]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2011-10-14 havocremoved OffscreenGecko support because it is not maintained
2011-10-14 havocremoved scr_zoomwindow feature to simplify code
2011-10-14 havocfix bugs with CSQC clearscene function - it now restore...
2011-10-14 havocadded getproperty and getpropertyvec
2011-10-14 havocuse PRVM_serverfunction when looking up SV_ChangeTeam,
2011-10-14 havocmoved surface culling code to a separate function,...
2011-10-14 havocadded sv_areadebug cvar which disables the use of the...
2011-10-14 havocadded r_hdr_irisadaptation_radius which determines...
2011-10-14 havocdisplay scene brightness (r_refdef.view.colorscale...
2011-10-14 havocremoved S_StartSound_StartPosition function because...
2011-10-14 havocadded cvar sv_gameplayfix_bugfixedcheckwatertransition...
2011-10-14 divverentcl_movement: hit CSQC entities if solid (rationale...
2011-10-14 divverentadd cvars: snd_attenuation_exponent, snd_attenuation_de...
2011-10-14 divverentimprove logic for silent sound cutoff based on output...
2011-10-08 divverentadd a TODO comment about sound falloff curve, needs...
2011-10-08 divverentsound mixing: PROPERLY detect silent sounds. Old code...
2011-10-07 divverentif the two mtimes are identical, also use the max inter...
2011-10-07 divverentby default, skip start of the sound, don't delay (to...
2011-10-07 divverentprovide cvars to change identical sound randomization
2011-10-07 divverentsound: when randomizing sound start times, check pitch...
2011-10-04 divverentserver list: allow more AND and OR masks (except in...
2011-10-04 divverentfix warnings I caused in a previous commit
2011-10-04 divverentfix broken English
2011-10-01 eihrulfix crash when compiling shadowmaps for certain Q3BSP...
2011-10-01 eihrulbetter fix for skeletal no-bones case
2011-10-01 eihrulhandle no-bones case for skeletal animation
2011-10-01 divverentimplement digest_hex()
2011-10-01 divverentdocument DP_QC_DIGEST
2011-10-01 divverentmove crc16()
2011-10-01 divverentoops, I hadn't document DP_QC_I18N back then... sorry...
2011-10-01 havocMac:
2011-10-01 havocdetect if items2 field was declared in the quakec rathe...
2011-10-01 divverentCSQC_Event_Sound: pass pitch shift info; actually apply...
2011-10-01 havocround the pitchchange setting to the nearest value
2011-10-01 havocfix another bug with sound pitchspeed parameter
2011-10-01 havocwrite SND_SPEEDUSHORT4000 correctly
2011-10-01 havocfix two warnings (both were bad but unlikely to cause...
2011-10-01 divverentexport DP_SND_SOUND7_WIP2 (pitch shifting) to checkexte...
2011-10-01 divverentvideo capture: add the missing 32768.0f factor
2011-10-01 havocadded network protocol for sound speed
2011-10-01 havocfixed multiple crashes and infinite loops in sound...
2011-10-01 divverentCSQC: support the sound pitch shift arg (NOT in SVQC...
2011-10-01 havocsound mixer now operates on floating point, has on...
2011-09-26 vortexCSQC Getlight - added globals:
2011-09-26 divverentDDS: properly count miplevels for 1x1 textures too...
2011-09-26 vortexDP_PHYSICS_ODE: new SOLID_PHYSICS_CYLINDER. New "massof...
2011-09-26 havocif MATERIALFLAG_CUSTOMBLEND, clear MATERIALFLAG_ADD and
2011-09-26 havocfix watershader on entities
2011-09-26 havocavoid crashes on watershader surfaces in models that...
2011-09-26 havoctighten the tolerances on water plane merging
2011-09-26 havoctransform surface vertices to worldspace before calcula...
2011-09-26 havocfix issues with watershader on models, also now support...
2011-09-21 divverentprevent recursive invocation of loading screen
2011-09-21 divverentcvar saving robustness
2011-09-21 havocadded scr_screenshot_timestamp cvar which defaults...
2011-09-16 havocregister the snd_streaming_length cvar
2011-09-16 divverentnew cvar: snd_streaming_length ("don't stream sound...
2011-09-14 divverentfix a crash on CentOS 5.6
2011-09-14 eihrulslightly better non-VSDCT shadowmap code
2011-09-14 eihrulabstracted texture2DOffset usage to work around GLSL...
2011-09-14 eihrulfix error with unused ClientTime reference
2011-09-14 vortexAdded DP_CSQC_ENTITYMODELLIGHT extension (CSQC-updated...
2011-09-14 havocchanged executable name detection to ignore path
2011-09-14 eihrulslightly faster non-VSDCT GetShadowMapTC2D variant
2011-09-14 eihrulfix fix for shadow sampler sampling
2011-09-14 eihrulfix sampling of shadow2D results
2011-09-11 divverentclip velocity when detecting ground
2011-09-11 divverentmore canjump fixes
2011-09-11 divverentfix another canjump tracking bug; STILL not good
2011-09-11 divverentfix one bug in cl_movement_track_canjump. Still buggy.
2011-09-11 divverentadd a FIXME comment regarding canjump, will check that...
2011-09-11 divverentmodplug. set total length to 1<<30 now, as anything...
2011-09-11 havocchanged D3D shader warning prints to dprints
2011-09-11 divverentsimplify: just turn off rtlights on MATERIALFLAG_FULLBR...
2011-09-11 havocinitialize some variables differently in the HLSL shade...
2011-09-11 havocfix a C++ error introduced when ddspixels was used...
2011-09-11 divverentblendfunc addalpha
2011-09-11 divverentmod_q3shader_force_addalpha (default 0)
2011-09-11 divverentnow that DDS loading is consistent with RGBA loading...
2011-09-11 divverentDDS support: convert DXT3/DXT5 to DXT1 when requesting...
2011-09-11 divverentfix interaction of blendfunc with rtlights
2011-09-11 divverentRevert "disable divVerent's texflags hack for now becau...
2011-09-11 havocdisable divVerent's texflags hack for now because it...
2011-09-11 vortex2 new cvars: sv_gameplayfix_unstickentities and sv_game...
2011-09-11 havocimplemented CSQC_InputEvent type 2 and type 3 mouse...
2011-09-03 divverentshowtex 1 xonotic-v0.5.0
2011-09-03 divverentdisable offsetmapping where TEXF_ALPHA is not set and...
2011-09-03 divverentadd -noconsole option to block console input and display
2011-09-03 divverentalso set TEXF_ALPHA on GL_ONE GL_ONE (don't ask)
2011-09-03 divverentenable offsetmapping permutations only if a normalmap...
2011-09-03 divverentset TEXF_ALPHA on shader stages only if necessary
2011-09-01 divverentchange how offsetmapping bias works for less artifacts...
2011-09-01 divverentfix parameter number
2011-09-01 divverentchange to offsetmapping syntax:
2011-09-01 divverenton Unix, avoid actually creating config.cfg when testin...
2011-08-30 divverentfix a typo causing compile error
2011-08-30 divverentfix another data loss type conversion
2011-08-30 divverentoffsetbias: changed range to 0..1 to match what the...
2011-08-30 divverentmake offsetmapping bias actually work
2011-08-30 vortexOffsetmapping: new "Bias" parameter that sets a custom...
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