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xonotic-data.pk3dir.git
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xonotic/xonotic-data.pk3dir.git
2013-04-17
Mario
Set onslaught status when resetting too
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2013-04-17
Mario
Also set generator model when health is full (for reset...
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2013-04-17
Mario
More generator fixes
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2013-04-17
Mario
Fix td generator using monster status flags
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2013-04-17
Mario
Begin making generator a common networked entity
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2013-04-17
Mario
Fix hell-knight .think usage
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2013-04-17
Mario
Move td generator model loading to client
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2013-04-17
Mario
Fix monsters glitching when match ends & partially...
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2013-04-16
Mario
Remove extra flag for respawning
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2013-04-16
Mario
Small fixes to tarbaby jumping
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2013-04-16
Mario
Fix error when spawning a monster
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2013-04-16
Mario
Use monster_leap for tarbaby jumping
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2013-04-15
Mario
Fix monsters taking damage when dead
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2013-04-15
Mario
Revert broken mobedit changes
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2013-04-15
Mario
Also apply strzone fix to mobedit command
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2013-04-15
Mario
Clean it up some more
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2013-04-15
Mario
Clean up netname strzoning a little
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2013-04-15
Mario
Remove sprite_height
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2013-04-15
Mario
Remove unused float from ogre chainsaw function
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2013-04-15
Mario
Update monster owners cvar description
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2013-04-14
Mario
Disable mobspawn & butcher in campaign mode
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2013-04-14
Mario
Pause monsters until player joins in campaign mode
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2013-04-14
Mario
Move monster coloring to the client & fix custom monste...
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2013-04-14
Mario
Fix monster targets in tower defense
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2013-04-14
Mario
Fix monster targets
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2013-04-14
Mario
Fix client side monster still moving when dead. Attempt...
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2013-04-14
Mario
Remove enforcer & all W_ attack functions from the...
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2013-04-14
Mario
Fix all soldier attacks
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2013-04-14
Mario
Fx soldier uzi & shotgun attacks
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2013-04-14
Mario
Also fix ogre grenade attack
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2013-04-14
Mario
Fix ogre using weapons code for uzi attack
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2013-04-13
Mario
Knock some stuff off the WIP TODO list
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2013-04-13
Mario
Add sounds support to every monster
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2013-04-13
Mario
Fix scrag not falling when killed
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2013-04-13
Mario
Update origin/velocity when dying too
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2013-04-13
Mario
Remove pony from monster tools menu
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2013-04-13
Mario
Remove color selector from monster tools menu (no longe...
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2013-04-13
Mario
Fix choppy monster movement
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2013-04-13
Mario
Remove extra spaces
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2013-04-13
Mario
Move some more precaching to the client
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2013-04-13
Mario
Move monster model precaching/loading to the client
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2013-04-13
Mario
Add a cvar to change monster think delay
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2013-04-13
Mario
Fix some fish & tarbaby issues
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2013-04-13
Mario
Fix monster skin not updating with mobedit skin command
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2013-04-13
Mario
Remove spawner cvars from monsters.cfg
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2013-04-13
Mario
Remove unused monster waypoint cvar
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2013-04-13
Mario
Big load of updates (attempted CSQC monsters)
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2013-04-11
Mario
Fix monsters not targeting vehicles
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2013-04-11
Mario
Drop minsta ammo in minstagib mode
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2013-04-10
Mario
Clean up monster weapons a little
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2013-04-07
Mario
Increase ogre waypoint sprite height
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2013-04-07
Mario
Add a new model for the ogre
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2013-04-06
Mario
Set monster waypoint height after changing the monster...
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2013-04-05
Mario
Add new robot zombie pants textures by forseti
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2013-04-05
Mario
Also move cerberus texture
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2013-04-05
Mario
Move spider texture to textures folder
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2013-04-04
Mario
Remove monster_score
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2013-04-04
Mario
Fix monster trying to follow itself
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2013-04-04
Mario
Replace classname checks with IS_PLAYER
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2013-04-04
Mario
Merge branch 'master' into Mario/monsters
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2013-04-03
Mario
Improve monster team colors
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2013-04-01
Rudolf Polzer
turn off r_glsl_skeletal by default
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2013-04-01
Rudolf Polzer
Merge branch 'master' of git://de.git.xonotic.org/xonot...
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2013-04-01
Rudolf Polzer
fix overly long qcstatus field
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2013-03-22
Mario
Merge branch 'master' into Mario/monsters
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2013-03-21
Rudolf Polzer
fix stupid compile errors, we don't have COLOR_TEAM1...
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2013-03-21
Rudolf Polzer
Turn plasma turret into instagib turret in minstagib...
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2013-03-21
Rudolf Polzer
Merge remote-tracking branch 'origin/Mario/runematch_nu...
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2013-03-21
Rudolf Polzer
Merge remote-tracking branch 'origin/samual/kill_zoom_o...
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2013-03-21
Rudolf Polzer
Merge remote-tracking branch 'origin/terencehill/observ...
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2013-03-21
Rudolf Polzer
Merge remote-tracking branch 'origin/mirceakitsune...
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2013-03-19
Mario
Fix scoreboard showing incorrect monster count in TD
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2013-03-18
Mario
Fix player turret count increasing even if they're...
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2013-03-17
Mircea Kitsune
When trigger_gravity modifies the gravity of an entity...
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2013-03-16
Mario
Some minor changes to mage projectiles
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2013-03-13
terencehill
Fix for hud observer color not neutral (it optimizes...
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2013-03-12
Mario
Update config to match new GUI spawn cvar
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2013-03-12
Mario
Fancy sounds
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2013-03-12
Mario
Show a list of monsters rather than an input box in...
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2013-03-11
Mario
Fix barricade health not updating when upgraded/repaired
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2013-03-10
Mario
Remove duplicate target check
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2013-03-08
Samual Lenks
Merge remote-tracking branch 'origin/terencehill/misc_h...
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2013-03-08
Mario
Remove extra useless spawner_think definition
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2013-03-08
Mario
Cleanup spawner code a bit
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2013-03-08
Mario
Remove spawner from the spawn list (spawning a spawner...
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2013-03-07
Mario
Also fix turret owner on connect
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2013-03-07
Mario
Use playerid to count player's turrets on connect
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2013-03-07
Mario
Also use playerid for turret ownership
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2013-03-07
Mario
Update turret waypointsprite when repaired by fusion...
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2013-03-07
Mario
Clean up turretspawn command a bit
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2013-03-07
Mario
Fix being unable to edit/remove barricades
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2013-03-07
Mario
Add repair & upgrade to the GUI
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2013-03-07
Mario
Add a (very) basic temporary turret spawning GUI for...
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2013-03-07
Mario
Use setorigin instead of .origin for monster dropped...
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2013-03-07
Mario
Fix butcher command not removing monster weapons
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2013-03-07
Mario
Improve monster weapon dropping
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2013-03-07
Mario
Remove distance check in attack code (enemy is lost...
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2013-03-07
Mario
Remove enemy_range() checks
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2013-03-07
Mario
Merge branch 'master' into mario/runematch_nuke
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2013-03-07
Mario
Fix another bad use of nextthink in the spider attack...
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