2012-01-04 |
Mircea Kitsune | Kill damage effects when the player gets gibbed or... |
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2012-01-04 |
Mircea Kitsune | Make damage effects last longer |
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2012-01-04 |
Mircea Kitsune | Now that damage effects are limb based, make particles... |
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2012-01-04 |
Mircea Kitsune | Improve the tag counting macro |
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2012-01-04 |
Mircea Kitsune | Use a different and smarter way to go through the bones... |
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2012-01-04 |
Mircea Kitsune | Attach the damage effect entity to the bone and use... |
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2012-01-04 |
Mircea Kitsune | Remove forgotten ReadByte (part of previous commit) |
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2012-01-04 |
Mircea Kitsune | Remove the old way of showing damage effects on gibs... |
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2012-01-04 |
Mircea Kitsune | Allow multiple damage effects on the same player, but... |
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2012-01-04 |
Mircea Kitsune | Skip damage effects for entities that have un model... |
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2012-01-04 |
Mircea Kitsune | Go through all bones on the player model, and select... |
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2012-01-04 |
Mircea Kitsune | First part of bone-based damage effects: The origin... |
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2012-01-04 |
Mircea Kitsune | Remove debug print now that species are working |
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2012-01-04 |
Mircea Kitsune | Get the correct species value. This fixes the last... |
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2012-01-04 |
Mircea Kitsune | Use the correct damage value in damage effects. Edge... |
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2012-01-04 |
Mircea Kitsune | Fix an epic failure in my code. This finally gets the... |
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2012-01-04 |
Mircea Kitsune | Revert last commit, it was a mistake. The client alread... |
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2012-01-04 |
Mircea Kitsune | Send an ent_DamageInfo for each player in the radius... |
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2012-01-04 |
Mircea Kitsune | Also send ent_DamageInfo for hitscan weapons when they... |
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2012-01-04 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
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2012-01-04 |
Mircea Kitsune | Some tweaks, and preparations for a fix |
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2012-01-04 |
Rudolf Polzer | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
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2012-01-04 |
Rudolf Polzer | damageextraradius for svqc too |
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2012-01-04 |
Rudolf Polzer | add a field .damageextraradius to DamageInfo entities... |
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2012-01-04 |
Mircea Kitsune | Damage_DamageInfo is already sent for hitscan weapons... |
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2012-01-04 |
Mircea Kitsune | Send species properly from the server? |
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2012-01-04 |
Mircea Kitsune | Send ent_DamageInfo for hitscan damage too. Why wasn... |
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2012-01-04 |
Mircea Kitsune | Get damage effects working without using a separate... |
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2012-01-03 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/damage_effects |
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2012-01-03 |
Samual | Fixes for sv_fraginfo |
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2012-01-03 |
Rudolf Polzer | cl_forcemyplayer* |
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2012-01-03 |
Rudolf Polzer | put the colors in rainbow order on the menu |
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2012-01-03 |
Rudolf Polzer | make white whiter |
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2012-01-03 |
Rudolf Polzer | fix palette lump file |
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2012-01-03 |
Rudolf Polzer | try to fix some camouflagish colors |
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2012-01-03 |
Rudolf Polzer | Merge branch 'master' of /var/cache/git/xonotic/xonotic... |
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2012-01-03 |
Rudolf Polzer | increase the default curl speed a little again |
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2012-01-01 |
Rudolf Polzer | more tooltip friendly description |
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2012-01-01 |
Rudolf Polzer | to the menu |
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2012-01-01 |
Rudolf Polzer | document the cvar |
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2012-01-01 |
Rudolf Polzer | sv_forceplayercolors |
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2012-01-01 |
Rudolf Polzer | renumber notification types to annoy mi..., I mean... |
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2012-01-01 |
Rudolf Polzer | cleanup headshot handling |
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2012-01-01 |
Rudolf Polzer | stop removing the world, I still need it |
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2012-01-01 |
Rudolf Polzer | simplify antilag handling again :) |
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2012-01-01 |
Rudolf Polzer | antilag_takeback: better handling for the present |
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2012-01-01 |
Rudolf Polzer | ntilag: fix division by zero after antilag reset |
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2012-01-01 |
Rudolf Polzer | minor fixes for csqcplayers |
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2011-12-31 |
Rudolf Polzer | support EF_DYNAMICMODELLIGHT in csqcmodel |
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2011-12-31 |
Rudolf Polzer | dpdefs updates |
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2011-12-31 |
Rudolf Polzer | fix a spam bug |
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2011-12-31 |
Rudolf Polzer | try getting rid of the CSQCMODEL_EF_INVISIBLE hack... |
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2011-12-31 |
Rudolf Polzer | clear drawmask if alpha < 0 (better fps) |
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2011-12-31 |
Rudolf Polzer | Merge branch 'master' of /var/cache/git/xonotic/xonotic... |
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2011-12-31 |
Rudolf Polzer | support negative alpha |
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2011-12-31 |
Jakob MG | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
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2011-12-31 |
Jakob MG | Stop turrets from using teleporters. More explicitly... |
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2011-12-31 |
Rudolf Polzer | Merge branch 'master' of /var/cache/git/xonotic/xonotic... |
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2011-12-31 |
Rudolf Polzer | try to fix vehicle chase cam (untested) |
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2011-12-31 |
Jakob MG | Fix http://dev.xonotic.org/issues/944 Likely things... |
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2011-12-30 |
Rudolf Polzer | some dpdefs fixes |
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2011-12-30 |
Rudolf Polzer | fix colormap of clones/corpses |
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2011-12-30 |
Rudolf Polzer | fix bugs with conveyor and some items |
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2011-12-30 |
Rudolf Polzer | conveyor: make it more clever for regular ents too |
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2011-12-30 |
Rudolf Polzer | fix trigger_conveyor, before only func_conveyor worked |
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2011-12-30 |
Rudolf Polzer | also implement func_plat.height |
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2011-12-30 |
Rudolf Polzer | func_plat: support a "lip" property |
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2011-12-30 |
Rudolf Polzer | fix a single typo in turrets code |
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2011-12-30 |
Rudolf Polzer | do it right |
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2011-12-30 |
Rudolf Polzer | do the size extension not for trigger_conveyor, only... |
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2011-12-30 |
Rudolf Polzer | make vid_gl20 and vid_gl13 saved |
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2011-12-30 |
Rudolf Polzer | fix bugs in last change :) |
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2011-12-30 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
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2011-12-30 |
Rudolf Polzer | get rid of the svqc death anim hack against "popping... |
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2011-12-29 |
Rudolf Polzer | new conveyor code: don't push each other |
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2011-12-29 |
Rudolf Polzer | also add trigger_conveyor; new behaviour |
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2011-12-29 |
Rudolf Polzer | more clever conveyor implementation by plugging into... |
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2011-12-29 |
Rudolf Polzer | remove an useless trace |
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2011-12-29 |
Rudolf Polzer | now allow it to be targeted too |
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2011-12-29 |
Rudolf Polzer | func_conveyor (very simple, not totally good yet) |
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2011-12-29 |
Rudolf Polzer | remove g_ctf_win_mode |
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2011-12-29 |
Rudolf Polzer | unify game type name strings |
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2011-12-29 |
Rudolf Polzer | remove GAME_ globals, they're stupid now |
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2011-12-29 |
Rudolf Polzer | menu: fix mapinfo initialization |
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2011-12-29 |
Rudolf Polzer | fix a typo |
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2011-12-29 |
Rudolf Polzer | even less game type ref lists |
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2011-12-29 |
Rudolf Polzer | remove lots of game type listings |
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2011-12-29 |
Rudolf Polzer | fix alignment |
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2011-12-29 |
Rudolf Polzer | fix a warning |
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2011-12-29 |
Rudolf Polzer | mapinfo: large changes to help with future self-registe... |
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2011-12-29 |
Rudolf Polzer | don't save this mapinfo cvar |
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2011-12-28 |
merlijn | Merge remote-tracking branch 'origin/cbrutail/translati... |
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2011-12-28 |
cbrutail | Fixed and brought hungarian translations up to date... |
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2011-12-27 |
Rudolf Polzer | fix typo |
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2011-12-27 |
Rudolf Polzer | more crosshair bugfixes; show the 6 new ones |
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2011-12-27 |
Rudolf Polzer | six new crosshairs, not in menu yet (please test and... |
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2011-12-27 |
Rudolf Polzer | crosshair: finer divisions |
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2011-12-27 |
Rudolf Polzer | fix crosshair selection to show REAL size |
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2011-12-27 |
Rudolf Polzer | settemp: simplify a bit more |
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2011-12-27 |
Rudolf Polzer | rewrite settemp system to handle "quit" right |
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next |