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xonotic/netradiant.git
2006-04-10
spog
fixed illegal template usage
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2006-04-09
spog
limited win32 stack-trace size
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2006-04-09
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fixed compile error
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2006-04-09
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refactored plugin api; refactored callback library...
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2006-04-09
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added documentation of .ent format
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2006-03-31
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changed doom3/quake4 light creation to use size of...
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2006-03-26
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fixed case for #includes
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2006-03-26
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ported PrtView plugin
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2006-03-25
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fixed texture-fitting with rotated texture transforms
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2006-03-25
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fixed blended-decal rendering in textured mode
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2006-03-25
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fixed crash on prefs reset; fixed crash on next-leak...
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2006-03-20
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copy/paste face textures; fixed gtk assert on linux
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2006-03-02
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fixed newlines being included in aboutmsg.h
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2006-03-02
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updated end-user changelog
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2006-03-02
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updated About dialog
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2006-03-02
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updated About dialog
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2006-03-01
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fixed gcc compile error
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2006-03-01
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refactored light-resizing
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2006-03-01
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drag-resizing for doom3/quake4 light_radius
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2006-02-28
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added missing files
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2006-02-26
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fixed typo in comment
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2006-02-26
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added string-pooling for shader variable names and...
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2006-02-25
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fixed culling bug in ortho views
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2006-02-24
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GPL text in windows installer
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2006-02-21
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fixed eol-style
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2006-02-21
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fixed eol-style
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2006-02-21
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fixed eol-style
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2006-02-21
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fixed access() assert when using msvc 8.0 runtime
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2006-02-21
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patch by namespace: lighting-preview toggle command
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2006-02-21
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fixed gcc compile errors
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2006-02-20
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added buffering to minimise GtkTextBuffer insert calls
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2006-02-20
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updated COMPILING
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2006-02-20
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fixed crash on disabling lighting
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2006-02-19
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fixed const inconsistencies
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2006-02-19
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fixed const inconsistencies
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2006-02-19
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fixed crash when loading invalid ASE models
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2006-02-19
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added missing svn python module
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2006-02-18
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fixed osx_setup error in SConstruct
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2006-02-12
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added msvc dlls to install.py; added svn revision looku...
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2006-02-12
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creating trunk dir, step 2 of 2
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2006-02-12
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creating trunk dir, step 1 of 2
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2006-02-12
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updated COMPILING to reflect gamepacks location
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2006-02-11
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added install.py; updated COMPILING; fixed q3 shader...
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2006-02-10
TTimo
ok
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