2018-09-26 |
Mario | Merge branch 'Mario/warmup_timer' into 'master' |
commit | commitdiff | tree | snapshot |
2018-09-26 |
Mario | Add a temporary client-server option to allow turning... |
commit | commitdiff | tree | snapshot |
2018-09-24 |
Mario | Replace cases of !SAME_TEAM with DIFF_TEAM |
commit | commitdiff | tree | snapshot |
2018-09-24 |
Mario | Merge branch 'packer/dmg-and-ca-scoring' into 'master' |
commit | commitdiff | tree | snapshot |
2018-09-24 |
Mario | Add an undraggable function and make use of it in the... |
commit | commitdiff | tree | snapshot |
2018-09-24 |
Mario | Add a way for entities to tell whether they're draggabl... |
commit | commitdiff | tree | snapshot |
2018-09-24 |
Mario | Rename Item to MenuItem, to avoid potential duplicate... |
commit | commitdiff | tree | snapshot |
2018-09-23 |
Mario | Minor optimisation to client physics options |
commit | commitdiff | tree | snapshot |
2018-09-23 |
Mario | Fix unsticking so it uses the actual offset position... |
commit | commitdiff | tree | snapshot |
2018-09-22 |
Mario | Merge branch 'Mario/qcphysics' |
commit | commitdiff | tree | snapshot |
2018-09-22 |
Mario | If stepdown is 2, enable the old fix for stair smoothin... |
commit | commitdiff | tree | snapshot |
2018-09-22 |
packer | do not give damage score when shooting teammates 599/head |
commit | commitdiff | tree | snapshot |
2018-09-22 |
packer | clan arena: |
commit | commitdiff | tree | snapshot |
2018-09-22 |
Mario | On second thought, don't override the intermission... 598/head |
commit | commitdiff | tree | snapshot |
2018-09-22 |
Mario | During warmup stage, show WARMUP instead of a timer... |
commit | commitdiff | tree | snapshot |
2018-09-22 |
Mario | Abuse a button slot to tell the server when a player... |
commit | commitdiff | tree | snapshot |
2018-09-22 |
Mario | Merge branch 'terencehill/scoreboard_stuff' into 'master' |
commit | commitdiff | tree | snapshot |
2018-09-21 |
Mario | Merge branch 'Lyberta/OKShotgunAccuracy' into 'master' |
commit | commitdiff | tree | snapshot |
2018-09-21 |
Lyberta | Fix OKShotgun accuracy stats. 596/head |
commit | commitdiff | tree | snapshot |
2018-09-21 |
Mario | Merge branch 'Mario/cursor' into 'master' |
commit | commitdiff | tree | snapshot |
2018-09-21 |
Mario | Don't prompt about turns in singleplayer minigames |
commit | commitdiff | tree | snapshot |
2018-09-21 |
Mario | Merge branch 'terencehill/eventchase_spectated_change... |
commit | commitdiff | tree | snapshot |
2018-09-21 |
Mario | Fix a misplaced break |
commit | commitdiff | tree | snapshot |
2018-09-20 |
Martin Taibr | Merge branch 'Lyberta/OKShotgunRefire' into 'master' |
commit | commitdiff | tree | snapshot |
2018-09-20 |
Lyberta | Supposedly fix OKShotgun refire. 595/head |
commit | commitdiff | tree | snapshot |
2018-09-19 |
terencehill | Display name above player's head for a second when... 594/head |
commit | commitdiff | tree | snapshot |
2018-09-19 |
terencehill | Switch to 3rd person mode camera for a moment when... |
commit | commitdiff | tree | snapshot |
2018-09-18 |
Mario | Enable QC physics on players 593/head |
commit | commitdiff | tree | snapshot |
2018-09-18 |
terencehill | Merge branch 'master' into Mario/cursor |
commit | commitdiff | tree | snapshot |
2018-09-18 |
Mario | Some more minor code cleanup |
commit | commitdiff | tree | snapshot |
2018-09-18 |
Mario | Fix a few FTEQCC compilation warnings (variable const... |
commit | commitdiff | tree | snapshot |
2018-09-18 |
Mario | Fix a couple of wrong type fields |
commit | commitdiff | tree | snapshot |
2018-09-17 |
Mario | Remove the old electro shader |
commit | commitdiff | tree | snapshot |
2018-09-17 |
terencehill | Forcedly close the quickmenu if a minigame or the map... |
commit | commitdiff | tree | snapshot |
2018-09-17 |
Mario | fragsFilter: Check above or equal score, instead of... |
commit | commitdiff | tree | snapshot |
2018-09-17 |
Mario | Set the attacker as activator when a door is hit |
commit | commitdiff | tree | snapshot |
2018-09-17 |
Mario | Merge branch 'master' into 'master' |
commit | commitdiff | tree | snapshot |
2018-09-17 |
Derp | Increase the Input packets/s menu option max value... |
commit | commitdiff | tree | snapshot |
2018-09-16 |
terencehill | Get rid of hud_panel_quickmenu |
commit | commitdiff | tree | snapshot |
2018-09-16 |
terencehill | Small cleanup |
commit | commitdiff | tree | snapshot |
2018-09-16 |
terencehill | Clarify and simplify minplayers cvar description and... |
commit | commitdiff | tree | snapshot |
2018-09-16 |
Mario | Implement rudimentary target_score and target_fragsFilt... |
commit | commitdiff | tree | snapshot |
2018-09-16 |
Mario | Un-revert previous change, and give trigger_counter... |
commit | commitdiff | tree | snapshot |
2018-09-16 |
Mario | Revert previous change (doesn't work per-player) |
commit | commitdiff | tree | snapshot |
2018-09-16 |
Mario | Map target_fragsFilter to trigger_counter |
commit | commitdiff | tree | snapshot |
2018-09-15 |
Mario | Add an extra option to wallclipping to not need downwar... |
commit | commitdiff | tree | snapshot |
2018-09-15 |
Mario | Offset jumppad push target position by the entity's... |
commit | commitdiff | tree | snapshot |
2018-09-15 |
Mario | Remove the stat for it (doesn't fix jumppad compatibility) |
commit | commitdiff | tree | snapshot |
2018-09-15 |
Mario | Change VQ3 trigger_hurt damage time to 0.1 |
commit | commitdiff | tree | snapshot |
2018-09-15 |
Mario | Rename the temporary cvar to be a bit more generic... |
commit | commitdiff | tree | snapshot |
2018-09-15 |
Mario | Add a temporary cvar to mapinfo generation to fix an... |
commit | commitdiff | tree | snapshot |
2018-09-14 |
Mario | Allow customising the view model's transparency, also... |
commit | commitdiff | tree | snapshot |
2018-09-14 |
Mario | Tweak bumblebee's cannons a bit |
commit | commitdiff | tree | snapshot |
2018-09-13 |
Mario | Use the proper typedef on Weapons_fromstr cases |
commit | commitdiff | tree | snapshot |
2018-09-13 |
Mario | Use Weapons_fromstr more |
commit | commitdiff | tree | snapshot |
2018-09-13 |
Mario | Don't nullify .target on the spawnpoint when spawning... |
commit | commitdiff | tree | snapshot |
2018-09-13 |
terencehill | Merge branch 'master' into terencehill/scoreboard_stuff 592/head |
commit | commitdiff | tree | snapshot |
2018-09-13 |
Mario | Increase trigger_hurt default damage to 10000, so tanks... |
commit | commitdiff | tree | snapshot |
2018-09-12 |
Mario | Enable it by default in code too |
commit | commitdiff | tree | snapshot |
2018-09-12 |
Mario | Add an option (enabled by default) to show a console... |
commit | commitdiff | tree | snapshot |
2018-09-12 |
Mario | Move item_key to mapobjects |
commit | commitdiff | tree | snapshot |
2018-09-12 |
Mario | Fix an issue with stepdown code |
commit | commitdiff | tree | snapshot |
2018-09-12 |
terencehill | Don't delay displaying of the accuracy panel when the... |
commit | commitdiff | tree | snapshot |
2018-09-12 |
terencehill | Apply a fading in effect to the accuracy panel if it... |
commit | commitdiff | tree | snapshot |
2018-09-11 |
terencehill | Delay 2 seconds display of the accuracy panel after... |
commit | commitdiff | tree | snapshot |
2018-09-11 |
Mario | Optimize client wall distance checking slightly when... |
commit | commitdiff | tree | snapshot |
2018-09-11 |
Martin Taibr | set the same thing in another place because everything... |
commit | commitdiff | tree | snapshot |
2018-09-11 |
Martin Taibr | show CTF records in console by default |
commit | commitdiff | tree | snapshot |
2018-09-10 |
Mario | Allow any burning entity to transfer fire to other... |
commit | commitdiff | tree | snapshot |
2018-09-10 |
Mario | Move Inventory to PlayerState and disable the entity... |
commit | commitdiff | tree | snapshot |
2018-09-10 |
Mario | Fix a random reference to .health and .armorvalue in... |
commit | commitdiff | tree | snapshot |
2018-09-10 |
Mario | Make vehicles use the standard health resource instead... |
commit | commitdiff | tree | snapshot |
2018-09-10 |
Mario | Update hash |
commit | commitdiff | tree | snapshot |
2018-09-10 |
terencehill | Darken eliminated players in the last row of the scoreb... |
commit | commitdiff | tree | snapshot |
2018-09-10 |
terencehill | Move checks to show accuracy panel to a dedicated function |
commit | commitdiff | tree | snapshot |
2018-09-10 |
terencehill | Hide accuracy panel until there is some stats to displa... |
commit | commitdiff | tree | snapshot |
2018-09-10 |
terencehill | Hide accuracy panel if it's too far down |
commit | commitdiff | tree | snapshot |
2018-09-09 |
Mario | Disable the duel gametype vote preset (causes issues... |
commit | commitdiff | tree | snapshot |
2018-09-09 |
Mario | Disable gametype voting by default (to be enabled only... |
commit | commitdiff | tree | snapshot |
2018-09-09 |
Mario | Offset the portal aiming line by the weapon's movedir... |
commit | commitdiff | tree | snapshot |
2018-09-09 |
Mario | Allow portals with infinite lifetime |
commit | commitdiff | tree | snapshot |
2018-09-09 |
Mario | If the player has unlimited superweapons, don't bother... |
commit | commitdiff | tree | snapshot |
2018-09-09 |
Mario | Hunter-Killer: Only attack vehicles by default |
commit | commitdiff | tree | snapshot |
2018-09-09 |
Mario | Don't spam an activation warning on old maps |
commit | commitdiff | tree | snapshot |
2018-09-08 |
Mario | Fix FLAC cannons unable to target projectiles |
commit | commitdiff | tree | snapshot |
2018-09-08 |
Mario | Include the new setting in config |
commit | commitdiff | tree | snapshot |
2018-09-08 |
Mario | Only show the health bar on turrets (no names) by default |
commit | commitdiff | tree | snapshot |
2018-09-08 |
Mario | Apply player clip collision to observers |
commit | commitdiff | tree | snapshot |
2018-09-07 |
Mario | Fix compilation unit? |
commit | commitdiff | tree | snapshot |
2018-09-07 |
Mario | Merge branch 'Mario/item_wepammo_fix' into 'master' |
commit | commitdiff | tree | snapshot |
2018-09-07 |
Mario | More likely fix compilation unit 587/head |
commit | commitdiff | tree | snapshot |
2018-09-07 |
Mario | Hopefully fix compilation unit |
commit | commitdiff | tree | snapshot |
2018-09-07 |
Mario | Capitalize all health/armor items for consistency |
commit | commitdiff | tree | snapshot |
2018-09-07 |
Mario | Capitalize mega item names |
commit | commitdiff | tree | snapshot |
2018-09-07 |
Mario | Don't notify the chat box about Git based servers,... |
commit | commitdiff | tree | snapshot |
2018-09-07 |
Mario | Merge branch 'Lyberta/TeamplayOverhaul2' into 'master' |
commit | commitdiff | tree | snapshot |
2018-09-07 |
terencehill | Consistent indentation in player.qc |
commit | commitdiff | tree | snapshot |
2018-09-07 |
terencehill | Clan Arena: fix team chat (was considered spectator... |
commit | commitdiff | tree | snapshot |
2018-09-06 |
Mario | Use crouch status instead of crouch key to indicate... |
commit | commitdiff | tree | snapshot |
2018-09-06 |
Mario | Fix crouching in 2D mode |
commit | commitdiff | tree | snapshot |
next |