]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-11-10 LybertaRandom items: Major refactoring.
2017-11-10 LybertaRandom items: Removing more useless macros.
2017-11-09 LybertaRandom items: Removing some useless macros.
2017-11-09 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-11-05 MarioAdd support for target_relay and weapon_railgun in...
2017-10-24 LybertaDisable new toys weapon replacement when random items...
2017-10-24 LybertaBetter item creation code.
2017-10-24 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-10-24 terencehillReduce some duplicated code
2017-10-24 terencehillReduce indentation level of 2 functions thanks to 2...
2017-10-23 terencehillRename 2 macros
2017-10-16 LybertaRandom items: Better weapon handling.
2017-10-16 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-10-16 LybertaRandom items: Removed more macros.
2017-10-16 LybertaRenamed item_invincible to item_shield.
2017-10-16 LybertaRemoved some unneeded macros.
2017-10-16 LybertaRandom items: Better weapon replacement code.
2017-10-16 LybertaRemoved replacedweapon.
2017-10-16 LybertaCompletely removed droppedweapon.
2017-10-16 LybertaRemoved references to droppedweapon.
2017-10-15 terencehillFix event log reporting a name change event on connect
2017-10-15 MarioRevert previous "fix" (didn't work)
2017-10-13 terencehillRemove useless label
2017-10-13 terencehillAdd missing indentation
2017-10-13 MarioMove netname_previous out of ClientState (possible...
2017-10-12 MarioFilter the target fields in spawnfuncs too, fixes CTS...
2017-10-10 LybertaProper handling of expiring items.
2017-10-10 terencehillCheck for invisible name only when player name changes
2017-10-10 terencehillInvisible name check: detect all utf8 space characters
2017-10-10 terencehillIS_REAL_CLIENT here too
2017-10-10 LybertaGives instagib items actual spawnfuncs.
2017-10-10 MarioMerge branch 'matthiaskrgr/nadecountdown_nopicmip'...
2017-10-10 MarioActivate targets with the correct activator/trigger...
2017-10-08 LybertaRandom items: Preserve team of the items.
2017-10-08 LybertaFixed compilation units.
2017-10-08 LybertaRandom items: Fixed overkill cvars.
2017-10-08 LybertaMade instagib powerups on par with vanilla ones.
2017-10-08 LybertaFixed instagib powerups.
2017-10-08 LybertaGive instagib items canonical spawnfuncs.
2017-10-08 LybertaDropped weapons now have loot flag set.
2017-10-08 LybertaRandom items: Cvar fixes.
2017-10-08 TimePathFix compilation units
2017-10-08 TimePathPush down spawning logic from spawnfuncs to dedicated...
2017-10-08 TimePathsv_random_items.qc: more diet
2017-10-08 TimePathsv_random_items.qc: start weight loss program ;)
2017-10-08 LybertaForcing uniform classnames for a few items.
2017-10-07 LybertaStart random items enums from 1.
2017-10-07 LybertaBetter instagib netnames.
2017-10-06 LybertaRandom items: Fixed cvars.
2017-10-05 LybertaRandom items: Fixed overkill detection.
2017-10-05 LybertaRandom items: Added proper overkill support.
2017-10-05 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-10-03 LybertaPartially fixed compilation units.
2017-10-02 MirioUpdate common.pot
2017-10-02 MirioMerge branch 'typofix' into 'master'
2017-10-02 Amadeusz Sławińskisomeone got to close _to_ someones rocket 500/head
2017-09-30 LybertaRandom items: Polish.
2017-09-30 LybertaRandom items: added support for instagib.
2017-09-30 LybertaRandom items: new replacement algorithm.
2017-09-30 LybertaRefactoring item system.
2017-09-30 TimePathMerge branch 'Lyberta/GenmodFix' into 'master'
2017-09-29 LybertaRandom items: finished base code.
2017-09-29 LybertaRandom items: more code.
2017-09-28 LybertaStarted random items mutator.
2017-09-28 LybertaFixed genmod.sh 498/head
2017-09-24 MarioMerge branch 'Lyberta/RandomStartWeapons' into 'master'
2017-09-23 LybertaFixed compilation units.
2017-09-23 LybertaRandom start weapons: Rename i and j.
2017-09-23 LybertaRandom start weapons: Make g_random_start_weapons an...
2017-09-23 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-09-23 LybertaRandom start weapons: Move ammo into an entity.
2017-09-23 MarioMerge branch 'Lyberta/DynamicHandicap2' into 'master'
2017-09-23 MarioMerge branch 'Lyberta/URS3' into 'master'
2017-09-23 LybertaNew dynamic handicap algorithm. 494/head
2017-09-20 terencehillFix some wrongly indented curly braces
2017-09-20 terencehillMerge branch 'martin-t/votefix' into 'master'
2017-09-20 Martin Taibrfix vote timing out when none is called 492/head
2017-09-19 MarioMerge branch 'martin-t/dmgtextconfig' into 'master'
2017-09-18 terencehillChange output of a successful kick vote to not include...
2017-09-18 terencehillOops, fix build and shorten a few instructions
2017-09-18 MarioMerge branch 'martin-t/has_origin' into 'master'
2017-09-18 terencehillFix reason string in the kick command displayed only...
2017-09-18 terencehillFix vote length check (argv_start_index(startpos) retur...
2017-09-18 terencehillprivelages --> privileges
2017-09-16 Martin Taibrput sv_damagetext to defaultServer so that resetting... 488/head
2017-09-16 terencehillRemove intialization of .dmg for players as it isn...
2017-09-16 TimePathspawnfuncs: fix SV_OnEntityPreSpawnFunction
2017-09-16 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-16 TimePathAdd missing generated files
2017-09-16 TimePathMerge branch 'Lyberta/DynamicHandicap' into 'master'
2017-09-16 LybertaHandicap: Use ClientState. 485/head
2017-09-16 LybertaDynamic handicap: removed debug code.
2017-09-13 MarioUpdate ready and vote counts when a player becomes...
2017-09-10 LybertaMerge branch 'master' into Lyberta/DynamicHandicap
2017-09-10 LybertaMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
2017-09-10 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-09 terencehillFix compilation units test; update hash
2017-09-09 TimePathFix max_shot_distance
2017-09-07 LybertaURS: Fixed weapon spawning.
2017-09-06 terencehillFix bots waiting for a teamed item to spawn again once...
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