]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2009-11-01 havocadd a little bias to prevent constant contact cases...
2009-10-30 divverentfix bug with bogus refresh rate info in xvidmode data
2009-10-30 divverentfix stupid console input bug
2009-10-26 divverentfix makefile bug of DP_ODE_STATIC_LIBDIR combined with...
2009-10-25 havocimplemented sv_gameplayfix_nudgeoutofsolid
2009-10-25 havocreworked brush collisions to support edgedir cross...
2009-10-24 eihrulsanity checks on shadowmap size relative to border...
2009-10-24 divverentfix handling of entities which change movetype at runtime
2009-10-24 divverentDP_QC_ENTITYSTRING: menu builtins like reading/writing...
2009-10-24 divverentODE code cleanup; WARNING: interface change. Springs...
2009-10-24 divverentadd a missing VectorClear
2009-10-23 havocfix a serious bug in R_Mesh_AddBrushMeshFromPlanes...
2009-10-23 divverentadd support for fixed joints (jointtype -1), debug...
2009-10-23 divverentfix FLT_MAX on visual studio sucky compiler
2009-10-23 divverentadd missing dInfinity
2009-10-23 divverentadd two missing functions
2009-10-23 divverentmore ODE fixes
2009-10-23 divverentmake ODE entities call touch functions
2009-10-23 divverentspeed up ODE by not creating bodies for non-physics...
2009-10-22 vortexhacky and experimental DP_LIGHTSTYLE_STATICVALUE extens...
2009-10-22 divverentfix ODE_DYNAMIC makefile stuff
2009-10-22 divverentmakefile: new flag DP_ODE_DYNAMIC
2009-10-22 divverentfix warning
2009-10-22 divverentdue to huge slowdowns even in non-ODE using games ...
2009-10-22 divverentmovedir stuff
2009-10-22 divverentmake movedir_y fps independent
2009-10-22 divverentmake springs use fps- and physics-engine independent...
2009-10-22 divverentexperimental support for springs:
2009-10-22 divverentadd missing declarations
2009-10-22 divverentchange cl_lerping interpolation model from euler angles...
2009-10-22 divverentadd cvars for world erp and cfm; remove pistons for...
2009-10-22 divverentODE: joints
2009-10-21 havocdon't emit obj materials more than once
2009-10-21 havocfix an error in the spinvelocity -> avelocity conversion
2009-10-20 havocdisabled use of WINAPI in ODE_API because ODE uses...
2009-10-20 divverentsupport DP_SV_BOUNCEFACTOR and .float gravity for ODE...
2009-10-20 divverentcomment out two unused functions (as ODE 0.9 does not...
2009-10-20 havocremoved .axis_forward, .axis_left, .axis_up, .spinveloc...
2009-10-20 havocfix last fix
2009-10-20 havocfix typo
2009-10-20 havocadded automatic conversion from legacy entity angles...
2009-10-20 havocfix compile error with .avelocity
2009-10-20 havocfix bug with rotating bmodels
2009-10-20 havocuse dInitODE instead of dInitODE2
2009-10-20 divverentfix two pointer bugs in ODE code
2009-10-20 divverentculling: fix culling of rotating entities... might...
2009-10-20 divverentmove the ODE_API modifiers where they should be
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-19 havocadded examples of installing ogg cd tracks
2009-10-19 havocfix a crash when r_shadow_lightattenuation* cvars are...
2009-10-18 divverentmore rcon_secure cleanup
2009-10-18 divverentclean up rcon_secure checks
2009-10-18 havocreplaced host_sleep with cl_maxfps_alwayssleep cvar...
2009-10-17 havocimplemented real support for QW skins (pants, shirt...
2009-10-17 divverentalso support bouncefactor for MOVETYPE_BOUNCEMISSILE
2009-10-17 eihruluse r_shadow_shadowmapmaxsize instead of directly acces...
2009-10-17 eihrulfix r_shadow_shadowmapping_maxsize validation to not...
2009-10-17 havoclimit shadowmap maxsize to a value based on gl_max_size
2009-10-17 havocchanged submodel polygonoffset from 2 to 4 to fix the...
2009-10-16 havocadded r_shadow_dot3 cvar to control whether GL1.3 hardw...
2009-10-16 havocturn off gl_combine by default, it's just too nasty...
2009-10-16 havocreorganized sv.writeentitiestoclient handling of Mod_Ca...
2009-10-16 havocchanged handling of forbidden world writes - they are...
2009-10-14 havocdo not use VBOs when gl_mesh_testarrayelement is 1
2009-10-14 havocfixed bug with gl_paranoid 1 when gl_vbo is 0 where...
2009-10-14 havocprocess particles/decals movement even if r_drawparticl...
2009-10-14 havocdisable glLineWidth setting because it is producing...
2009-10-12 eihruldisabled old shadowmap lod formula entirely
2009-10-12 vortexExperimental r_shadow_shadowmapping_quality cvar which...
2009-10-12 eihrulsupport slope-dependent shadowmap biasing with polygon...
2009-10-11 divverentrestrict the protocols libcurl allows when redirecting...
2009-10-11 divverentincrease the accuracy of r_bloom_brighten a bit (or...
2009-10-10 divverentfix bug that caused newlines of console lines to be...
2009-10-10 divverentfix r_bloom_blur logic to not change brightness any...
2009-10-08 eihrulrearrange r_shadow_shadowmap_texturetype settings so...
2009-10-08 eihruluse R_SHADOW_SHADOWMODE_ enum for shadowmode for readab...
2009-10-08 eihrulonly honor r_shadow_shadowmapping cvar if both GLSL...
2009-10-08 havoccheck gl_support_fragment_shader before setting up...
2009-10-07 eihrulfix for noselfshadow entities no culling from shadowmap...
2009-10-07 eihrulavoid repeatedly thrashing GL state when switching...
2009-10-07 eihrulimproved culling of shadowmap sides against view frustum
2009-10-07 eihruluse bounding boxes for shadowmap side culling instead...
2009-10-06 vortexAdded reliable Q3BSP tangentspace/modelspace deluxemaps...
2009-10-06 eihrulfixed biasing issue in shadowmap frustum culling
2009-10-06 eihrulimproved shadowmap side culling
2009-10-06 eihruluse cached matrix elements for calculating determinant
2009-10-06 divverenteven better matrix inversion (will test it later),...
2009-10-06 havocdisable some slow code (clearing unused parameters...
2009-10-05 divverentfix typo :P
2009-10-05 divverentfix typo elsif
2009-10-05 divverentadd yet another (disabled) variant of determinants
2009-10-05 eihrulif(foo = false) -> if(foo == false) bug fix
2009-10-05 havocfaster Matrix4x4_Invert_Full based on David Moore code...
2009-10-05 divverentrename them to dp_glossintensitymod and dp_glossexponentmod
2009-10-05 divverentwhile I am at it, also dp_specularscalemod
2009-10-05 divverentnew shader keyword: dp_specularpowermod 2, makes gloss...
2009-10-04 vortex-added game Blood Omnicide
2009-10-04 divverentalso don't call PostThink on disconnected clients ;)
2009-10-04 havocadded sv_gameplayfix_consistentplayerprethink which...
2009-10-04 havocadded DP_ENT_GLOWMOD extension, like DP_ENT_COLORMOD...
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