2007-03-08 |
havoc | added a few more Vector4 macros |
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2007-03-03 |
havoc | changed entity networking prioritization code to use... |
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2007-03-03 |
havoc | fix weapon jitters when walking up ramps, and predictio... |
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2007-03-03 |
havoc | patch from div0 fixing his previous patch that he told... |
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2007-03-03 |
havoc | quick hack to get rid of twitchy onground state in... |
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2007-03-03 |
havoc | fixed bug that was causing prediction to fail periodica... |
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2007-03-03 |
havoc | server now executes predicted moves of more than 50ms... |
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2007-03-03 |
havoc | minor cleanup of CL_SendMove comments regarding packet... |
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2007-03-02 |
havoc | changed sendcvar command to send a reply (with no value... |
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2007-03-02 |
havoc | reworked cvar checks in VID_UpdateGamma to simply set... |
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2007-03-02 |
havoc | less hacky solution to resetting movesequence on a... |
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2007-03-02 |
havoc | fix really stupid bug introduced in sv_user.c revision... |
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2007-03-01 |
havoc | fixed problems with playing on QW server caused by... |
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2007-03-01 |
havoc | fix bug where only the first portal to see a surface... |
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2007-03-01 |
havoc | implemented r_shadow_culltriangles cvar (on by default... |
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2007-03-01 |
havoc | fix bug that was causing r_editlights light indicators... |
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2007-02-28 |
havoc | remove stray \n characters in Cmd_AddCommand calls |
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2007-02-28 |
havoc | eliminated RENDER_NOCULLFACE (now uses MATERIALFLAG_NOC... |
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2007-02-28 |
havoc | improved detection of q3 terrain blend shaders to reduc... |
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2007-02-28 |
havoc | remove an unused extern |
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2007-02-28 |
havoc | fix a cvar name |
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2007-02-27 |
havoc | fix missing { character |
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2007-02-27 |
havoc | use CVAR_SAVE not 1 for flags on curl cvars |
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2007-02-24 |
havoc | allow 0 parameters in VM_SV_makestatic due to a bug... |
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2007-02-24 |
havoc | added optimized case in R_Q1BSP_GetLightInfo surface... |
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2007-02-24 |
havoc | optimized entity culling loop for shadow casting entiti... |
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2007-02-23 |
havoc | added BoxInsideBox macro |
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2007-02-23 |
havoc | minor optimization of R_Q1BSP_RecursiveLightInfo |
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2007-02-23 |
havoc | minor optimization |
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2007-02-23 |
havoc | forgot to re-sort the todo |
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2007-02-23 |
havoc | audited R_Mesh_Matrix calls and RSurf_ActiveEntity... |
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2007-02-23 |
havoc | remove ; that was causing crashes/breakage |
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2007-02-23 |
havoc | remove unused variables |
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2007-02-23 |
havoc | fixed bug that caused the wrong texture to be used... |
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2007-02-23 |
havoc | small cleanup of R_DrawSurfaces (separated r_showcollis... |
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2007-02-23 |
havoc | split model_brushq3_t num_lightmaps field into num_orig... |
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2007-02-23 |
havoc | patch from div0 that makes curl downloads stay connecte... |
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2007-02-23 |
havoc | patch from div0 that adds clientside culling of entitie... |
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2007-02-23 |
havoc | memset arrays before writing skeletal vertices into... |
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2007-02-23 |
havoc | further optimizations to batching code, not much gain... |
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2007-02-23 |
havoc | check __GNUC__ version before defining printf attribute... |
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2007-02-22 |
havoc | changed default mod_q3bsp_lightmapmergepower from 5... |
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2007-02-22 |
havoc | fix dedicated server crashes caused by new lightmap... |
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2007-02-22 |
havoc | fixed bug that made some models invisible in nexuiz... |
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2007-02-22 |
havoc | disabled collision_enternudge by default again, due... |
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2007-02-22 |
havoc | changed light attenuation equation in the default.glsl... |
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2007-02-22 |
havoc | added r_shadow_lightradiusscale cvar (similar to r_shad... |
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2007-02-22 |
havoc | don't compute tangents or normals on non-deluxemapped... |
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2007-02-22 |
havoc | really fixed deluxemapping this time |
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2007-02-22 |
havoc | fixed deluxemapping detection bug that made it never... |
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2007-02-22 |
havoc | now merges all q3bsp lightmap textures into one huge... |
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2007-02-22 |
havoc | added some debugging code to RSurf_DrawBatch_WithLightm... |
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2007-02-22 |
havoc | split RSurf_DrawBatch_Lightmap function into 4 main... |
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2007-02-22 |
havoc | fix a bug in transparent mesh rendering which often... |
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2007-02-22 |
havoc | reorganized surface batching to batch visible surfaces... |
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2007-02-22 |
havoc | some cleanup of GL20 code (removed rsurface_glsl_textur... |
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2007-02-22 |
havoc | merged some surface rendering setup code |
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2007-02-21 |
havoc | default gl_lockarrays to 0, I'm not aware of any cards... |
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2007-02-21 |
havoc | modified surface renderer batching to batch all lightma... |
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2007-02-21 |
havoc | fixed bug that was causing seta commands to usually... |
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2007-02-21 |
havoc | changed collision nudging to behave like quake2/3,... |
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2007-02-20 |
havoc | added model->brush.TraceLineOfSight function, this... |
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2007-02-20 |
havoc | fix some crashes related to particles when csqc is... |
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2007-02-20 |
havoc | added mleaf_t->containscollisionsurfaces variable which... |
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2007-02-20 |
havoc | added scr_refresh cvar which is similar to r_render... |
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2007-02-20 |
havoc | changed reconnect command description |
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2007-02-20 |
havoc | made reconnect command reconnect to the last server... |
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2007-02-20 |
havoc | changed Q3SURFACEPARM_ANTIPORTAL to be an unsigned... |
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2007-02-20 |
havoc | added parsing of surfaceparm antiportal |
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2007-02-19 |
havoc | moved cl.movesequence/cl.servermovesequence to cls... |
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2007-02-19 |
havoc | reenabled network culling of bmodels (optional however... |
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2007-02-19 |
havoc | reworked packet sending code a bit more, this is mostly... |
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2007-02-19 |
havoc | fixed stair smoothing code so it no longer jitters... |
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2007-02-19 |
havoc | changed FL_ONGROUND handling for pushers (lifts for... |
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2007-02-19 |
havoc | changed how CL_PrintEntities_f prints the model name... |
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2007-02-19 |
havoc | fix broken SOLID_CORPSE collisions |
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2007-02-19 |
havoc | fix two 'wrong number of parameters' errors |
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2007-02-19 |
havoc | fix an uninitialized variable |
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2007-02-19 |
havoc | fixed parmcount check on VM_SV_AddStat from 2 parameter... |
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2007-02-19 |
havoc | this patch may break things and needs testing |
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2007-02-19 |
havoc | fix shading seams along uv seams on compiled frame... |
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2007-02-19 |
havoc | fixed support of progs.dat files with important global... |
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2007-02-19 |
havoc | removed vm_cl_extensions (now uses vm_sv_extensions) |
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2007-02-18 |
havoc | fixed an evil ent->fields.vp access that was not using... |
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2007-02-18 |
havoc | added an error message stating if an image file was... |
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2007-02-18 |
havoc | added svc_trailparticles and svc_pointparticles, these... |
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2007-02-18 |
havoc | renamed CL_Move to CL_Input to avoid confusion with... |
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2007-02-18 |
havoc | added generic collision functions Collision_ClipToGener... |
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2007-02-18 |
havoc | changed fieldoffsets and globaloffsets to be integer... |
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2007-02-18 |
havoc | a cosmetic change as suggested by div0: |
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2007-02-18 |
havoc | allow non-integer framerates for q3 shader animmap... |
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2007-02-18 |
havoc | fixed a bug with png loading on x86_64 platforms caused... |
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2007-02-17 |
black | Hopefully this fixes a bug introduced with the latest... |
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2007-02-16 |
havoc | reduced r_shadow_glossintensity from 2 to 1 by default |
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2007-02-16 |
havoc | the record command now disconnects you if starting... |
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2007-02-15 |
havoc | changed SCR_DrawConsole call in csqc mode to match... |
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2007-02-15 |
havoc | fix an uninitialized variable warnign |
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2007-02-15 |
havoc | cleaned up client qc, menu qc, and server qc VM initial... |
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2007-02-15 |
havoc | added gl_lockarrays_minimumvertices cvar for testing |
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2007-02-15 |
havoc | removed unused world_cs.c code |
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