2003-08-31 |
havoc | fix a crash related to MAX_EDICTS in "pr_fields" comman... |
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2003-08-30 |
havoc | reverted the massive svs.connectedclients change, now... |
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2003-08-29 |
havoc | *** empty log message *** |
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2003-08-29 |
havoc | now prints "Connection refused" if LHNET_Read gets... |
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2003-08-28 |
havoc | v_hwgamma is now saved to config (Andreas Kirsh suggest... |
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2003-08-28 |
havoc | thanks to Andreas Kirsh for a discussion about using... |
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2003-08-28 |
havoc | fixed Prydon Gate behavior regarding the start map... |
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2003-08-28 |
havoc | experimental (not terribly useful) support for r_shadow... |
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2003-08-27 |
havoc | removed used of PolygonOffset because it caused (extrem... |
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2003-08-27 |
havoc | fixed a crash with clusterindex -1 in GetPVS and FatPVS |
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2003-08-27 |
havoc | q3bsp curve collisions (technically it can collide... |
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2003-08-25 |
molivier | Removed useless function M_PrintWhite, since M_Print... |
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2003-08-25 |
havoc | curves are now precomputed at load time, and all surfac... |
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2003-08-24 |
havoc | the quadratic spline patches in quake3 maps now work... |
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2003-08-24 |
havoc | no more uses of %g in printf as it tends to lose precis... |
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2003-08-23 |
havoc | *** empty log message *** |
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2003-08-23 |
havoc | fix severe bug that made chase_up continually increase... |
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2003-08-23 |
havoc | negate the dnormal instead of negating the dotproduct... |
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2003-08-23 |
havoc | diffusenormal lighting was backwards (thanks to Electro... |
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2003-08-23 |
havoc | don't call PlayerPreThink/PlayerPostThink on unspawned... |
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2003-08-23 |
havoc | fix a (very bad!) bug with -port cvar setting |
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2003-08-23 |
havoc | added error messages when opening sockets (reports... |
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2003-08-23 |
havoc | in the server setup menu, default to 8 players instead... |
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2003-08-23 |
havoc | fixed a couple warnings |
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2003-08-23 |
havoc | q3bsp is working, but no curves yet, and no realtime... |
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2003-08-22 |
havoc | fix handling of .alpha, .renderamt, .scale, and .glow_c... |
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2003-08-19 |
molivier | Someone forgot to increment the number of items in... |
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2003-08-19 |
havoc | adjusted up camera height for chase_stevie in GoodVsBad... |
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2003-08-19 |
havoc | forgot to commit these |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-18 |
havoc | *** empty log message *** |
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2003-08-14 |
havoc | sv_light.c is gone, updated project to remove it |
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2003-08-14 |
havoc | q3bsp is still not working yet, but getting closer |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-13 |
havoc | more hackish cleanups of PVS stuff, now decompresses... |
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2003-08-13 |
havoc | *** empty log message *** |
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2003-08-13 |
havoc | I hope this fixes a md3 tag bug, but don't know |
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2003-08-11 |
havoc | moved SV_FatPVS to model code |
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2003-08-10 |
havoc | moved RecursiveLightPoint code to model_brush.c (model... |
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2003-08-10 |
havoc | *** empty log message *** |
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2003-08-10 |
havoc | Q3BSP collisions implemented (although not for patches... |
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2003-08-09 |
havoc | patch supplied by Toddd |
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2003-08-09 |
havoc | change GAME_BATTLEMECH gamedir to "base" (patch supplie... |
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2003-08-09 |
havoc | redesigned blood effects (now looks like droplets until... |
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2003-08-09 |
havoc | fixed loadgame bug with edict references to later edict... |
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2003-08-08 |
havoc | *** empty log message *** |
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2003-08-08 |
havoc | fixed compile errors |
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2003-08-08 |
havoc | sample implementation of QC replacement physics (alread... |
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2003-08-08 |
havoc | reverted noclip movement to quake behavior (commented... |
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2003-08-07 |
havoc | multiplayer-only games (Transfusion and so on) now... |
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2003-08-07 |
havoc | fix a warning |
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2003-08-07 |
havoc | simulated packet loss (cl_fakepacketloss_receive, cl_fa... |
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2003-08-07 |
havoc | *** empty log message *** |
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2003-08-07 |
havoc | sigh, one more thing I forgot to commit :( |
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2003-08-06 |
havoc | working code is better than broken code |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-08-06 |
havoc | *** empty log message *** |
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2003-08-06 |
havoc | optimized polygon collision code a bit (optimized node... |
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2003-08-03 |
havoc | added MOVE_WORLDONLY movement type |
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2003-08-03 |
havoc | *** empty log message *** |
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2003-08-03 |
havoc | fix skin loading on mdl (and probably md2) models by... |
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2003-07-31 |
havoc | corrected a few LittleLongs to LittleFloat in md3 loadi... |
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2003-07-31 |
havoc | *** empty log message *** |
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2003-07-31 |
havoc | simplified dlight fading code |
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2003-07-28 |
havoc | added code for protocol 4, not hooked up or tested |
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2003-07-28 |
havoc | *** empty log message *** |
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2003-07-28 |
havoc | I hope this fixes tags on md3 models, but I don't have... |
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2003-07-28 |
havoc | fix setattachment (it was setting tag_index to i, shoul... |
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2003-07-27 |
havoc | disable -Werror because it makes a mess of releases... |
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2003-07-27 |
havoc | remove an unused variable (and kill the one incorrect... |
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2003-07-27 |
havoc | added MAX_PACKETFRAGMENT to limit size of reliable... |
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2003-07-27 |
havoc | *** empty log message *** |
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2003-07-26 |
havoc | missing ) |
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2003-07-26 |
havoc | changed .skin loading behavior to compare mesh name... |
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2003-07-26 |
havoc | report if skins are missing in SkinFiles system |
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2003-07-26 |
havoc | *** empty log message *** |
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2003-07-26 |
havoc | *** empty log message *** |
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2003-07-26 |
havoc | *** empty log message *** |
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2003-07-25 |
havoc | *** empty log message *** |
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2003-07-25 |
havoc | marked a couple done, and sorted |
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2003-07-25 |
havoc | added DP_GFX_SKINFILES and DP_GFX_QUAKE3MODELTAGS exten... |
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2003-07-25 |
havoc | support for %s_%i.skin files on alias models (I.E.... |
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2003-07-24 |
havoc | removed gl.h from the list |
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2003-07-24 |
havoc | wsipx.h is not needed anymore, removed from the list |
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2003-07-24 |
havoc | a correction about mingw makefile |
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2003-07-24 |
havoc | added Battlemech (thanks to Todd for submitting the... |
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2003-07-24 |
havoc | md3 tag attachments (implemented but untested), also... |
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2003-07-24 |
havoc | cleaned up quit message system, now GAME_GOODVSBAD2... |
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2003-07-24 |
havoc | a little more explanation of shadow edge code |
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2003-07-24 |
havoc | quite possibly the smallest ever commit - deleting... |
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2003-07-22 |
warp | Kill an unused increment. |
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2003-07-22 |
havoc | now loads md3 tags |
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2003-07-22 |
havoc | fixed TE_BLOOD2 (by making it go away, it was not used... |
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2003-07-22 |
havoc | collision code cleanups (model->brush.TraceBox is now... |
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2003-07-22 |
havoc | get rid of bobbing when dead |
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2003-07-22 |
havoc | added VectorLerp |
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2003-07-22 |
havoc | added Q2 and Q3 contents flags |
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2003-07-22 |
havoc | viewmodels should not emit dlights (they spawn around... |
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2003-07-22 |
havoc | gl_flashblend 1 now disables model dlighting like it... |
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2003-07-22 |
havoc | fix major editing mistake in Mod_LoadSkinFrame (it... |
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next |