2011-02-28 |
MirceaKitsune | Taunts for prey. Still need fixing |
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2011-02-28 |
MirceaKitsune | Don't taunt if we have team mates in our stomach. Also... |
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2011-02-28 |
MirceaKitsune | Implement ambient taunts for predators, and rework... |
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2011-02-27 |
MirceaKitsune | Update the vixen sound file too |
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2011-02-27 |
MirceaKitsune | Set the proper voice types in code |
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2011-02-27 |
MirceaKitsune | Put code in place to allow different types of taunts |
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2011-02-27 |
MirceaKitsune | Add voice files for vore voices. Prey will yell for... |
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2011-02-27 |
MirceaKitsune | Update another cvar description |
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2011-02-27 |
MirceaKitsune | Better cvar description |
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2011-02-27 |
MirceaKitsune | Add autodigest to the menu. Input menu, since it's... |
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2011-02-27 |
MirceaKitsune | Don't start digestion if we already ate someone, as... |
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2011-02-27 |
MirceaKitsune | Fix a foolish mistake |
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2011-02-27 |
MirceaKitsune | Autodigest is not a feature for bots |
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2011-02-27 |
MirceaKitsune | Autodigest client-side feature. When enabled, a player... |
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2011-02-27 |
MirceaKitsune | Rename cvar from fulldigest to keepdeadprey |
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2011-02-27 |
MirceaKitsune | Just a little less |
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2011-02-27 |
MirceaKitsune | Intensify an effect by default |
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2011-02-27 |
MirceaKitsune | Fix something I wrote badly in the code |
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2011-02-27 |
MirceaKitsune | Also detach dead prey if their predator gets swallowed... |
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2011-02-27 |
MirceaKitsune | Fulldigest - detach the dead player if he's still in... |
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2011-02-27 |
MirceaKitsune | That was not properly fixing it. This is. |
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2011-02-27 |
MirceaKitsune | Fix one more bug that broke the old digestion method |
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2011-02-27 |
MirceaKitsune | Finally, remove the last known bugs, and nail the last... |
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2011-02-27 |
MirceaKitsune | Write copybody code in a better way |
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2011-02-27 |
MirceaKitsune | Don't run copybody for dead players in the stomach |
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2011-02-27 |
MirceaKitsune | Use fakepredator in more important cases |
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2011-02-27 |
MirceaKitsune | Improve some names in the code |
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2011-02-27 |
MirceaKitsune | Small cleanups and comment changes |
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2011-02-27 |
MirceaKitsune | Remove some useless code and fix a bug |
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2011-02-27 |
MirceaKitsune | Fix all remaining known issues with the full digest... |
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2011-02-27 |
MirceaKitsune | Implement full digest feature. When enabled, the pred... |
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2011-02-27 |
MirceaKitsune | Armor is fully implemented in VoreTournament and working. |
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2011-02-27 |
MirceaKitsune | Only play the regen sound when regen is actually enabled. |
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2011-02-27 |
MirceaKitsune | Update official campaign to use armor (you get it at... |
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2011-02-27 |
MirceaKitsune | Write those credits properly |
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2011-02-27 |
MirceaKitsune | Add Sound FX to Samual in nexuiz-credits, since he... |
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2011-02-27 |
MirceaKitsune | Health and armor regen sounds. Taken from Xonotic |
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2011-02-27 |
MirceaKitsune | Do a rebalancing, now that armor is in play. Generally... |
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2011-02-26 |
MirceaKitsune | Separate health and armor regen pauses |
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2011-02-26 |
MirceaKitsune | Remove comments saying armor is not used in VT. Now... |
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2011-02-26 |
MirceaKitsune | Integrate acmor cvars back in the config file (except... |
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2011-02-26 |
MirceaKitsune | Another small positioning tweak |
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2011-02-26 |
MirceaKitsune | More position tweaking |
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2011-02-26 |
MirceaKitsune | Properly position the armor icon too |
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2011-02-26 |
MirceaKitsune | First part of reintegrating HUD armor. Text is now... |
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2011-02-26 |
MirceaKitsune | Begin reintegration of armor in Vore Tournament. There... |
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2011-02-26 |
MirceaKitsune | Tweak some defaults again |
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2011-02-26 |
MirceaKitsune | Add some code comments |
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2011-02-26 |
MirceaKitsune | Further fix and improve the sound fading code |
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2011-02-26 |
MirceaKitsune | Some more fixes to that hack. Not sure what more can... |
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2011-02-26 |
MirceaKitsune | Make the hack less ugly, first step. Still needs one... |
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2011-02-26 |
MirceaKitsune | Use an even uglier hack in the menu, until I can figure... |
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2011-02-26 |
MirceaKitsune | Improve the cutsound code. Unfortunately, as long as... |
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2011-02-26 |
MirceaKitsune | First step toward repairing the volume adjusters with... |
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2011-02-26 |
MirceaKitsune | Use different content blur cvars for the stomach |
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2011-02-26 |
MirceaKitsune | Arrange the code better |
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2011-02-26 |
MirceaKitsune | Allow the green goo to slowly wash away from the player... |
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2011-02-26 |
MirceaKitsune | Fix stats conflict from pickup crosshair. Happens all... |
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2011-02-26 |
MirceaKitsune | Correct check on the cutsound cvars |
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2011-02-26 |
MirceaKitsune | Cutsound cvars must be seta, not set. |
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2011-02-26 |
MirceaKitsune | Better defaults and descriptions |
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2011-02-26 |
MirceaKitsune | Add sound / music cutting to the menu. |
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2011-02-26 |
MirceaKitsune | Make hud_damage and hud_stomach 0.6 by default |
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2011-02-26 |
MirceaKitsune | Sound and music cutting effect when inside the stomach |
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2011-02-26 |
MirceaKitsune | Adapt the config files too |
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2011-02-26 |
MirceaKitsune | Properly fix the menu to use the current settings |
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2011-02-26 |
MirceaKitsune | Quick fix for menu |
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2011-02-26 |
MirceaKitsune | Oops! Forgot the underwater blur code. Blur postprocess... |
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2011-02-26 |
MirceaKitsune | Add sharpening effect in the menu |
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2011-02-26 |
MirceaKitsune | Fix some things with the sharpen effect |
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2011-02-26 |
MirceaKitsune | Implement sharpen effect when having the shield or... |
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2011-02-26 |
MirceaKitsune | don't allow blur to get stuck on if we disable the... |
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2011-02-25 |
MirceaKitsune | Damage blur requires screen splashes in the menu, due... |
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2011-02-25 |
MirceaKitsune | Though honestly, 0.65 seems like a better default |
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2011-02-25 |
MirceaKitsune | Oops, 0.5 on value |
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2011-02-25 |
MirceaKitsune | Add screen splashes in the menu |
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2011-02-25 |
MirceaKitsune | Also remove the stomach splash effect for observers |
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2011-02-25 |
MirceaKitsune | Only fade out the stomach splash if we're still alive. |
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2011-02-25 |
MirceaKitsune | Remove the stomach splash effect at respawn |
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2011-02-25 |
MirceaKitsune | Separate image file for the food splash. Currently... |
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2011-02-25 |
MirceaKitsune | Tweak the new effect a bit |
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2011-02-25 |
MirceaKitsune | Fade the stomach splash effect in and out. Once you... |
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2011-02-25 |
MirceaKitsune | Splash screen with green goo when inside the stomach... |
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2011-02-25 |
MirceaKitsune | Add the screen colorize effect for when in the stomach... |
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2011-02-25 |
MirceaKitsune | Add intensity slider for bloom |
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2011-02-25 |
MirceaKitsune | Stronger bloom by default |
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2011-02-25 |
MirceaKitsune | Port my default bloom settings from Xonotic. |
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2011-02-25 |
MirceaKitsune | Add a comment on disabled cvar |
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2011-02-25 |
MirceaKitsune | Update effect presets |
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2011-02-25 |
MirceaKitsune | Lengthen menu. Will be needed for a future change. |
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2011-02-25 |
MirceaKitsune | Remove old damage blur system from the menu |
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2011-02-25 |
MirceaKitsune | Intensify damage blur a little by default |
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2011-02-25 |
MirceaKitsune | Blur postprocessing effect when damaged. Ported from... |
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2011-02-25 |
MirceaKitsune | Bloody screen image |
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2011-02-25 |
MirceaKitsune | Port blood effect from Xonotic code. When your health... |
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2011-02-25 |
MirceaKitsune | Colorize the screen when inside water or other fluids... |
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2011-02-25 |
MirceaKitsune | Update NetRadiant. |
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2011-02-25 |
MirceaKitsune | Update dll's |
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2011-02-25 |
MirceaKitsune | Cvars for crosshair pickup effect. |
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2011-02-25 |
MirceaKitsune | Port crosshair pickup effect from Xonotic |
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next |