fix compilation unit
2017-07-18 MarioMove the buff checks below the BuffTouch hook incase...
2017-07-18 Martin Taibrdocument compilationunits.sh
2017-07-18 MarioPort prevstrengthsound and prevstrengthsoundattempt...
2017-07-18 MarioPort ballistics_density to PlayerState
2017-07-18 MarioPort wasplayer to ClientState
2017-07-18 MarioPort clientdata to ClientState
2017-07-18 MarioPort hitplotfh to ClientState
2017-07-18 MarioPortal specialcommand to ClientState
2017-07-17 MarioPort specialcommand_pos to ClientState
2017-07-17 MarioPort scorekeeper to ClientState
2017-07-17 MarioPort hasweapon_complain_spam to ClientState
2017-07-17 MarioPort accuracy to ClientState
2017-07-17 MarioStore rifle_accumulator on the weapon entity
2017-07-17 MarioPort model_randomizer to ClientState
2017-07-17 MarioPort v_angle_old to ClientState
2017-07-17 MarioPort latency_sum, latency_cnt and latency_time to Clien...
2017-07-17 MarioTentatively port msg_choice_choices to ClientState
2017-07-17 terencehillAdd explanation for an empty alias
2017-07-17 MarioSplit g_jetpack_attenuation out of the balance configs...
2017-07-17 MarioMake g_balance_damagepush_speedfactor a networked varia...
2017-07-16 MarioPossibly fix compilation unit
2017-07-16 MarioMake some global stats global and fix a warning when...
2017-07-16 MarioOnly run frozen frame on players (surprised this didn...
2017-07-16 MarioClean up W_RandomWeapons a bit
2017-07-16 MarioClean up Physics_UpdateStats a bit
2017-07-16 MarioPort itemkeys to PlayerState
2017-07-16 MarioRoughly port dual_weapons to PlayerState
2017-07-16 MarioPort race_completed to ClientState and move prevorigin...
2017-07-16 MarioPort just_joined to ClientState
2017-07-16 MarioSet new personal time before updating regular time
2017-07-16 MarioUse a regular FOREACH_CLIENT macro for access to the...
2017-07-16 MarioDisable showself by default and make personal time...
2017-07-16 MarioDon't even try to count the time on personal timer...
2017-07-16 MarioDon't try to draw only personal time if next best is...
2017-07-16 MarioDon't send local player's personal time while spectating
2017-07-16 MarioReimplement CTS self checkpoints on the client side...
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